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Don't forget many player will build scenario with AI, script, other player....
So if you really want make something playable create quick a firefight with hundred of AI and check if its playable before adding stuff.
Also make sure their enough space between a group of building to avoid AI pathfinding issue.
So for mid tier systems as of now (or low end, depending on how good you see a 1050 ti [4gb VRAM]) the map runs fine/ok.
If you want recommendations to help performance, there are mods that add custom structures that are pretty big and simple such as JM's Structures. If you're not afraid to add another dependency or two finding some big custom asset buildings may help in both performance and adding to the size.