XCOM 2
[WOTC] MOCX Customizer+
 此主題已被置頂,因此它可能很重要
FearTheBunnies  [開發人員] 2022 年 1 月 30 日 下午 5:57
Customization Rules
Changes to MOCX Configuration Rules
;------------------------------------------------------------------- ; Base MOCX Configuration OVERRIDES ;------------------------------------------------------------------- ; The following base MOCX configuration variables are OVERRIDDEN and will no longer work. ; ; >>>> OVERRIDES MOCX CONFIGS <<<< ; >> XComBossData.ini.UseSpecificCharacter ; >> XComBossData.ini.UseFullArmorAppearance ; >> XComDarkXCom.ini.SoldiersOnly ; >> XComDarkXCom.ini.DarkVIPsOnly ; >> XComDarkXCom.ini.UseEntireAppearance ; >> XComDarkXCom.ini.RandomizePool ; >>>>>>>>>>>>>>><<<<<<<<<<<<<<<< ; ; All other configs in base MOCX are NOT CHANGED and need to be configured there.

Customizer+ Rules
  • bUseCharacterPoolClass: This toggles mapping the character pool unit to the Dark Class equivalent in MOCX, meaning Sharpshooters become Dark Snipers.
  • bForceCharacterPoolClass: This will require a positive class match, otherwise slot in a random unit if none found.
  • bRookiesAreWildcardClass: This allows Rookies to be applied to any Dark Class when the Use Character Pool Class setting is turned on.
  • bUseCharacterPoolAppearance: Maps the Character Pool appearance to the unit, as opposed to just the name.
  • bUseCharacterPoolBackstory: Allows the Character Pool unit's backstory to be persisted into the XCOM barracks when converted.
  • bUseLeaderSpecificUnit: This means a specific leader unit has been configured.
  • bUseLeaderSpecificAppearance: Maps the Character Pool appearance for the leader unit, as opposed to just the name.
  • bUseCharacterPoolOnly: This toggles whether or not to ONLY use the character pool when generating MOCX. **NOTE: If the available options are exhausted or emergency squadmates are required, MOCX will fall back to using randoms.
  • bUseRandomRolls: This allows for a hybrid approach to using both randoms and Character Pool units, even if Character Pool Only is turned on.
  • bUseSoldiers: This allows any unit flagged as a Soldier to appear as a MOCX unit
  • bUseDarkVIPs: This allows any unit flagged as a Dark VIP to appear as a MOCX unit
  • MixedPoolRandomThreshold: How often randoms should appear when using both Character Pool and random rolls
  • bAllowAlliesUnknown: This allows the system to recruit Allies Unknown units for MOCX
  • bForceAlliesUnknownOnly: This allows the system to recruit ONLY Allies Unknown units for MOCX
  • bUnknownAlliesAsDarkVIPs: This allows soldier-only Allies Unknown species to be pulled from the Character Pool as if they were Dark VIPs when Use Soldiers is false and Use Dark VIPs is true
  • AlliesUnknownRandomThreshold: How often Allies Unknown units should appear when rolling for a random MOCX unit
  • MaleToFemaleRatio: % chance to generate a male or female MOCX unit, whole number, 0 = all women, 100 = all men, 0 - 100 is ratio between men and women (larger numbers means more men), <0 or >100 is default behavior

**NOTE: Use Soldiers and Use Dark VIPs are additive settings, not exclusive. That means if you turn on BOTH of them, you get BOTH regular Soldiers AND Dark VIPs.
最後修改者:FearTheBunnies; 2023 年 5 月 25 日 下午 8:27