Project Zomboid

Project Zomboid

Respawn
cn0ble 30 Apr, 2023 @ 4:01pm
Progress Wipes When I Log In
With just this mod installed, i can play the game with friends and log out and log back in with them on the server, but the moment the server hits 0 people and i log in with no one else there, everything wipes. Im hosting the server on the same machine im playing on. I can uninstall the mod and the problem goes away and its the only mod i currently have installed.
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Showing 1-5 of 5 comments
Rocco 15 May, 2023 @ 10:33pm 
Can confirm. Currently causing save issues.
StarkSilence  [developer] 11 Jun, 2023 @ 9:54am 
BTW, I don't get any notifications when you create a new thread, so I didn't see this until today. I can't seem to reproduce this on my own server though. Are you hosting with just the "Host" option in game or are you hosting separately, and what is the game version?
StarkSilence  [developer] 11 Jun, 2023 @ 11:10am 
I just pushed a small update that *may* fix the issue, but as this mod doesn't touch save files at all I doubt it will do much.
Last edited by StarkSilence; 11 Jun, 2023 @ 12:52pm
Rocco 12 Jun, 2023 @ 8:05pm 
I experienced the loss of progress and map reset while self hosting and running a dedicated server. Cleared buildings, zombies, loot, vehicles, basically the entire map resets when the host rejoins with 0 players in server. I switched to a different mod and haven't had the issue since.
Last edited by Rocco; 12 Jun, 2023 @ 8:06pm
StarkSilence  [developer] 12 Jun, 2023 @ 9:29pm 
Did this happen consistently across multiple saves or the same save? If it happened on a dedicated server who was the "host" in that case? Any chance you still have the save file around? Do any of your friends that you play with have any strange characters in their name? One possibility is that there isn't actually any issue with the save file, but when the server tries to load it fails to parse that character.


Another possibility is that the save file was corrupted somehow, which is concerning because the only save data my mod uses is the ModData system from the base game.
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