The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The Deleted
 This topic has been pinned, so it's probably important
Veeyu 14 Dec, 2021 @ 1:59pm
Bugs
Put bugs here :)

For example, if an item says "Get:" and it gives you "A Dollar", it gives you no money
In fact, lots of the "Get: X Item" effects often will not give you that item.

Flipping an active item on a pedestal and flipping it back charges it again, allowing you to use certain actives like red key infinitely if there is an active item pedestal on the floor.

"Every X Rooms" items don't work in greed mode :(
Bug/Feature (bug with Isaac itself, not just the mod), but items that reduce fire-rate below 0 overflow it to 120, much like how dataminer might.

Thanks for making this! <3
Last edited by Veeyu; 14 Dec, 2021 @ 2:49pm
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Showing 1-15 of 172 comments
Larno 14 Dec, 2021 @ 5:07pm 
Thought i'd add here a thing i found with the mod (not sure if it's a bug or not but it's likely worth mentioning). Items will be picked up instantly (the animation will still play normally but the item will take affect immediately) making quick voiding/abyssing with apollyon and tainted apollyon impossible.

Aside from that, this mod is incredible, definitely a personal favourite.
popjam  [developer] 14 Dec, 2021 @ 9:18pm 
I'll try to address some of the bugs:

- Items which are 'get' on pickup should give consumables/stats, but items which are 'get' on X don't (by design). If needed I can change it but it'd make it easier.

- That'll be tricky to fix, but I'll give it a shot.. Totally didn't think about that though!

- Every X room items seem to work for me, did you mean every X waves?

- Item effects take instant effect so it'd be too hard to change sorry :/

Also for consistency:

- Curse of the blind shows the sprite on bit flip

- IPECAC mod incompatibility (fixed)
Last edited by popjam; 14 Dec, 2021 @ 11:01pm
Veeyu 15 Dec, 2021 @ 1:18pm 
Right, Get on pickup with something like A Dollar isn't giving money.

Yeah. I think it should be every X waves in greed mode, or at least have a condition for on room clear. You only get 6 total rooms (minus secret room & devil deal) per floor, and it doesn't increase the counter when you clear a wave.


You can't change the instant item pickups???
What if you only have the code run if there is a player playing as The Deleted, or if there is a player with Bit Flip? I can't see how it's too difficult to change, though :/
I could try helping out with the bugfix later today if you can't, it's just annoying to have to enable and disable the mod whenever I get the void and want to void a passive shop item.
Last edited by Veeyu; 15 Dec, 2021 @ 3:20pm
popjam  [developer] 15 Dec, 2021 @ 7:42pm 
Hmm, on pickup seems to be giving consumables correctly for me.

Yeah, I can definitely add an 'on room clear' option, and make it show up more in greed mode.

Also maybe I'm not getting what you mean by instant item pickups, do you mean that the item will take effect as soon as the pickup animation is done?
Veeyu 15 Dec, 2021 @ 7:53pm 
For example, say you buy "More Options" in the shop, with the mod on, regardless of the animation finishing, the item gets added instantly to your passive list.

When playing as Apollyon, while an item is held above their head via buying it, during this animation, activating the void will void the item above their head.

However, since, at any time, with this mod active, items picked up are instantly added to the passive list, it doesn't let you void them.
Try this out yourself with the mod off, buy a passive in the shop and void it as Isaac holds it above his head, then, turn your mod on and try it, it will no longer work as the item is instantly added to your list which disables the flag to void it.


As for Get: "x" on pickup effects, I just recently had another run where an item gave me a dollar when you picked it up and observed getting no coins from it again, I don't know what to say.
popjam  [developer] 16 Dec, 2021 @ 6:15am 
Apollyon bug fixed :smile:
quisimon 16 Dec, 2021 @ 7:02am 
Idk if this has been found yet, but using genesis doesn't remove glitched items.
it seems as though exiting the game and relaunching it changes the glitched's mode to the default, I have free will enabled but after exiting and coming back later I begin to receive flipped items with downsides. The eye colour is still blue and it fixes itself on starting a new run, though.
Toby 17 Dec, 2021 @ 2:08am 
If you use bitflip on an active item and back, it'll be recharged completely. I dunno if it works with any active item, i got this bug on book of revelations
RetroBoy 17 Dec, 2021 @ 5:35am 
binge eater with bitflip, seem to replace the other item with food item and the original item is lost
Danizk0 17 Dec, 2021 @ 6:58am 
Using the Cracked Key while you have the Red Key counts as using the active item.
popjam  [developer] 17 Dec, 2021 @ 8:08am 
Thanks for the bug reports-

Originally posted by quisimon:
Idk if this has been found yet, but using genesis doesn't remove glitched items.

Yeah, currently corrupted items can't be removed through rerolling, genesis etc. But I may change that in the future.

Originally posted by EatMyYeet OrMy Meat I Will Beat:
it seems as though exiting the game and relaunching it changes the glitched's mode to the default, I have free will enabled but after exiting and coming back later I begin to receive flipped items with downsides. The eye colour is still blue and it fixes itself on starting a new run, though.

Should be fixed now

Originally posted by Clemons The Deceiver:
Birthright on normal Deleted does not always negate ALL negative effects, basically every run i get some negative effects anyway. (only tried on parity mode)

Fixed

Originally posted by Toby:
If you use bitflip on an active item and back, it'll be recharged completely. I dunno if it works with any active item, i got this bug on book of revelations

It happens with any active, as bitflipping back and forth spawns a completely new item

Originally posted by RetroBoy:
binge eater with bitflip, seem to replace the other item with food item and the original item is lost

Thanks, any items which cycle pedestals (e.g binge eater, glitched crown) currently bug out

Originally posted by Danizk0:
Using the Cracked Key while you have the Red Key counts as using the active item.

Fixed
Danizk0 17 Dec, 2021 @ 8:14am 
Originally posted by popjam:
Originally posted by Toby:
If you use bitflip on an active item and back, it'll be recharged completely. I dunno if it works with any active item, i got this bug on book of revelations

It happens with any active, as bitflipping back and forth spawns a completely new item
I don't have any experience with Isaac modding so I don't really know what I'm talking about, but wouldn't it be possible to store the active item's charge when it gets corrupted(or un-corrupted for glitched actives) and then assign it to that item after it needs to be spawned back?
Last edited by Danizk0; 17 Dec, 2021 @ 8:18am
popjam  [developer] 17 Dec, 2021 @ 8:23am 
Originally posted by Danizk0:
Originally posted by popjam:

It happens with any active, as bitflipping back and forth spawns a completely new item
I don't have any experience with Isaac modding so I don't really know what I'm talking about, but wouldn't it be possible to store the active item's charge when it gets corrupted(or un-corrupted for glitched actives) and then assign it to that item after it needs to be spawned back?

I don't think you can set an items active charge before you pick it up
Danizk0 17 Dec, 2021 @ 8:24am 
Then how about doing it after you pick it up?
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