Left 4 Dead 2

Left 4 Dead 2

Dr. Malroy's Absolution (v4.2)
Evil  [developer] 28 Dec, 2021 @ 4:56pm
V2.1 info
This update changes the mission setup so that the L4D1 set uses it's own mutation. In this case I feel this is the best method since it puts focus back on the L4D2 survivors for story purposes while still allowing you to use the first set if you want.

Other changes are noted below. Though each map has had something changed, this is considered a 'lite' update as there aren't any major changes.

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(Changes)

GENERAL
- Player_remark entities added to all maps
(I.E. Players will say 'up these stairs', 'this way', etc)
- 50% of fire axe spawns changed to spawn any melee weapon
- All indoor path arrows changed from black to orange

E7M1 - Rain dynamic added
- More melee weapons added

E7M4 - New rooms added
- Item density updated

E7M7 - Random background crow spawn added

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Last edited by Evil; 8 Jan, 2022 @ 8:12pm