Space Engineers

Space Engineers

SE Sputnic
Survival Ready  [developer] 6 Jan, 2022 @ 3:56pm
Call Tail Module
You can call the tail module of the ship from the head module at any time if they are within the range of radio antennas. To do this, you need to undock from it, as shown on slide № 5 and fly off at a distance of at least 1 km.

Then you need to press the button # 5 on the digital panel #1 of the cockpit and wait until the tail module flies up to you in automatic mode. Signal exchange and telemetry are displayed on the right LCD panel.

The approach is made by inertia without using the autopilot, so there should be no obstacles between the modules in the form of asteroids, stations or other ships.
*** Call procedure in head module PB EasyPlay @s2_call { if Status of S1 Connector = Unconnected { \x = Grid Position of S1 Remote Send = "SE Sputnic:@fly4gps(GPS:S1:\x:#)" @info(Send signal) } } *** Fly procedure in tail module PB EasyPlay @fly4gps { * close solar panels Stop S2 Timer Run S2 PBL Solar(pause) Rotate Hinge Solar to 90 at 3 * recive call signal from head module Fly to \1 Fly Start * rotation along the vector of the head module When Autopilot of S2 Remote = False Delay 300 Send = "SE Sputnic:@info(Signal recive)" * acceleration up to 95 m/s OnOff_On Thruster OnOff_Off Thruster Back Override of Thruster Forw = 100% When Speed of MyShip > 95 Override of Thruster Forw = 0 @fly * acceleration up to 95 m / s OnOff_On Thruster Send Clear Delay 3000 Send = "SE Sputnic:@info(Ready)" } * inertia fling and telemetry transmission @fly { \x = Distance \gps of MyShip Send = "SE Sputnic:@info(Distance \x)" if Value of x > 600 { Delay 500 @fly } }