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When game start, after a while, server is freezed.
I use many mod, so i can't know this problem caused by only this mod, or other mod's ploblem, or some mod-clash, But i found that some server log related this mod
I add some log for this
[00:06:00]: [string "../mods/workshop-2718625594/scripts/util/ha..."]:45: attempt to index local 'eater' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2718625594/scripts/util/haato_postinit.lua:45 in (method) GetHealth (Lua) <44-52>
../mods/workshop-2039181790/init/init_food/init_foodregen.lua:54 in (local) fn (Lua) <4-89>
scripts/entityscript.lua:1112 in (method) PushEvent (Lua) <1099-1126>
scripts/components/eater.lua:249 in () ? (Lua) <182-274>
=(tail call):-1 in () (tail) <-1--1>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1415 in (method) PerformBufferedAction (Lua) <1402-1425>
scripts/stategraphs/SGwilson.lua:4422 in (field) fn (Lua) <4418-4426>
scripts/stategraph.lua:576 in (method) UpdateState (Lua) <544-588>
scripts/stategraph.lua:615 in (method) Update (Lua) <607-635>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:282 in () ? (Lua) <218-292>
and i found this message at client log just before freeze
[00:24:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
thx for your work.
Just don't disable that no health penalty for Haato and no sanity penalty for Haachama for now.
Thanks for the report, this is my mistake in programming.
I found another ploblem that with "Uncompromising Mode", <Haachama's no sanity penalty> didn't work. It's not problem of this mod, so i think to use this mod with that penalty with haachama but give her some other advantage to adjust other option.
Greteful for your effort. THX.
First, about Haachama not turn pigman to Haaton. Are you sure that those are newly born pigman? There is a limitation that if that pigman ever get turn to Haaton by any mean (given food by Haato or getting hurt by Haachama. They will no longer be able to converted by Haachama twice.
This is to prevent Haachama to abuse her perk by attack Haaton, turn them to pigman attack again turn to Haaton repeat until they die for easy loots.
Second, in my experience, sometime even as Haato, Haatons will engage with spiders if I ever run near the dens. But they always help me fight if I were attacked as Haato.
About wood chopping, if they are standing too faraway from any tree, they might just stays idle. I already tried to increase their tree detection range, but it still inconsistent sometime.
Not sure if I could fix the algorithm of Haatons to be more reliable, but I will try.
I just fixed Haatons' aggression and make them run back to Haato/Haachama more when she disengaged from the fight. I just noticed I were only looking at the algorithm (brain), but the real problem was in Haaton's prefab itself.
Hope this make them less likely to go to suicide mission on spider nests.
LUA ERROR stack traceback:
../mods/workshop-2718625594/scripts/util/haato_postinit.lua:45 in (method) GetHealth (Lua) <44-52>
../mods/workshop-2039181790/init/init_food/init_foodregen.lua:54 in (local) fn (Lua) <4-89>
scripts/entityscript.lua:1120 in (method) PushEvent (Lua) <1107-1134>
scripts/components/eater.lua:249 in (upvalue) old_Eat (Lua) <182-274>
../mods/workshop-1991746508/main/components.lua:331 in () ? (Lua) <314-336>
=(tail call):-1 in () (tail) <-1--1>
scripts/bufferedaction.lua:25 in () ? (Lua) <21-35>
=(tail call):-1 in () (tail) <-1--1>
scripts/entityscript.lua:1423 in (method) PerformBufferedAction (Lua) <1410-1433>
scripts/stategraphs/SGwilson.lua:4460 in (field) fn (Lua) <4456-4464>
scripts/stategraph.lua:576 in (method) UpdateState (Lua) <544-588>
scripts/stategraph.lua:615 in (upvalue) old_update (Lua) <607-635>
../mods/workshop-2740784647/main/monkey_king.lua:748 in (method) Update (Lua) <747-758>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:282 in () ? (Lua) <218-292>
I just eat a meat,but server broken...
The crash log was helpful, but it could be better if you tell me which meat did you ate and which mods did you use along with Haato mod.
Did you use uncompromising mod? The way that mod editing game's default functions, is just wrong and will make other mods crash.
I ate all possible meats raw and cooked in game, and I'm not crashed even with cave as Haachama.
Anyway, we pushed the fix now, but Haato/Haachama's perk of not taking health/sanity damage from ate food won't work as long as you are using that mod.