SimAirport

SimAirport

Flight Plan Manager
qcs2017  [developer] 10 Dec, 2021 @ 10:40am
Suggestions
Please put suggestions for this mod here.
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Showing 1-9 of 9 comments
Echo719๏̯͡๏ 15 Jan, 2022 @ 7:02pm 
I would like to see this take passenger load into account so that it can adjust the schedule for small, medium, large, and XL planes. This would allow the time tables to be more dynamic based on the flight.
qcs2017  [developer] 15 Jan, 2022 @ 11:22pm 
@Echo
Thanks for the suggestion. Just to understand correctly what you mean: Currently the time between the flights is based on the gate size (S, L, XL), the time at the gate is based on aircraft required gate size (S, L, XL). Your suggestion is to make the time at the gate depending on maximum passengers per aircraft instead required gate size, and have more than the three different settings?
Echo719๏̯͡๏ 18 Jan, 2022 @ 6:59am 
Originally posted by qcs2017:
@Echo
Thanks for the suggestion. Just to understand correctly what you mean: Currently the time between the flights is based on the gate size (S, L, XL), the time at the gate is based on aircraft required gate size (S, L, XL). Your suggestion is to make the time at the gate depending on maximum passengers per aircraft instead required gate size, and have more than the three different settings?

Yes, that is correct. In a typical airport setting, time given to the gate is based on the number of passengers. By doing it this way, it will create a dynamic scheduling system where some gates may be forced into a scenario where there is a break between flights due to time alignment issues. This will also force the use of standby gates in a more practical way.
Last edited by Echo719๏̯͡๏; 18 Jan, 2022 @ 7:00am
hy/fix8 28 Jan, 2022 @ 5:49am 
I'd love a feature to inhibit the mod adjusting the schedule of specific gates so that I can manually set a couple gates' schedule but leave the rest automated.
qcs2017  [developer] 28 Jan, 2022 @ 8:53am 
Originally posted by MeiQueen:
I'd love a feature to inhibit the mod adjusting the schedule of specific gates so that I can manually set a couple gates' schedule but leave the rest automated.
Yeah I can see that. Thanks for the suggestion. It will be a slight challenge GUI wise... I'll think about it.
aldldl 23 Aug, 2022 @ 8:32am 
Originally posted by MeiQueen:
I'd love a feature to inhibit the mod adjusting the schedule of specific gates so that I can manually set a couple gates' schedule but leave the rest automated.
I agree on this one, I have an airline that has a ton of tiny planes (10-12 pax max) that I want to schedule in their own gate at 10 min breaks and 30 min loading times (manually), and have all other small planes on the schedule I set in preferences, but it keeps moving my small gates and thus blocking many new flights.
Mlie 5 May, 2023 @ 9:41am 
A setting to add extra time for remote stands to account for the extra bus-transfer time would be nice!
Jakfarh 16 Sep, 2024 @ 8:12am 
allow us to set lower time intervals on planes? a very efficient airport doesnt need an XL plane to stay in the gate fr 240 minutes. I can load mine in 90, but cant adjust the mod to only reserve 90 minutes
qcs2017  [developer] 16 Sep, 2024 @ 10:42am 
Originally posted by Jakfarh:
allow us to set lower time intervals on planes? a very efficient airport doesnt need an XL plane to stay in the gate fr 240 minutes. I can load mine in 90, but cant adjust the mod to only reserve 90 minutes

This is a bug in the core game, not in the mod. When the window which contains the sliders/spinners is too small, it auto-adjusts the sizes to very low size and you can't move the handle at all. From within an airport, accessing the mod menu opens a smaller window which shows this problem. If you go to the mod settings from the main menu, the window is larger and the handles can be dragged accordingly. Sorry for the confusion.
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