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x1.5 ubercharge speed
or
x1.5 overheal
-1 health per second on wearer
On medigun use- +4 health per second on wearer
If this makes it into the game, then only as a secondary replacement.
I personaly would like a more offensive type of helping the other players. Say, buffing the speed (of the medic & the healed player) and like a 10% damage increase to healed players (or more) but sacrificing max health for the medic and no overheal. What do you guys think?
+Can cure yourself and the pacient
+2x Overheal
-No Übercharge
-If you use for a long time, it will overheat
-When Overheat:-4 health per second
What about the Chernobeal?
Chernobyl-Heal?
XD i dont know
I think Cherno-Heal looks cool