XCOM 2
Build-A-Dark-Event WOTC
TheProtofire 13 Jul, 2022 @ 5:24pm
Dark Event are not working in game
I made several dark events with this mod and I can get them to appear in the monthly report and be completed, but they do not apply any effect in the missions. Event groups are on the bottom. I want each event to have a 100% chance to apply. Some of these are made with Custom Abilities: Stats but I know the abilities work so that isn't the issue.

;Countermeasures
+AbilityDarkEvents=( DarkEventID = "DE_Resilience", \\
Abilities[0] = (AbilityName="ShadowOps_Resilience"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_MindShields", \\
Abilities[0] = (AbilityName="F_Steadfast"), \\
Abilities[1] = (AbilityName="ChosenImmunePsi"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Fortress", \\
Abilities[0] = (AbilityName="Fortress"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Shadowstep", \\
Abilities[0] = (AbilityName="Shadowstep"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Blurred", \\
Abilities[0] = (AbilityName="MZLongRangeDefense"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_MeleeImmune", \\
Abilities[0] = (AbilityName="ChosenImmuneMelee"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_CloseRange", \\
Abilities[0] = (AbilityName="ChosenIntimidating"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)
< >
Showing 1-6 of 6 comments
TheProtofire 13 Jul, 2022 @ 5:25pm 
+AbilityDarkEvents=( DarkEventID = "DE_Surgical", \\
Abilities[0] = (AbilityName="F_SurgicalPrecision"), \\
Abilities[1] = (AbilityName="F_Opportunist"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Scopes", \\
Abilities[0] = (AbilityName="Scope"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Lasers", \\
Abilities[0] = (AbilityName="Laser"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Conditioning", \\
Abilities[0] = (AbilityName="Conditioning"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_SpeedBoost", \\
Abilities[0] = (AbilityName="Speed"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Focus", \\
Abilities[0] = (AbilityName="Focus"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Agility", \\
Abilities[0] = (AbilityName="Agility"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_AlloyTwo", \\
Abilities[0] = (AbilityName="Shield2"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_AlienCounterattack", \\
Abilities[0] = (AbilityName="EverVigilant"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_GottaGoFast", \\
Abilities[0] = (AbilityName="ChosenSpeedDemon"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_BurnRounds", \\
Abilities[0] = (AbilityName="IncendiaryRounds", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_APRounds", \\
Abilities[0] = (AbilityName="APRounds", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_TalonRounds", \\
Abilities[0] = (AbilityName="TalonRounds", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_BleederRounds", \\
Abilities[0] = (AbilityName="StilettoRounds", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_LookinForRevenge", \\
Abilities[0] = (AbilityName="Vengeance"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_AcidRounds", \\
Abilities[0] = (AbilityName="AcidRounds", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_TracerRounds", \\
Abilities[0] = (AbilityName="HoloTargeting", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_BitterfrostRounds", \\
Abilities[0] = (AbilityName="MZShiver", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_MoreAP", \\
Abilities[0] = (AbilityName="Needforspeed"), \\
Abilities[1] = (AbilityName="IsmsOnTheMove"), \\
Abilities[2] = (AbilityName="GrimySpeedster"), \\
Abilities[3] = (AbilityName="FrenzyInfo"), \\
Abilities[4] = (AbilityName="FrenzyTrigger"), \\
Abilities[5] = (AbilityName="SkirmisherStrike"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Everybody", \\
MinFL = 1 \\
)

; Specific Enemy Types/Categories
+AbilityDarkEvents=( DarkEventID = "Daze_Rounds", \\
Abilities[0] = (AbilityName="DazeRoundsAbility", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedGroups[0] = "Psionic", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "Psionic_Reflect", \\
Abilities[0] = (AbilityName="MZTenebrousForm"), \\
Abilities[1] = (AbilityName="MZTenebrousreflect"), \\
Img = "img:///UILibrary_XPACK_StrategyImages_SF.DarkEvent_ReturnFire", \\
AffectedGroups[0] = "Psionic", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Judgment", \\
Abilities[0] = (AbilityName="Judgment"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Bosses", \\
MinFL = 13 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_SwoleFaceless", \\
Abilities[0] = (AbilityName="DEFaceless"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Faceless", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_AdventBuffs", \\
Abilities[0] = (AbilityName="DEAdvent"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Advent", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_MutonBuffs", \\
Abilities[0] = (AbilityName="DEAdvent"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Mutton", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_PsiBuffs", \\
Abilities[0] = (AbilityName="DEPsionics"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Psionic", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_RoboBuffs", \\
Abilities[0] = (AbilityName="DERobos"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Robos", \\
MinFL = 1 \\
)
TheProtofire 13 Jul, 2022 @ 5:25pm 
+AbilityDarkEvents=( DarkEventID = "DE_SnakeBuffs", \\
Abilities[0] = (AbilityName="Sneks"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Vipers", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_SavageBuffs", \\
Abilities[0] = (AbilityName="DEAdvent"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "MiscSavages", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_PsionicSustain", \\
Abilities[0] = (AbilityName="Sustain"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Psionic", \\
AffectedUnits[0] = "SpectreM4", \\
AffectedUnits[1] = "SpectreM1", \\
AffectedUnits[2] = "SpectreM2", \\
AffectedUnits[3] = "ShadowbindUnit", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Scary", \\
Abilities[0] = (AbilityName="ShadowOps_Fearsome"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Bosses", \\
AffectedUnits[0] = "SpectreM1", \\
AffectedUnits[1] = "SpectreM2", \\
AffectedUnits[2] = "ShadowbindUnit", \\
AffectedUnits[3] = "Cyberus", \\
AffectedUnits[4] = "AdvDroneM1", \\
AffectedUnits[5] = "AdvDroneM2", \\
AffectedUnits[6] = "AdvDroneM3", \\
AffectedUnits[7] = "AdvMEC_M1", \\
AffectedUnits[8] = "AdvMEC_M2", \\
AffectedUnits[9] = "MutonElite", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Sharpshooting", \\
Abilities[0] = (AbilityName="Squadsight"), \\
Abilities[1] = (AbilityName="F_SniperElite", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedGroups[0] = "Bosses", \\
AffectedUnits[0] = "MutonElite", \\
AffectedUnits[1] = "ViperElite", \\
AffectedUnits[2] = "Wyvern", \\
AffectedUnits[3] = "Viper", \\
AffectedUnits[4] = "BioViperSilver", \\
AffectedUnits[5] = "BioViperGold", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Suppression", \\
Abilities[0] = (AbilityName="MZPanicSuppression", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "MutonElite", \\
AffectedUnits[1] = "MutonM4", \\
AffectedUnits[2] = "AdvSupportMEC_M2", \\
AffectedUnits[3] = "AdvMEC_M2", \\
AffectedUnits[4] = "AdvSupportMEC_M1", \\
AffectedUnits[5] = "Muton", \\
AffectedUnits[6] = "AdvMEC_M1", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_ImprovedGrenades", \\
Abilities[0] = (AbilityName="LW2WotC_VolatileMix"), \\
Abilities[1] = (AbilityName="VolatileMix"), \\
Abilities[2] = (AbilityName="ShadowOps_DangerZone"), \\
Abilities[3] = (AbilityName="LW2WotC_Sapper"), \\
Abilities[4] = (AbilityName="EGT_CombatEngineer"), \\
Abilities[5] = (AbilityName="EGT_TandemWarheads"), \\
Abilities[6] = (AbilityName="LW2WotC_HEATWarheads"), \\
Abilities[7] = (AbilityName="WOTC_APA_AirBurstGrenades"), \\
Abilities[8] = (AbilityName="WOTC_APA_ConcussionGrenadesSapper"), \\
Abilities[9] = (AbilityName="WOTC_APA_HEATGrenades"), \\
Abilities[10] = (AbilityName="GrimyAirBurst"), \\
Abilities[11] = (AbilityName="GrimyGrenadeShredder"), \\
Abilities[12] = (AbilityName="GrimyDeadlyHaze"), \\
Abilities[13] = (AbilityName="ShadowOps_Mayhem"), \\
Abilities[14] = (AbilityName="BiggestBooms"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "MutonElite", \\
AffectedUnits[1] = "MutonM4", \\
AffectedUnits[2] = "AdvBioTrooperM1", \\
AffectedUnits[3] = "AdvBioTrooperM2", \\
AffectedUnits[4] = "AdvBioTrooperM3", \\
AffectedUnits[5] = "Muton", \\
AffectedUnits[6] = "AdvBioCaptainM1", \\
AffectedUnits[7] = "AdvBioCaptainM2", \\
AffectedUnits[8] = "AdvBioCaptainM3", \\
AffectedUnits[9] = "AdvCaptainM1", \\
AffectedUnits[10] = "AdvCaptainM2", \\
AffectedUnits[11] = "AdvCaptainM3", \\
AffectedUnits[12] = "AdvGeneralM1", \\
AffectedUnits[13] = "AdvGeneralM2", \\
AffectedUnits[14] = "AdvGeneralM3", \\
AffectedUnits[15] = "AdvPurifierM1", \\
AffectedUnits[16] = "AdvPurifierM2", \\
AffectedUnits[17] = "AdvPurifierM3", \\
AffectedUnits[18] = "AdvTrooperHeavyM2", \\
AffectedUnits[19] = "AdvTrooperHeavyM3", \\
AffectedUnits[20] = "AdvTrooperGrenadeM1", \\
AffectedUnits[21] = "AdvTrooperGrenadeM2", \\
AffectedUnits[22] = "AdvTrooperGrenadeM3", \\
AffectedUnits[23] = "AdvTrooperEnviroM2", \\
AffectedUnits[24] = "AdvTrooperEnviroM3", \\
AffectedUnits[25] = "AdvTrooperCannonM2", \\
AffectedUnits[26] = "AdvTrooperCannonM3", \\
AffectedUnits[27] = "AdvSkirmisherM1", \\
AffectedUnits[28] = "AdvSkirmisherM2", \\
AffectedUnits[29] = "AdvSkirmisherM3", \\
AffectedUnits[30] = "AdventCryoPriestM2", \\
AffectedUnits[31] = "AdventCryoPriestM3", \\
AffectedUnits[32] = "AdvBioRocketTrooperM2", \\
AffectedUnits[33] = "AdvBioRocketTrooperM3", \\
AffectedUnits[34] = "AdvBioGeneralM1A", \\
AffectedUnits[35] = "AdvBioGeneralM2A", \\
AffectedUnits[36] = "AdvBioGeneralM3A", \\
AffectedUnits[37] = "AdvBioTrooperFakeM1", \\
AffectedUnits[38] = "AdvBioTrooperFakeM2", \\
AffectedUnits[39] = "AdvBioTrooperFakeM3", \\
AffectedUnits[40] = "BioViperSilver", \\
AffectedUnits[41] = "BioViperGold", \\
AffectedUnits[42] = "AdvShieldBearer_BlueM1", \\
AffectedUnits[43] = "AdvShieldBearer_BlueM2", \\
AffectedUnits[44] = "AdvShieldBearer_GreenM1", \\
AffectedUnits[45] = "AdvShieldBearer_GreenM2", \\
AffectedUnits[46] = "AdvShieldBearer_PsiM1", \\
AffectedUnits[47] = "AdvShieldBearer_PsiM2", \\
AffectedUnits[48] = "AdvShieldBearer_RedM1", \\
AffectedUnits[49] = "AdvShieldBearer_RedM2", \\
MinFL = 1 \\
)

;XCOM Debuffs
+AbilityDarkEvents=( DarkEventID = "DE_OverwatchWeakness", \\
Abilities[0] = (AbilityName="ChosenImpatient"), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_CritWeakness", \\
Abilities[0] = (AbilityName="FocusedEnergy"), \\
Abilities[1] = (AbilityName="ChosenBrittle"), \\
Abilities[2] = (AbilityName="ThinSkin"), \\
Abilities[3] = (AbilityName="ChosenBewildered"), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_HeightWeakness", \\
Abilities[0] = (AbilityName="SoftHead"), \\
Abilities[1] = (AbilityName="ChosenGroundling"), \\
Img = "img:///UILibrary_StrategyImages_SF.TECH_Experimental_Rounds", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_ExplosiveWeakness", \\
Abilities[0] = (AbilityName="ChosenWeakEnviro"), \\
Abilities[1] = (AbilityName="ChosenWeakExplosion"), \\
Img = "img:///UILibrary_XPACK_StrategyImages_SF.DarkEvent_Collateral_Damage", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Cautious", \\
Abilities[0] = (AbilityName="TraitAbility_Cautious"), \\
Abilities[1] = (AbilityName="PanickedReaction_Hunker"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_FearOfHeights", \\
Abilities[0] = (AbilityName="FearOfVertigoPassive"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Antsy", \\
Abilities[0] = (AbilityName="FearOfNoMovementPassive"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_FearOfFear", \\
Abilities[0] = (AbilityName="FearOfPanicPassive"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_FearOfMissing", \\
Abilities[0] = (AbilityName="FearOfSquadmateMissedShotsPassive"), \\
Abilities[1] = (AbilityName="FearOfMissedShotsPassive"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_Terraforming", \\
Abilities[0] = (AbilityName="EtherealTerraforming"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

+AbilityDarkEvents=( DarkEventID = "DE_MeleeVulnerable", \\
Abilities[0] = (AbilityName="VulnerabilityMelee"), \\
Img = "img:///UILibrary_StrategyImages_SF.Alert_Doom_Generated", \\
AffectedUnits[0] = "Soldier", \\
MinFL = 1 \\
)

; Enemies can be defined into groups for less repetition
+Groups=( GroupName="Everybody", \\
Units=("AdvTrooperM1", "AdvTrooperM2", "AdvTrooperM3", "AdvStunLancerM1", "AdvStunLancerM2", "AdvStunLancerM3", "AdvCaptainM1", "AdvCaptainM2", "AdvCaptainM3", "AdvMEC_M1", "AdvMEC_M2", "AdvPriestM1", "AdvPriestM2", "AdvPriestM3", "AdvPurifierM1", "AdvPurifierM2", "AdvPurifierM3", "AdvShieldBearerM2", "AdvShieldBearerM3", "AdvTurretM1", "AdvTurretM2", "AdvTurretM3", "Andromedon", "AndromedonRobot", "Archon", "Berserker", "Chryssalid", "Cyberus", "Faceless", "Gatekeeper", "Muton", "Sectoid", "Sectopod", "ShadowbindUnit", "ShadowbindUnitM2", "SpectreM1", "SpectreM2", "Viper", "PsiZombie", "PsiZombieHuman", "AdvPsiWitchM3", "AdvCounterOpM1", "AdvCounterOpM2", "AdvCounterOpM3", "AdvTrooperHeavyM1", "AdvTrooperHeavyM2", "AdvTrooperHeavyM3", "AdvTrooperGrenadeM1", "AdvTrooperGrenadeM2", "AdvTrooperGrenadeM3", "AdvTrooperEnviroM1", "AdvTrooperEnviroM2", "AdvTrooperEnviroM3", "AdvTrooperCannonM1", "AdvTrooperCannonM2", "AdvTrooperCannonM3", "AdvDroneM1", "AdvDroneM2", "AdvDroneM3", "AdvSupportMEC_M1", "AdvSupportMEC_M2", "AdventPathfinderCaptain", "AdventPathfinderCaptainT2", "AdventPathfinderCaptainT3" "AdventPathfinderCaptainT4", "AdventPathfinder", "AdventPathfinderT2", "AdventPathfinderT3", "AdventPathfinderT4", "AdvMedicM1", "AdvMedicM2", "AdvMedicM3", "SectoidCommander", "MutonElite", "ViperElite", "Wyvern", "SectoidMindbender", "ViperBoa", "ArchonSentinel", "ChryssalidDaddy", "ChryssalidMommy", "SectoidMindbenderM4", "ViperM4", "MutonM4", "BerserkerM4", "BerserkerFireM4", "ArchonM4", "CodexM4", "SpectreM4", "GatekeeperM4", "StealthSectopod", "AndromedonM4", "PurgePriest", "PurgeBishop", "ExaltedPurgePriest", "LEBVenator", "ExaltedPurgeArchbishop", "Riftkeeper", "RiftkeeperMk2", "SectoidAbductor", "SectoidAbductorM2", "AdvBioTrooperM1", "AdvBioTrooperM2", "AdvBioTrooperM3", "AdvBioCaptainM1", "AdvBioCaptainM2", "AdvBioCaptainM3", "AdvGeneralM1", "AdvGeneralM2", "AdvGeneralM3", "AdvSkirmisherM1", "AdvSkirmisherM2", "AdvSkirmisherM3", "AdventCryoPriestM2", "AdventCryoPriestM3", "AdvBioRocketTrooperM2", "AdvBioRocketTrooperM3", "AdvBioGeneralM1A", "AdvBioGeneralM2A", "AdvBioGeneralM3A", "AdvBioTrooperFakeM1", "AdvBioTrooperFakeM2", "AdvBioTrooperFakeM3", "BioViperSilver", "BioViperGold", "AdvShieldBearer_BlueM1", "AdvShieldBearer_BlueM2", "AdvShieldBearer_GreenM1", "AdvShieldBearer_GreenM2", "AdvShieldBearer_PsiM1", "AdvShieldBearer_PsiM2", "AdvShieldBearer_RedM1", "AdvShieldBearer_RedM2", "ABAChryssalidM1", "ABAChryssalidM2", "ABAChryssalidM3", "ABAChryssalidM4", "AdvBioAssaultTrooperM2", "AdvBioAssaultTrooperM3", "BioMEC", "BioZerker", "BioMecTrooper", "BioLost", "BioLostBleeder", "BioFaceless", "BioFacelessM2", "EUBerserker", "AndromedonRobotM4") \\
)

+Groups=( GroupName="Psionic", \\
Units=("AdvPriestM1", "AdvPriestM2", "AdvPriestM3", "Cyberus", "Gatekeeper", "Sectoid", "AdvPsiWitchM3", "SectoidCommander", "SectoidMindbender", "SectoidMindbenderM4", "CodexM4", "GatekeeperM4", "Riftkeeper", "RiftkeeperMk2", "PurgePriest", "PurgeBishop", "ExaltedPurgePriest", "LEBVenator", "ExaltedPurgeArchbishop", "SectoidAbductor", "SectoidAbductorM2") \\
)

+Groups=( GroupName="Bosses", \\
Units=("Gatekeeper", "LEBVenator", "ExaltedPurgeArchbishop", "RiftkeeperMk2", "Riftkeeper", "GatekeeperM4", "AdvPsiWitchM3", "SectoidMindbenderM4", "CodexM4", "Sectopod", "BerserkerFireM4", "BerserkerM4", "ChryssalidDaddy", "ChryssalidMommy", "StealthSectopod", "ViperM4", "MutonM4", "SpectreM4", "ArchonM4", "AndromedonM4", "AndromedonRobotM4") \\
)

+Groups=( GroupName="Faceless", \\
Units=("Faceless", "BioFaceless", "BioFacelessM2") \\
)

+Groups=( GroupName="Advent", \\
Units=("AdvTrooperM1", "AdvTrooperM2", "AdvTrooperM3", "AdvStunLancerM1", "AdvStunLancerM2", "AdvStunLancerM3", "AdvCaptainM1", "AdvCaptainM2", "AdvCaptainM3", "AdvPurifierM1", "AdvPurifierM2", "AdvPurifierM3", "AdvShieldBearerM2", "AdvShieldBearerM3", "AdvCounterOpM1", "AdvCounterOpM2", "AdvCounterOpM3", "AdvTrooperHeavyM1", "AdvTrooperHeavyM2", "AdvTrooperHeavyM3", "AdvTrooperGrenadeM1", "AdvTrooperGrenadeM2", "AdvTrooperGrenadeM3", "AdvTrooperEnviroM1", "AdvTrooperEnviroM2", "AdvTrooperEnviroM3", "AdvTrooperCannonM1", "AdvTrooperCannonM2", "AdvTrooperCannonM3", "AdventPathfinderCaptain", "AdventPathfinderCaptainT2", "AdventPathfinderCaptainT3" "AdventPathfinderCaptainT4", "AdventPathfinder", "AdventPathfinderT2", "AdventPathfinderT3", "AdventPathfinderT4", "AdvMedicM1", "AdvMedicM2", "AdvMedicM3", "AdvBioTrooperM1", "AdvBioTrooperM2", "AdvBioTrooperM3", "AdvBioCaptainM1", "AdvBioCaptainM2", "AdvBioCaptainM3", "AdvGeneralM1", "AdvGeneralM2", "AdvGeneralM3", "AdvSkirmisherM1", "AdvSkirmisherM2", "AdvSkirmisherM3", "AdventCryoPriestM2", "AdventCryoPriestM3", "AdvBioRocketTrooperM2", "AdvBioRocketTrooperM3", "AdvBioGeneralM1A", "AdvBioGeneralM2A", "AdvBioGeneralM3A", "AdvBioTrooperFakeM1", "AdvBioTrooperFakeM2", "AdvBioTrooperFakeM3","AdvShieldBearer_BlueM1", "AdvShieldBearer_BlueM2", "AdvShieldBearer_GreenM1", "AdvShieldBearer_GreenM2", "AdvShieldBearer_PsiM1", "AdvShieldBearer_PsiM2", "AdvShieldBearer_RedM1", "AdvShieldBearer_RedM2", "AdvBioAssaultTrooperM2", "AdvBioAssaultTrooperM3", "AdventDuelistM1", "AdventDuelistM2", "AdventDuelistM3") \\
)

+Groups=( GroupName="Mutton", \\
Units=("Andromedon", "Archon", "Berserker", "Muton", "MutonElite", "ArchonSentinel", "MutonM4", "BerserkerM4", "BerserkerFireM4", "ArchonM4", "AndromedonM4", "BioZerker", "EUBerserker") \\
)

+Groups=( GroupName="Robos", \\
Units=("AdvMEC_M1", "AdvMEC_M2", "AdvTurretM1", "AdvTurretM2", "AdvTurretM3", "Andromedon", "AndromedonRobot", "Sectopod", "ShadowbindUnit", "ShadowbindUnitM2", "SpectreM1", "SpectreM2", "AdvDroneM1", "AdvDroneM2", "AdvDroneM3", "AdvSupportMEC_M1", "AdvSupportMEC_M2", "SpectreM4", "StealthSectopod", "AndromedonM4", "AndromedonRobotM4", "BioMEC", "BioMecTrooper") \\
)

+Groups=( GroupName="Vipers", \\
Units=("Viper", "ViperElite", "Wyvern", "ViperM4", "BioViperSilver", "BioViperGold", "ViperBoa") \\
)

+Groups=( GroupName="MiscSavages", \\
Units=("Chryssalid", "PsiZombie", "PsiZombieHuman", "ChryssalidDaddy", "ChryssalidMommy", "ABAChryssalidM1", "ABAChryssalidM2", "ABAChryssalidM3", "ABAChryssalidM4", "BioLost", "BioLostBleeder") \\
)
h4ilst0rm  [developer] 14 Jul, 2022 @ 2:52am 
I took a copy of your "everything" group and one DE that uses that. I get an ImportText Error i.e. there is something wrong in the group definition. It might just be Steam formatting things poorly as well so it would be helpful for me if you could upload the actual file somewhere and post a link here.
h4ilst0rm  [developer] 14 Jul, 2022 @ 3:19am 
The devil lies in the details, there is at least
"AdventPathfinderCaptainT3" "AdventPathfinderCaptainT4"
in the middle there missing a comma
h4ilst0rm  [developer] 14 Jul, 2022 @ 3:23am 
that seems to be the only one like that, but it is duplicated in "Advent" group as well. I personally like one array member per line so it easier to spot these sort of errors
TheProtofire 14 Jul, 2022 @ 10:16pm 
I saw the update you did today. It did fix some of them. I tested 3 and I got 2 to work. Fear of panic to all soldiers worked and +15 aim to all enemies worked. Talon rounds to all enemies did not work. I also fixed the typo you caught, thanks.

Here's a link to the config
https://mega.nz/file/x8okUA7b#dFje8p8Uyw-VwH4oOI5J0uHSIM16EmbW1ThQqXEuflQ
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