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Tires:
OldATVTire/NormalATVTire/ModernATVTire
OldScooterTire/NormalScooterTire/ModernScooterTire
OldCycleTire/NormalCycleTire/ModernCycleTire
Brakes:
OldScooterBrake;NormalScooterBrake;ModernScooterBrake
OldCycleBrake;NormalCycleBrake;ModernCycleBrake
Suspensions:
NormalScooterSuspension;ModernScooterSuspension
NormalCycleSuspension;ModernCycleSuspension
Mufflers:
OldScooterMuffler;NormalScooterMuffler;ModernScooterMuffler
OldCycleMuffler;NormalCycleMuffler;ModernCycleMuffler
Battery:
CycleBattery
Enjoy
Just installed this mod and cannot seem to get any of the "repair" menu items to come up. An example is a windshield. I have tools, materials, tried it in my inventory, on the ground, nothing. I have a hammer, wrench, screwdriver, torch, broken glass, etc. Still the only option i have is to disassemble the windshield. Am i missing something?
Got it -- just checking. I agree it's easy to replace the needles as I am using your recyling mod, so not a big deal either way. Thanks!
Also, this is probably a vanilla quirk but trying to repair parts with decent durability yields vastly diminished returns. As an example: You have a vehicle part that's at 70% and the repair recipe shows that it'll potentially repair 60%, but you never get more than 20-ish % back.
If the logic is that it's refined glass or glass of a particular type then it would be good to see which one and how to get that particular type of glass.
As it stands it took me to check out the comments on this mode to learn there even were multiple types of glass and that only some work, however they all look exactly the same in-game.