ARK: Survival Evolved

ARK: Survival Evolved

Saurian's Evolved 3
TYRANNOTITAN GUIDE
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TYRANNOTITAN:

Wild: One of the larger theropods on the ark, the massive tyrannotitan comparable to a rex in bulk but possesses the agility of yutyrannus, making it a terrifying foe to face on the arks. Fortunately, this carnivore seems to be much more relaxed than other carnivores on the ark, acting much more like an actual predator would. Instead of being an all around the clock aggressive hunter, Tyrannotitan preferrs to sleep, wander, and explore in its free time, although the species will become very territorial in the prescence of large carnivores, or potential threatening large herbivores!
More intelligent than you might think, tyrannotitan cannot be tamed through knockout or standard passive taming, the former of which any attempts at knocking one out enrages it and the latter it would preferr to snap up whatever survivor is trying to offer it food along with the person themselves.
They arent interested in food when not hungry, and snap up any meal they can get when they are. Due to this passive taming tyrannotitan is basically impossible, meaning its most likely only tameable through knockout. Perhaps its not a concussion tame or anything of that form, but surely there must be some way to render the beast unconscious? Whatever it might be, some tribes are willing to sit down and observe this titans daily routine for an opening!

Domesticated: TBA


=====CONTROLS=====

LMB: Bite - Base 60 damage. Cannot ignore rock golem armor but can harvest them. When in desperate hunger this attack does a secondary "rending" hit that does additional damage.

RMB: Roar - Intimidates and scares creatures under 250 drag weight and drains torpor. Has a buff that prevents this effect for 120 seconds.

C: Rip and Tear - Base 55 damage. Requires stamina. Has a cooldown.
===Notes===
- Picks up creatures below 250 drag weight, and shakes them for 19 damage repeatedly. Stunning them.
- Then chomps them for 29 damage a few times.
- Players and creatures above 200 drag weight will then be dropped and tyrannotitan will play a stationary roar.
- Creatures below 200 drag weight take an extra 100 damage before being dropped.

Rctrl: Sit

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Taming: - Tyrannotitan can only be tranqed out when its not in the full belly mode. If it enters full belly all torpor resets.


Tyrannotitan has a unique mechanic where its current food will serve to adjust its current stats.
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- Tamed tyrannotitan will drop food crazy fast to heal and regen stamina to make the hunger something important to keep an eye out on when tamed
- Full Belly (mostly filled hunger), grants tyrannotitan health regeneration of 5 per second (half as effective as argentavis regeneration) and some damage resistance by 10%, but decreases 15% movement speed.
- Slightly hungry is compeletly vanilla, no stat boosts or debuffs
- Hungry grants a slight adrenaline rush, regenerating 0.1 stamina per second.
- Starving grants +15% damage, +15% movement speed. But also causes everything stamina drain related to tyrannotitan to use 2x stamina.
- DESPERATION grants tyrannotitan 1.5x damage, but causes it take 30% increased damage. It gains 30% movement speed. And gains 5 stamina a second (identical to argents regen), but causes everything stamina drain related to tyrannotitan to drain 3x as much stamina! Its roars effects have no cooldown in this state!
- Tyrannotitan is unable to level the movement speed stat. But it has the fortitude stat! Leveling this will gain tyrannotitan 1 fortitude. It starts off at 100. Fortitude is what gives tyrannotitan ARMOR! Basically damage / (fortitude/100) is how tyrannotitan reduces all kinds of damage!


- Tyrannotitan has a slight build-up before it reaches maximum speed.
- Wild tyrannotitan may stalk and track down large herbivores without attacking them yet. Don't be surprised to see tyrannotitan often where creatures like brontos may reside!



WEAKNESSES:
[Explosions]: 1.5x
[RaidDino]: 1.25x


RESISTANCES:
[N/A]

IMMUNITIES:
- Bleed
- Radiation
- Lionfish Slowdown

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CHANGES FROM OLD TYRANNOTITAN:
- Nerfed hp from base 3300 ==> 1800.
- Removed the old additional stats gain. While its stats are superior to a rex (outside of damage). Unlike rex doesnt gain as much on taming.
- Nerfed damage from 100 ==> 60
- Damagetype changed from medium carn to large carn
- Bite no longer hits 3 times
- Its other animations no longer allow it to deal damage
- Properly added torpor animations and death.
- Fixed physics assets.
- Removed bleed on thrash attack but made the thrash attack more unique.
- Proper additives added.
- New startle animation.
- New sitting mechanic
- New idle mechanics
- New idle animation, looking around is one of the idle break animations.
- Fixed footstep sounds and fixed the footstep particles.
- Added a shorter bite animation with a 20% chance to play.
- Slightly sped up bite animation
- Eat has unique animation now.
- "Somewhat" added a "Swim" animation.
- Added more particle effects.
- Condensed all tyrannotitans to one model.
- Fixed up feathers a bit.
- Slightly reduced speed and turning radius (especially when running)
- Unique AI
- No longer recieves knockback from attacks that dont inflict it on large dinos
- Drag weight reduced from 720 to 555.
- Removed immunities to stun. Added immunity to radiation and poison.
- Increased torpor a bit.
- New fortitude mechanic.
- New behaviour mechanic.
- Added step damage.
- Slightly reduced tyrannotitans size. (From 1.75x to 1.6x)
- Added aim offset (head turning).
- Fixed capsule size and submerge height.
- Slightly increased swim speed.
- Made sounds a bit louder.
- Fixed rider position and resizing when riding.
- Remade BP from scratch.
- Hurt animation should not interrupt ability to attack.
- Added screenshakes to some animations
- New hunger mechanics.
- Added sockets (Poop, Buffcenterdynamic, Aim Offset, GroundFX, Headsocket, Head Buff sockets, Glasses Socket, DragSocket, Roar Socket, MouthFX)
- Added new melee sockets properly and reduced AOE. Fixed hitboxes.
Last edited by HydragonofDeath; 6 Mar, 2022 @ 5:40am