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I tried this with only this mod enabled so there should no other mod be interfering with it.
The Megacarrier & prolong the suffering perk has the following "error": Instead of showing the resource (?) I only see "mod_country_sr_dark_matter_produces_mult: +10%"
"country_sr_dark_matter_produces_mult" is the code being used in those perks, and that's a vanilla modifier. When I run the game, the tooltip I see is "Monthly Dark Matter: +10%", and that's an automatically generated tooltip. It's possible that maybe it isn't localized in some languages on the basis that the vanilla game doesn't use it. It could be overridden with a custom tooltip if that's the issue.
Thanks. That should be fixed now. Stellaris has changed how they limit ship quantities. It used to be that you'd limit the number of Titans or other ships the player can build by defining it in the ship, but they moved it over to a new data set called "default". Having ship quantity limits in the ship file threw an error which made Stellaris ignore ship sizes, and subsequently their restrictions.
This new system puts all the eggs in one basket, so if both myself and another modder try to change them, we'll conflict with each other. That means the safest way forward is to get rid of ship quantity restrictions entirely, for this mod.
... and then I see two new building bugs, named "resources" and "prerequisites" in the buildings interface (at the bottom of the building list).
Thanks guys, this is corrected now. Please let me know if you run into anything else.