Garry's Mod

Garry's Mod

GWater1 - Dynamic Water [v1.4]
Rat_Binch 16 Apr, 2022 @ 6:20pm
Where is the water limit file, I want to ruin my GPU
Where is the file containing the max limit for the water particles? I wanna see how far I can push this thing. :PuroAmazed:
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Showing 1-8 of 8 comments
Darmagon 18 Apr, 2022 @ 10:53pm 
Its an issue with the capacity of one or both rendering engines, if there were to be more water it would be likely for GWater to break down or Gmod to crash.
Rat_Binch 19 Apr, 2022 @ 7:45am 
Originally posted by Darmagon:
Its an issue with the capacity of one or both rendering engines, if there were to be more water it would be likely for GWater to break down or Gmod to crash.
Exactly. where do i find this number. It doesnt have enough 9s :stimulation:
AbjectBark 21 Apr, 2022 @ 8:42pm 
Originally posted by Rat_Binch:
Originally posted by Darmagon:
Its an issue with the capacity of one or both rendering engines, if there were to be more water it would be likely for GWater to break down or Gmod to crash.
Exactly. where do i find this number. It doesnt have enough 9s :stimulation:
well its not in the dills gwater adds i checked by making it thing my desktop was my gmod and i opened it and just letters and nummbers like  L‹ê3öÿôÿ H‹ØH…À„ HÉ H‹ÈL‰´$ ÿèÿ L‹ðH…ÀuH‹Ëÿßÿ 3ÀéÌ H
± H‰¼$P ÿ£ÿ H‹øH…À„£ H¨ H‹ÈL‰¤$ L‰¼$  ÿÿ H˜ H‹ÏL‹àÿ|ÿ L‹øM…ä„R H…À„I H  3ÒA¸H è;= ‹T$ L…  E3É3ÉÇ…  H AÿÖH•¤ E3ÉE3À3Éÿáþ L‹ðH…À„å HL$HH‰D$HAÿ×I‹Î…ÀˆÇ ÿ¯þ HL$`3ÒA¸@ èÍ< 3ÀHL$(H‰D$(H‰D$0H‰D$8H‰D$@‹D$PÇD$`€ ‰D$(HD$`ÇD$d  ÇD$h ÇEàP ÇEä H‰D$8HÇEè4@ ‰uðÇEô@ ÇEø ÇE4h ÇE8h ÇD$@@ ‰t$0AÿÔ…Àx ‹M<¾ A‰M H‹ËÿKþ H‹ÏÿBþ ‹Æëÿèý H‹Ëÿ/þ H‹Ïÿ&þ 3ÀL‹¤$ L‹¼$  H‹¼$P L‹´$ H‹ð H3Ìè¥; HÄ A]^[]ÃÌÌÌÌÌÌÌÌH‰\$H‰t$WHì  H‹w} H3ÄH‰„$ð H‹ñHŒ$€ 3ÒA¸h ÇD$0 HÇD$44@ ÇD$< ÇD$@@ ÇD$D è[; H
  E3ÉE3À3Òÿý LL$0ºs H‹øH„$€ A¸P H‰D$(H‹ÏÇD$ h ÿõü H‹Ï‹ØÿÚü …Ûu‹„$„ ‰Cë3ÀH‹Œ$ð H3Ìè¶: Lœ$  I‹[I‹s I‹ã_ÃÌH‰\$WHƒì H‹ÚÇ 3Ò‹ùJE3ÀèN „ÀtHT$8‹Ïènüÿÿë
copied and pasted from the .dll i dont know where it would be in all of the mumbo jumbo of stuff
Last edited by AbjectBark; 21 Apr, 2022 @ 8:43pm
Meetric  [developer] 22 Apr, 2022 @ 7:30am 
you need to compile the c++ code again with a higher particle limit, right now its hardcoded to 75,000 particles

warning: no matter what you do, nvidia FleX will start to break down after about a million particles and WILL max your gpu
Last edited by Meetric; 22 Apr, 2022 @ 7:34am
Meetric  [developer] 22 Apr, 2022 @ 7:32am 
its defined in types.cpp
AbjectBark 22 Apr, 2022 @ 7:56am 
all i did was open the dll in notepad so i dont know how to decompile them
Rat_Binch 22 Apr, 2022 @ 8:50am 
Originally posted by Mee:
its defined in types.cpp
wHERE IS THIS FILE?
Meetric  [developer] 22 Apr, 2022 @ 6:16pm 
on the github
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