Garry's Mod

Garry's Mod

GWater1 - Dynamic Water [v1.4]
 This topic has been pinned, so it's probably important
Meetric  [developer] 3 Jan, 2022 @ 8:20pm
Suggestions
State any suggestions you want in the addon and we may add it :)

Our current agenda (stuff that will likely happen):
-gwater_hose (or some kind of swep)
-Add gwater material to materials tab
-fix some gwater ents spawning in the ground
-set to default button inside of rendering tab in menu
-fix bugs in regard to the menu

Later agenda (stuff that likely wont happen, but are in mind):
-add a faster rendering alternative by hooking into dx9; this could double or even triple the current fps at max particles
Last edited by Meetric; 28 Jan, 2022 @ 10:22am
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Showing 1-15 of 150 comments
Spamton 4 Jan, 2022 @ 12:34am 
use npc_surface (optional)
andreweathan  [developer] 4 Jan, 2022 @ 6:26am 
my own list since i cant add to your comment:

- fire hydrant
- bottle that can be smashed and spills some water, was suggested by someone
- bucket that uses gwater.Blackhole and its return value to store up water (holding it at an angle spills the water)
- add gwater panic command to kill all gwater, disable render/simulation, set maxparticles to 0 and set render dist to 0

thats all i can remember rn
Last edited by andreweathan; 4 Jan, 2022 @ 6:29am
Could you add prerendered spheres as a particle texture option? Maybe soft spheres as well?
nextmorgan 7 Jan, 2022 @ 2:02am 
Originally posted by cache99:
use npc_surface (optional)
Cool
nextmorgan 7 Jan, 2022 @ 2:04am 
can i play gwater without using github?
andreweathan  [developer] 7 Jan, 2022 @ 4:17am 
Originally posted by digitalbeast86:
can i play gwater without using github?
like the description says, the module from the github does all of the water simulation work on the gpu, so if you don't have it, you can't use gwater
the addon will try to simulate fake particles but besides that you should get the module
Spongy Sponge 7 Jan, 2022 @ 5:21am 
I have an idea, possibly a sponge that would soak up water upon contact and that water will be inside of the sponge and once that sponge is deleted or you press e on it all that soaked up water will get released in one direction very quickly at 100 particles per second maybe.
hambros0812 7 Jan, 2022 @ 11:04am 
i have an idea, mabye an grate that allows gwater to go through but doesnt allow props, would make it cool for a sewer
andreweathan  [developer] 8 Jan, 2022 @ 8:24am 
Originally posted by hambros0812:
i have an idea, mabye an grate that allows gwater to go through but doesnt allow props, would make it cool for a sewer
that can be the gwater drain entity mee added

edit: i misunderstood this, yeah i'll add that too
Last edited by andreweathan; 9 Jan, 2022 @ 11:21am
Einstein 8 Jan, 2022 @ 5:58pm 
maybe lava or acid maybe even add rain just like the snow
fortnitewarzone 9 Jan, 2022 @ 9:01am 
when will you add the bottle that can spill water and be smashed
andreweathan  [developer] 9 Jan, 2022 @ 11:20am 
Originally posted by Man41:
when will you add the bottle that can spill water and be smashed
next update, in which we'll mostly focus on gwater interactivity (weapons and entities)
Einstein 9 Jan, 2022 @ 4:06pm 
could you add a setting to change the shape to a more circle like look
Meetric  [developer] 9 Jan, 2022 @ 8:29pm 
wish granted :)
use the 'simplematerial' in the menu
pifmgr.dll 9 Jan, 2022 @ 11:31pm 
how about add an ability to extinguish fires with water?
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