ARK: Survival Evolved

ARK: Survival Evolved

Realistic Ballistics Weapons MOD
 This topic has been pinned, so it's probably important
Troyar  [developer] 25 Jan, 2023 @ 4:28am
Supply Crate Override
Game.ini (The Island) Blue Beacon Override to test all Realistic Ballistics weapons, ammo, and attachments in-game spawns:

[/script/shootergame.shootergamemode]

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_C",MinItemSets=3.000000,MaxItemSets=3.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=True,ItemSets=((SetName="Weapons",MinNumItems=23.000000,MaxNumItems=23.000000,NumItemsPower=1.000000,SetWeight=1.000000,bItemsRandomWithoutReplacement=True,ItemEntries=((ItemEntryName="AtlasSword",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponAtlasSword_C"),ItemsWeights=(1.0)),(ItemEntryName="Katana",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponKatana_C"),ItemsWeights=(1.0)),(ItemEntryName="Tomahawk",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponTomahawk_C"),ItemsWeights=(1.0)),(ItemEntryName="LakotaBow",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponArcoIndio_C"),ItemsWeights=(1.0)),(ItemEntryName="ColtRevolver",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponColt_C"),ItemsWeights=(1.0)),(ItemEntryName="Derringer",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeapDerringer_C"),ItemsWeights=(1.0)),(ItemEntryName="BKL18",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponBKL18_C"),ItemsWeights=(1.0)),(ItemEntryName="UZX",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponUZX_C"),ItemsWeights=(1.0)),(ItemEntryName="Falcon",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponFalcon_C"),ItemsWeights=(1.0)),(ItemEntryName="MPK",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponMPKRB_C"),ItemsWeights=(1.0)),(ItemEntryName="Winchester",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponWinchesterPump_C"),ItemsWeights=(1.0)),(ItemEntryName="AK102",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponAK102_C"),ItemsWeights=(1.0)),(ItemEntryName="M4A1",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponRBM4A1_C"),ItemsWeights=(1.0)),(ItemEntryName="PAS12",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponPAS12_C"),ItemsWeights=(1.0)),(ItemEntryName="MAS12",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponMAS12_C"),ItemsWeights=(1.0)),(ItemEntryName="Q87",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponQ87_C"),ItemsWeights=(1.0)),(ItemEntryName="R7",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponR7_C"),ItemsWeights=(1.0)),(ItemEntryName="GM32",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponGLM32_C"),ItemsWeights=(1.0)),(ItemEntryName="M202",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponRLM202_C"),ItemsWeights=(1.0)),(ItemEntryName="DAN13",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponDAN13_C"),ItemsWeights=(1.0)),(ItemEntryName="ColtDual",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponColtDuales_C"),ItemsWeights=(1.0)),(ItemEntryName="BKL18Dual",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponBKL18Dual_C"),ItemsWeights=(1.0)),(ItemEntryName="UZXDual",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=6.000000,MaxQuality=7.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponUZXDual_C"),ItemsWeights=(1.0)))),(SetName="Ammos",MinNumItems=20.000000,MaxNumItems=20.000000,NumItemsPower=1.000000,SetWeight=1.000000,bItemsRandomWithoutReplacement=True,ItemEntries=((ItemEntryName="LakotaArrows",EntryWeight=1.000000,MinQuantity=100.000000,MaxQuantity=100.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_FlechaIndia_C"),ItemsWeights=(1.0)),(ItemEntryName="LakotaPoisonArrows",EntryWeight=1.000000,MinQuantity=100.000000,MaxQuantity=100.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_FlechaVeneno_C"),ItemsWeights=(1.0)),(ItemEntryName="LakotaFireArrows",EntryWeight=1.000000,MinQuantity=100.000000,MaxQuantity=100.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_FlechaFuego_C"),ItemsWeights=(1.0)),(ItemEntryName="LakotaTNTArrows",EntryWeight=1.000000,MinQuantity=100.000000,MaxQuantity=100.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_FlechaIndia_dinamita_C"),ItemsWeights=(1.0)),(ItemEntryName="GunBullet",EntryWeight=1.000000,MinQuantity=200.000000,MaxQuantity=200.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_GunBullet_C"),ItemsWeights=(1.0)),(ItemEntryName="ColtBullet",EntryWeight=1.000000,MinQuantity=200.000000,MaxQuantity=200.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_ColtBullet_C"),ItemsWeights=(1.0)),(ItemEntryName="WinchesterBullet",EntryWeight=1.000000,MinQuantity=200.000000,MaxQuantity=200.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_WincherBullet_C"),ItemsWeights=(1.0)),(ItemEntryName="FusilBullet",EntryWeight=1.000000,MinQuantity=200.000000,MaxQuantity=200.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_FusilBullet_C"),ItemsWeights=(1.0)),(ItemEntryName="SniperBullet",EntryWeight=1.000000,MinQuantity=200.000000,MaxQuantity=200.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_SniperBullet50_C"),ItemsWeights=(1.0)),(ItemEntryName="DANTranq",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_SyringeTranq_C"),ItemsWeights=(1.0)),(ItemEntryName="DANMedical",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_SyringeMedical_C"),ItemsWeights=(1.0)),(ItemEntryName="DANAggro",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_SyringeAggro_C"),ItemsWeights=(1.0)),(ItemEntryName="GrenadeShell",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_GLM32Shell_C"),ItemsWeights=(1.0)),(ItemEntryName="GrenadeGas",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_GLM32Gas_C"),ItemsWeights=(1.0)),(ItemEntryName="GrenadeFire",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_GLM32Fire_C"),ItemsWeights=(1.0)),(ItemEntryName="Rockets",EntryWeight=1.000000,MinQuantity=100.000000,MaxQuantity=100.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_RocketM202_C"),ItemsWeights=(1.0)),(ItemEntryName="FragGrenades",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponM67Grenade_C"),ItemsWeights=(1.0)),(ItemEntryName="ThrowingKnives",EntryWeight=1.000000,MinQuantity=25.000000,MaxQuantity=25.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponMacheteArroja_C"),ItemsWeights=(1.0)),(ItemEntryName="ShockingTranq",EntryWeight=1.000000,MinQuantity=50.000000,MaxQuantity=50.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_SyringeRefinedTranq_C"),ItemsWeights=(1.0)),(ItemEntryName="ShotgunBullet",EntryWeight=1.000000,MinQuantity=60.000000,MaxQuantity=60.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_ShotgunBullet12_C"),ItemsWeights=(1.0)))),(SetName="Attach",MinNumItems=7.000000,MaxNumItems=7.000000,NumItemsPower=1.000000,SetWeight=1.000000,bItemsRandomWithoutReplacement=True,ItemEntries=((ItemEntryName="Reflex",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemWeaponAttachment_MiraReflex_C"),ItemsWeights=(1.0)),(ItemEntryName="Scope",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemWeaponAttachment_MiraSinperScope_C"),ItemsWeights=(1.0)),(ItemEntryName="Flash",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemWeaponAttachment_LanterWeap_C"),ItemsWeights=(1.0)),(ItemEntryName="Silent",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemWeaponAttachment_Silenciador_C"),ItemsWeights=(1.0)),(ItemEntryName="combo",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemWeaponAttachment_ComboReflexLigthSilen_C"),ItemsWeights=(1.0)),(ItemEntryName="Night",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemWeaponAttachment_NigthVisionScope_C"),ItemsWeights=(1.0)),(ItemEntryName="Thermal",EntryWeight=1.000000,MinQuantity=1.000000,MaxQuantity=1.000000,MinQuality=1.000000,MaxQuality=1.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemWeaponAttachment_ThermalVisionScope_C"),ItemsWeights=(1.0))))))


Other Beacon entries for The Island:

White Beacon SupplyCrate_Level03_C
White Beacon (Double) SupplyCrate_Level03_Double_C
Green Beacon SupplyCrate_Level15_C
Green Beacon (Double) SupplyCrate_Level15_Double_C
Blue Beacon SupplyCrate_Level25_C
Blue Beacon (Double) SupplyCrate_Level25_Double_C
Purple Beacon SupplyCrate_Level35_C
Purple Beacon (Double) SupplyCrate_Level35_Double_C
Yellow Beacon SupplyCrate_Level45_C
Yellow Beacon (Double) SupplyCrate_Level45_Double_C
Red Beacon SupplyCrate_Level60_C
Red Beacon (Double) SupplyCrate_Level60_Double_C