Hammerwatch

Hammerwatch

Hammerwatch: Greyfall [W.I.P]
Linaᴿᵁ  [developer] 20 Oct, 2015 @ 3:46pm
Open sourceing my Map
So i am making progress on this map but beween my day to day life and few medical issues progress is really slow. ive been thinking about ways to improve the speed and quality of content added.

Then I had this idea i want to try out..
essentialy i want to open up the map to others in the map makeing community and collaborate, if you have some ideas or custom assets throw them together and post them here and ill consider adding them to the map.

ive already shared a much older version of the map on the forums as open source for people to use so in a way this is just an update of that.

i've been working on and created a world map system that will allow me to patch in peoples levels and concepts, players will be able to choose where to go and how to progress.
ive made the map as 'cannon' as possible with the information available on locations.

im not going to add any old content of course so heres a few guidelines:
im going to make the map with entirly custom art assets. so any levels that heavily use default resources like new prison areas wont be used.
i dont want to use art ripped from other sources and games lets keep content origional
it needs ot look and feel professional.. im not going to add randomly thrown together levels with huge open spaces

obviously i'll include the names of anyone whos content i add in credits.

in addition any content included in the map will be considered open to the community. your welcome to use any of my art or custom assets for your own maps so long as you credit me (and anyone else whos work gets added)

please do not use the art in non hammerwatch projects / games and do not claim it as your own

so, heres the open version of the map files:
https://www.dropbox.com/s/lk7vjx746q3fwdx/greyfall.zip?dl=0

hope the above post makes sense, probebly not a good idea to post so late at night when im half asleep..

Linaru


Last edited by Linaᴿᵁ; 4 May, 2017 @ 9:35am