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Quintus: What do you mean? If there is a way to only keep the gore and blood effects but not the others or what? Please come back with an answer and i will help you out.
Shells and Wrecks stay forever on the Ground. Not the tattered Body.
Sy for my very Bad english. And thanks for your Help ^^.
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
define not found (esdlreader.ccp, 326)
----------------------------------------------------------------------------------
>>>>> file "/set/interaction_entity/entity.set"
>>>> file "tank.inc"
>>> file "inc/tank_np2.inc"
>> file "../tank-heavymt5.inc"
> file "define 'damage_process_pierce'"
6: ("gun2_hit" << rand(0.05))
7: ("gun3_hit" rand(0.05))
8: ;///////Engineer_Den - //////////////////////
9: ("track_hit" max_rand(0.08) min rand(0.05))
10: ;(mod "mp"
Men of War: Assault Squad 2 - v3.037.0 - standard
2014.07.017 19:55 - 0x0096C9B8
Please deactivate any other mods you have installed and see if the problem persists!
File not found - resource/properties/shadow/human_part.inc (eiorepository.cpp,282)
----------------------------------------------------------------------------------
>>>>>eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> scene:quant
>>scene:quant.bullets
> file "/entity/particle/#_xlcorp2.def'"
3: (include ´´/properties/shadow/human_part.inc'' scale (0.9))
4: (props ''ps_dummy'' ''flesh'' ''no_blast_physics'')
5: (Extension ''#_xlcorp02.mdl'')
6: (mass 70)
7: (Volume ''body''
Men of War: Assault Squad 2 - v3.031.0 - standard
2014.05.015 18:33 - 0x0094236A
..and I have just activated this mod, I do not understand because it gives me error... if you could answer thanks
You have an old version of the mod. Please unsubscribe. Remove the folder from your mod directory and then resubscribe the mod again. Let me know if it fixed it or not for you!
---------------------------
Exception
---------------------------
unknown action 'remove_grass' (eia_generic.cpp, 496)
------------------------------------------------------------------
>> file "/set/interaction_entity/entity.set"
> file "dummy.inc"
727: {remove_grass« 4}
728: }
729: }
730: {"crater normal"
731: {on spawn
Men of War: Assault Squad 2 - v3.037.0 - standard
2014.07.17 19:55 - 0x0096C9B8