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Thanks for the suggestion. Just to understand correctly what you mean: Currently the time between the flights is based on the gate size (S, L, XL), the time at the gate is based on aircraft required gate size (S, L, XL). Your suggestion is to make the time at the gate depending on maximum passengers per aircraft instead required gate size, and have more than the three different settings?
Yes, that is correct. In a typical airport setting, time given to the gate is based on the number of passengers. By doing it this way, it will create a dynamic scheduling system where some gates may be forced into a scenario where there is a break between flights due to time alignment issues. This will also force the use of standby gates in a more practical way.
This is a bug in the core game, not in the mod. When the window which contains the sliders/spinners is too small, it auto-adjusts the sizes to very low size and you can't move the handle at all. From within an airport, accessing the mod menu opens a smaller window which shows this problem. If you go to the mod settings from the main menu, the window is larger and the handles can be dragged accordingly. Sorry for the confusion.