Rusted Warfare - RTS

Rusted Warfare - RTS

Forward Combat 7.0.1
Some bug and suggestion i hopes dev activee
Hi bro did u know iam playing this game can up to 4,5hours on single day bro iam playing many faction so i can say this version 4.8 have a regular bugs. like u know on the beetless faction the mortar its friendly fire and in the faction tindroid or mechanical have a bug to the turret can attack the ally on even ur unit to shoot my suggestion you can fix it or look to this. and yeah i have suggestion to make a qol [quality of life]. on pixel fraction you team cant get the healer why we cant build tower that can heal ur unit? and the pixel fraction need more air turret and some turret model. and yeah the pixel fraction need to get research poin but how we get the research point on skirshmid map or the mission map we cant get the research unit so can you fix it so on multiplayer and single player pixel faction can heal unit and get the research poin. and some suggestion to super mechanical we play super mechanical but it really hard to get money i thing you can balanced it and make some changes about money and eletronic method. and after it come to greenzero unit. bro come on on greenzero unit we just have some air unit and sea unit its look like greenzero al have been bug or not good play if the player play greenzero its hard to because on greenzero you cant do sea battles or defense sea and on greenzero needmore unit can attack air or special air unit. maybe that's all my advice I really like this mod especially my friends we always play it together we like to play 3vs3 with 4 bots in it. and we play it every day at certain hours. I hope you can develop this mod more and also update this mod regularly.That is all and thank you
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Showing 1-8 of 8 comments
Filipok!  [developer] 9 Mar, 2023 @ 9:58am 
Hello, we are very grateful for your comment and we did not understand exactly what you meant by *Mortat* in the *Beetles faction* maybe you meant the unit *exploding beetle* its explosion was conceived so that it would injure friendly units. And also at the expense of turrets or from the Tindroid faction or from SuperMehanical if you can either specify the exact name of these objects or somehow show, for example, a screenshot so that we know how and what does not work. Now Pixel faction as a healer we have the main headquarters at the expense of research points do not worry in 5.0 version it will already be done. Also, at the expense of the air or air defense system, air transport is not yet planned to be updated in the near future, but the air defense system will either be improved upon your request or an additional level will be added for it. Now the *SuperMehanical faction* on the account of earnings on this faction, on the contrary, we balanced this faction so that it did not receive a lot of money. our idea for this faction is that this faction needs an additional ally who can protect it and then *SuperMehanical* will become stronger and will be able to deal a critical blow to the opponent. Now the *GreenZero faction* again, this faction was conceived as the management of one unit by the GreenZero base itself, because it can perform many actions at once at the same time and maybe you didn't know, but it can move on water so thanks to the most pumped GreenZero base, you can create copies of GreenZero bases in this way, you can create a strong and reliable army, but if you don't want to go on such a we have already thought about tactics and in the 5.0 version a special factory for the *GreenZero* faction will be added (but while we are all secrets, we will not tell you for yourself, but also a lot the old content will be updated and the new one will also be the same, we will also add a description after 5.0 to all units and buildings so that it will be easier for you to understand what an object has or can do). Well, it's good that you are not alone but with friends playing our mod, but this is not surprising since you can play our mod for a long time and study all its functions, but with friends it's more interesting and exciting, we are just like you going to campaign and play our mod. And maybe the most important thing, but the good news for you is that we will update the mod for a very long time because there are a lot of ideas!
habibiwaliwafi 9 Mar, 2023 @ 7:27pm 
oh okay bro thanks for explaining it. but I still don't understand with Pixel faction how do we get Research points'? and yes in Pixel there is no custom builder lol only 1 unit builder.
And for the beetles as well as the Turret from Super mechanical and tindroid I will re-observe.
The rest I think this mod is really good. Bro this game Rusted warfare It feels empty if you don't have a mod that adds adrenaline and excitement to the game like you mod the forward combat. And yes, the units in the game are also polished and well-animated buildings I Praise it. I really support you to actively develop this mod. maybe you can be more active in debugging your mod. and also Give us a glimpse of the next update and yes here are some suggestions
habibiwaliwafi 9 Mar, 2023 @ 7:30pm 
and I have some suggestions. do you know Zen units?. This faction is not well optimized. I have tried dozens of times to use al for this faction, starting from difficulty, Hard, very hard, and impossible. but no Al is smart enough to play it. they didn't build any money-making buildings or existing turrets. they only raise the Lv of the main building (base) then produce troops and attack the enemy always repeat this incident.
even though they build building units but they can't be used. for zen this unit is honestly very good I like it and often become my mainstay faction after Beetles.
but did you know that this zen unit requires several new turrets such as turrets that have fast attacks and long-range turrets. and I think you can develop other super units as well as regular units in zen. For example, ground units have more damage and air units have a lot of blood. besides that, beetless must also be developed, starting from developing the building to new units that use honey. Besides that, for your knowledge, our friends continue to grow and will become a small community that often plays this game in our spare time during breaks. I always recommend and make my friends download your mod to add to the excitement of playing and as a condition for multiplayer in the room.
Filipok!  [developer] 9 Mar, 2023 @ 8:50pm 
Hello, as I can see, you are reading the following updates for version 5.0 right now, since just there I wanted to add fractions *Pixels* getting research points, and I also don't recommend using just *Fraction Select* yet (Unless of course one of your friends wants to take this fraction) we specially added a separate *Fraction Select (Not Zen)* since we ourselves have tried many times to improve AI bots, but it turned out to be more difficult than I thought, because due to changes in the *Zen* faction, AI in other factions also changed in a bad way. I can say this about the *Zen* faction that in version 5.0 *Zen* will be greatly changed and definitely improved for AI. And again, thank you for your left comment, if there are any more questions or complaints, you can write, of course I can not answer you, but I will definitely answer.
MoonshineMonkey 8 May, 2023 @ 7:06pm 
Is there a wiki page for the mod? I can't for the life of me figure out how to build anti titan turrets.
Filipok!  [developer] 22 May, 2023 @ 4:57am 
A heavy btr can build an anti-titan turret!
Last edited by Filipok!; 22 May, 2023 @ 4:58am
habibiwaliwafi 22 May, 2023 @ 10:49pm 
So not information to regarding news about this mod?
Filipok!  [developer] 23 May, 2023 @ 5:03pm 
So far, the mod will be frozen for several months after most likely it will continue to release an update!
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