Men of War: Assault Squad 2

Men of War: Assault Squad 2

Blood and Gore Mod - V3.262.1
MrFisse  [developer] 11 Jun, 2014 @ 2:57pm
Please post any bugs or if you encounter anything strange or have ideas how to improve on this mod pack.
Please post any bugs or if you encounter anything strange or have ideas how to improve on this mod pack.
Last edited by MrFisse; 11 Jun, 2014 @ 2:58pm
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Showing 1-15 of 39 comments
Halo6301 14 Jun, 2014 @ 6:50pm 
how about more destruction on buildings
Tea Earl the Grey 16 Jun, 2014 @ 12:56am 
I have a question it is possible that remain are the blood and gore.
Last edited by Tea Earl the Grey; 16 Jun, 2014 @ 12:57am
MrFisse  [developer] 16 Jun, 2014 @ 3:28pm 
Halo6301: I am pretty sure that is limited by the models ingame and the game engine itself. Would have to remodel all destructible objects for that to be possible.
Quintus: What do you mean? If there is a way to only keep the gore and blood effects but not the others or what? Please come back with an answer and i will help you out.
Tea Earl the Grey 17 Jun, 2014 @ 12:14pm 
No, i mean.
Shells and Wrecks stay forever on the Ground. Not the tattered Body.
Sy for my very Bad english. And thanks for your Help ^^.
Ketsa 26 Jun, 2014 @ 4:49am 
I'm sure its because the shells are meant to dissapear before this happens but the spent shells have no collison probably due to lack of coding.
Total_Mayhem 17 Jul, 2014 @ 7:53pm 
Hey nice job with this mod and extremly satisfying, but as it can happen with the new update it has code built in to where if this mod is programed with code to Remove_grass as a command with this mod it is corrupting the game and make it unplayable with it active if you can update this to where it doenst happen it would be awesome.{ive activated every mod and this is the only one that give the error} thanks again
MrFisse  [developer] 17 Jul, 2014 @ 9:07pm 
That is correct, mod is now fixed and works again! Thanks again for letting me know!
Total_Mayhem 18 Jul, 2014 @ 9:51am 
No problem good to know dude! Awesome mod again


Arthur Dayne 21 Aug, 2014 @ 9:16am 
When I enabled the mod I got the error below, now I cant launch the game at all.
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

define not found (esdlreader.ccp, 326)
----------------------------------------------------------------------------------
>>>>> file "/set/interaction_entity/entity.set"
>>>> file "tank.inc"
>>> file "inc/tank_np2.inc"
>> file "../tank-heavymt5.inc"
> file "define 'damage_process_pierce'"

6: ("gun2_hit" << rand(0.05))
7: ("gun3_hit" rand(0.05))
8: ;///////Engineer_Den - //////////////////////
9: ("track_hit" max_rand(0.08) min rand(0.05))
10: ;(mod "mp"



Men of War: Assault Squad 2 - v3.037.0 - standard
2014.07.017 19:55 - 0x0096C9B8
MrFisse  [developer] 25 Aug, 2014 @ 4:52pm 
Originally posted by FluffyPuffy:
When I enabled the mod I got the error below, now I cant launch the game at all.
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

define not found (esdlreader.ccp, 326)
----------------------------------------------------------------------------------
>>>>> file "/set/interaction_entity/entity.set"
>>>> file "tank.inc"
>>> file "inc/tank_np2.inc"
>> file "../tank-heavymt5.inc"
> file "define 'damage_process_pierce'"

6: ("gun2_hit" << rand(0.05))
7: ("gun3_hit" rand(0.05))
8: ;///////Engineer_Den - //////////////////////
9: ("track_hit" max_rand(0.08) min rand(0.05))
10: ;(mod "mp"



Men of War: Assault Squad 2 - v3.037.0 - standard
2014.07.017 19:55 - 0x0096C9B8

Please deactivate any other mods you have installed and see if the problem persists!
Snowen 30 Aug, 2014 @ 7:48am 
hello! when I'm playing it when I get this error message:

File not found - resource/properties/shadow/human_part.inc (eiorepository.cpp,282)
----------------------------------------------------------------------------------
>>>>>eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> scene:quant
>>scene:quant.bullets
> file "/entity/particle/#_xlcorp2.def'"

3: (include ´´/properties/shadow/human_part.inc'' scale (0.9))
4: (props ''ps_dummy'' ''flesh'' ''no_blast_physics'')
5: (Extension ''#_xlcorp02.mdl'')
6: (mass 70)
7: (Volume ''body''



Men of War: Assault Squad 2 - v3.031.0 - standard
2014.05.015 18:33 - 0x0094236A



..and I have just activated this mod, I do not understand because it gives me error... if you could answer thanks
Total_Mayhem 31 Aug, 2014 @ 1:59pm 
Try unistalling and reinstalling the mod
MrFisse  [developer] 5 Sep, 2014 @ 9:34am 
Originally posted by Heads Will Roll.:
hello! when I'm playing it when I get this error message:

File not found - resource/properties/shadow/human_part.inc (eiorepository.cpp,282)
----------------------------------------------------------------------------------
>>>>>eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> scene:quant
>>scene:quant.bullets
> file "/entity/particle/#_xlcorp2.def'"

3: (include ´´/properties/shadow/human_part.inc'' scale (0.9))
4: (props ''ps_dummy'' ''flesh'' ''no_blast_physics'')
5: (Extension ''#_xlcorp02.mdl'')
6: (mass 70)
7: (Volume ''body''



Men of War: Assault Squad 2 - v3.031.0 - standard
2014.05.015 18:33 - 0x0094236A



..and I have just activated this mod, I do not understand because it gives me error... if you could answer thanks

You have an old version of the mod. Please unsubscribe. Remove the folder from your mod directory and then resubscribe the mod again. Let me know if it fixed it or not for you!
Goudha 26 Nov, 2014 @ 11:50am 
When i try to activate the mod i get a 'Removed_Grass' error.... plz help (Love the mod btw)
---------------------------
Exception
---------------------------
unknown action 'remove_grass' (eia_generic.cpp, 496)
------------------------------------------------------------------
>> file "/set/interaction_entity/entity.set"
> file "dummy.inc"

727: {remove_grass« 4}
728: }
729: }
730: {"crater normal"
731: {on spawn


Men of War: Assault Squad 2 - v3.037.0 - standard
2014.07.17 19:55 - 0x0096C9B8
Last edited by Goudha; 26 Nov, 2014 @ 11:53am
Shooty Deluxe 10 Dec, 2014 @ 3:50pm 
What's up with tank crew exiting tanks randomly?
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