Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Program will be terminated.
EXCEPTION_ACCESS_VIOLATION read at 0x00000320
EIP=007e58bc [quant]
EAX=07b4f5fc EBX=00000000 ECX=00000000
EDX=2fd15f70
ESI=262057a0 EDI=07b4f5fc ESP=07b4f5d0
EBP=07b4f5e8
>>>>>>> eQuantExecutor:Execute
>>>>>> quantThread:onExecute:nq
>>>>> mp.core.update_for_quant
>>>> mp.service_manager.update_for_quant
>>> client:gamespawn
>> player:spawn
> entitySpawn
Men of War: Assault Squad 2 - v3.262.1 - standard
2019.10.11 06:55 - 0x00C8B049
APP_ERROR: define not found(eSDLReader.cpp,367)
>>>> file "/set/interaction_entity/entity.set"
>>>file "dlc/dlc.inc"
>> file"dlc_half_life_2.inc"
>file"hl2/hl2_damage.inc"
Line:
153:
154:
155
156:
157:{components"gunR"
break}
Occurs when trying to load the mod in game
Program will be terminated
APP_ERROR: pattern not found (eStuffs.cpp, 93)
EIP=76dbf932 [main_loop]
EAX=06d5f1c0 EBX=00000000 ECX=00000004
EDX=00000000
ESI=3dcf6eb0 EDI=3dcf6eb0 ESP=06d5f1c0
EBP=06d5f218
> file ¨/ser/stuff/grenade/frag.grenade¨
1: {from ¨pattern grenade¨ ?
2: ;{desc ¨øpar-rpahata¨}
3: {tag ¨tag ¨fg big frag_1¨}
4: {invintory {size 1 1}}
5: {entity ¨frag_grenade¨}
Men of War: Assault Squad 2 - v3.262.1 - Standard
2019.10.11 06:55 - 0x00C8B049
Is there a quick fix for this please!
1# file /set/interaction_entity/entity.set
2# file dlc/dlc.inc
3# file dlc_half_life_2.inc
4# file hl2/hl2_damage.inc
break}{if stuff test_bullet
then crashes when trying to find gun
Exception
---------------------------
Program will be terminated.
APP_ERROR: define not found (eSDLReader.cpp, 367)
EIP=76ab9392 [main_loop]
EAX=06f0f380 EBX=40b422f0 ECX=00000004 EDX=00000000
ESI=06f0f96c EDI=40b422f0 ESP=06f0f380 EBP=06f0f3dc
>>>> file "/set/interaction_entity/entity.set"
>>> file "dlc/dlc.inc"
>> file "dlc_half_life_2.inc"
> file "hl2/hl2_damage.inc"
153: {components "engine" break}{if stuff "test_bullet" ("bullet_hit_optimaiz" did(tagged "death"))}
154: else component "gun"
155: {components "gun" break}
156: else component "gunR"
157: {components "gunR" break}
Ultimate Mod Warhammer 40.000 - v3.262.1 - standard
2019.10.11 06:55 - 0x00C8B049
error happens whenever i launch the game