Project Zomboid

Project Zomboid

Schizophrenia Trait Mod
Kyrox 15 Sep, 2022 @ 8:10pm
LUA Errors When Dead
I'm no expert with LUA errors. But I think this is talking about this mod? At the end of the day it's not a big deal however I am reporting it if it is indeed related :D

function: PillEffects -- file: ClientTrait.lua line # 300 | MOD: Schizophrenia Trait Mod

ERROR: General , 1663297657106> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: isLocalPlayer of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1663297657106> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: isLocalPlayer of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:707)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1663)
at zombie.gameStates.IngameState.update(IngameState.java:1373)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:297)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:764)
at zombie.GameWindow.run_ez(GameWindow.java:666)
at zombie.GameWindow.mainThread(GameWindow.java:494)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1663297657107> -----------------------------------------
STACK TRACE
-----------------------------------------
function: PillEffects -- file: ClientTrait.lua line # 300 | MOD: Schizophrenia Trait Mod

LOG : General , 1663297664546> Scheduled a body deletion
LOG : General , 1663297682098> -------------------------------------------------------------
attempted index: isLocalPlayer of non-table: null

LOG : General , 1663297682099> -----------------------------------------
STACK TRACE
-----------------------------------------
function: PillEffects -- file: ClientTrait.lua line # 300 | MOD: Schizophrenia Trait Mod

ERROR: General , 1663297682099> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: isLocalPlayer of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1663297682099> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: isLocalPlayer of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:707)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1663)
at zombie.gameStates.IngameState.update(IngameState.java:1373)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:297)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:764)
at zombie.GameWindow.run_ez(GameWindow.java:666)
at zombie.GameWindow.mainThread(GameWindow.java:494)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1663297682100> -----------------------------------------
STACK TRACE
-----------------------------------------
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Showing 1-1 of 1 comments
Kyrox 15 Sep, 2022 @ 8:12pm 
This seems to happen on characters with, or without the trait. Whenever you died and sit on the respawn screen basically.
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