Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
+20% movement speed
-15% movement speed
+10% Damage Boost on charged hit for 5 seconds after hit
+1 health/second
High swing radius
+25% Damage vs. bleeding/milked,jarate'd players
+5% Damage/minute survived (Damage bonus cap:3 minutes)
Negatives:
-20% Max Health on wearer
Damage dealt is deflected back on hit vs. activating dead ringer for spies
-90% Damage vs. Cloaked/disguised players
-100% weakness to all weapons
jarate, madmilk, and short circut hits on user will make users computer blow up with an - explosion larger than the earth
+some amount of speed
+kool kill animation
-jarate and mad milk make the weapon fizzle out and be unusable
disintegrate death animation
upon kill 10 health is regenerated +20 damage on next hit, uncloaks spys in small radius
-50% damage to buildings
upon hitting a building it will disable(sap) it for 10 seconds
dmg removes sappers
- Does not look like a lightsaber
+ But still looks pretty damn cool
- No random crits for balance
+15% speed
Alt fire: sword explodes, applying a slow effect, uncloak, damage and disabling buildings for 5 seconds
-Cannot use sword for 10 seconds after altfire
-30 health on wearer
-wearer captures points 30% slower