Sid Meier's Civilization VI

Sid Meier's Civilization VI

Origin - Real Start Locations
 This topic has been pinned, so it's probably important
Zegangani  [developer] 27 Jan, 2022 @ 7:37am
Bug Reports
Please report any Bugs in this Discussion Thread.

If you have any other Mods enabled, please list all of them, and also don't forget to provide the lua.log file, which can be found in (if you're on windows):
C:\Users\ username \AppData\Local\Firaxis Games\Sid Meier's Civilization VI\Logs
Last edited by Zegangani; 25 Dec, 2023 @ 12:43pm
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Showing 1-7 of 7 comments
KaiAIe 2 Feb, 2022 @ 12:23pm 
Every time i try to launch with standard rules it says that it failed to load. When i use gathering storm, it works fine
Zegangani  [developer] 2 Feb, 2022 @ 6:03pm 
Originally posted by KaiAIe:
Every time i try to launch with standard rules it says that it failed to load. When i use gathering storm, it works fine
Thanks for reporting this! Will try to fix it ASAP.
Zegangani  [developer] 3 Feb, 2022 @ 8:00am 
Originally posted by KaiAIe:
Every time i try to launch with standard rules it says that it failed to load. When i use gathering storm, it works fine
I just tryed it with standar Rules, and it worked fine, no errors in the Logs. Are you sure that it's this Mod causing that? or using some other Mod that's conflicting with this one?
Last edited by Zegangani; 3 Feb, 2022 @ 8:01am
Nim 22 Mar, 2022 @ 9:27am 
I seem to have a hard time starting a game on Tilted Axis with this script. I get a LUA error on startup. Admittedly I have a few other mods running, but I hope this can help.

Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Map Script: --- || Zegangani's: Origin - Real Start Locations Mod Loaded!! || --- Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - GenerateRandomMap: Map Seed = 1122874160 Map Script: Generating Tilted Axis Map Map Script: Generating Plot Types Map Script: Existing Ratio 18.954022988506 Map Script: Mountain Set 1 Map Script: Generating Terrain Types Map Script: Expanding coasts Map Script: After Adding Hills: 580 Map Script: Desired Volcanoes: 8.245 Map Script: Continent Boundary Plots: 173 Map Script: Boundary Plots Per Volcano: 31.473620375985 Map Script: Volcano Placed at (x, y): 25, 8 Map Script: Volcano Placed at (x, y): 52, 32 Map Script: Continent Edge Volcanoes Placed: 2 Map Script: Volcano Placed at (x, y): 53, 17 Map Script: Volcano Placed at (x, y): 58, 2 Map Script: Volcano Placed at (x, y): 59, 18 Map Script: Volcano Placed at (x, y): 42, 10 Map Script: Volcano Placed at (x, y): 28, 12 Map Script: Volcano Placed at (x, y): 12, 30 Map Script: Volcano Placed at (x, y): 33, 0 Map Script: Volcano Placed at (x, y): 15, 27 Map Script: Total Volcanoes Placed: 10 Map Script: Map Generation - Adding Rivers Map Script: Map Generation - Adding Lakes Map Script: 9 lakes added Map Script: Adding Features Map Script: Permanent Ice Tiles: 38.295 Map Script: iPhaseIndex: 7, iIceTilesToAdd: 38.295, RandomEventEnum: 28 Map Script: iPhaseIndex: 6, iIceTilesToAdd: 38.295, RandomEventEnum: 27 Map Script: iPhaseIndex: 5, iIceTilesToAdd: 38.295, RandomEventEnum: 26 Map Script: iPhaseIndex: 4, iIceTilesToAdd: 25.53, RandomEventEnum: 25 Map Script: iPhaseIndex: 3, iIceTilesToAdd: 25.53, RandomEventEnum: 24 Map Script: iPhaseIndex: 2, iIceTilesToAdd: 25.53, RandomEventEnum: 23 Map Script: iPhaseIndex: 1, iIceTilesToAdd: 25.53, RandomEventEnum: 22 Map Script: Adding cliffs Map Script: In NaturalWonderGenerator.Create() Map Script: Placing 8 Natural Wonders Map Script: Feature Type: 6, Valid Hexes: 394 Map Script: Feature Type: 7, Valid Hexes: 1 Map Script: Feature Type: 8, Valid Hexes: 46 Map Script: Feature Type: 9, Valid Hexes: 7 Map Script: Feature Type: 10, Valid Hexes: 3 Map Script: Feature Type: 11, Valid Hexes: 186 Map Script: Feature Type: 12, Valid Hexes: 1 Map Script: Feature Type: 13, Valid Hexes: 6 Map Script: Feature Type: 14, Valid Hexes: 1 Map Script: Feature Type: 15, Valid Hexes: 16 Map Script: Feature Type: 16, Valid Hexes: 87 Map Script: Feature Type: 17, Valid Hexes: 4 Map Script: Feature Type: 18, Valid Hexes: 439 Map Script: Feature Type: 19, Valid Hexes: 14 Map Script: Feature Type: 20, Valid Hexes: 46 Map Script: Feature Type: 21, Valid Hexes: 33 Map Script: Feature Type: 22, Valid Hexes: 35 Map Script: Feature Type: 23, Valid Hexes: 16 Map Script: Feature Type: 24, Valid Hexes: 20 Map Script: Feature Type: 25, Valid Hexes: 0 Map Script: Feature Type: 26, Valid Hexes: 0 Map Script: Feature Type: 33, Valid Hexes: 20 Map Script: Feature Type: 34, Valid Hexes: 161 Map Script: Feature Type: 35, Valid Hexes: 21 Map Script: Feature Type: 36, Valid Hexes: 36 Map Script: Feature Type: 37, Valid Hexes: 120 Map Script: Feature Type: 38, Valid Hexes: 29 Map Script: Feature Type: 39, Valid Hexes: 28 Map Script: Feature Type: 41, Valid Hexes: 1 Map Script: Feature Type: 42, Valid Hexes: 29 Map Script: Feature Type: 43, Valid Hexes: 21 Map Script: Feature Type: 44, Valid Hexes: 52 Map Script: Feature Type: 45, Valid Hexes: 38 Map Script: Feature Type: 46, Valid Hexes: 11 Map Script: Num wonders with valid location: 32 Map Script: Selected Wonder = 32, Random Score = 99 Map Script: Set Wonder with Feature ID of 45 at location (33, 41) Map Script: Selected Wonder = 13, Random Score = 99 Map Script: Set Wonder with Feature ID of 19 at location (52, 16) Map Script: Selected Wonder = 7, Random Score = 91 Map Script: Set Wonder with Feature ID of 13 at location (51, 27) Map Script: Selected Wonder = 33, Random Score = 91 Map Script: Set Wonder with Feature ID of 46 at location (3, 40) Map Script: Selected Wonder = 10, Random Score = 83 Map Script: Set Wonder with Feature ID of 16 at location (17, 10) Map Script: Selected Wonder = 25, Random Score = 80 Map Script: Set Wonder with Feature ID of 37 at location (8, 24) Map Script: Selected Wonder = 11, Random Score = 75 Map Script: Set Wonder with Feature ID of 17 at location (33, 15) Map Script: Selected Wonder = 17, Random Score = 74 Map Script: Set Wonder with Feature ID of 23 at location (58, 4) Map Script: Adding Features from Continents Map Script: Number of Oasis: 1 Map Script: Number of Fissures: 0 Map Script: Map Generation - Marking Coastal Lowlands, with Nerevatar's Inland Flooding Map Script: table: 00000001E6A6FA60 Coastal Lowland tiles scored Map Script: 567 Coastal Lowland tiles added Map Script: 45 percentage of eligible coastal tiles - from GlobalParameters.CLIMATE_CHANGE_PERCENT_COASTAL_LOWLANDS Map Script: In ResourceGenerator.Create() Map Script: Placing resources Map Script: Creating start plot database. Map Script: GetCustomStartingPlots returns 1499 plots Map Script: ----------------------------- Map Script: - - - Player Id: 11 - and CivilizationType: CIVILIZATION_GEORGIA Map Script: 0000: 10 100 Map Script: 1111: 21.833333333333 11.833333333333 Map Script: ----------------------------- Map Script: - - - Player Id: 10 - and CivilizationType: CIVILIZATION_GERMANY Map Script: 0000: 10 100 Map Script: 1111: 28.833333333333 18.833333333333 Map Script: ----------------------------- Map Script: - - - Player Id: 9 - and CivilizationType: CIVILIZATION_SUK_SWAHILI Map Script: 0000: 10 100 Map Script: 1111: 21.5 11.5 Map Script: ----------------------------- Map Script: - - - Player Id: 8 - and CivilizationType: CIVILIZATION_OTTOMAN Map Script: 0000: 10 100 Map Script: 1111: 19.833333333333 9.8333333333333 Map Script: ----------------------------- Map Script: - - - Player Id: 7 - and CivilizationType: CIVILIZATION_INDIA Map Script: 0000: 10 100 Map Script: 1111: 17.5 7.5 Map Script: ----------------------------- Map Script: - - - Player Id: 6 - and CivilizationType: CIVILIZATION_HUNGARY Map Script: 0000: 10 100 Map Script: 1111: 32.166666666667 22.166666666667 Map Script: ----------------------------- Map Script: - - - Player Id: 5 - and CivilizationType: CIVILIZATION_SUK_BURMA Map Script: 0000: 10 100 Map Script: 1111: 15.833333333333 5.8333333333333 Map Script: ----------------------------- Map Script: - - - Player Id: 4 - and CivilizationType: CIVILIZATION_SPAIN Map Script: 0000: 10 100 Map Script: 1111: 19.833333333333 9.8333333333333 Map Script: ----------------------------- Map Script: - - - Player Id: 3 - and CivilizationType: CIVILIZATION_EGYPT Map Script: 0000: 10 100 Map Script: 1111: 35.1 25.1 Map Script: ----------------------------- Map Script: - - - Player Id: 2 - and CivilizationType: CIVILIZATION_RUSSIA Map Script: 0000: 10 100 Map Script: 1111: 31 21 Map Script: ----------------------------- Map Script: - - - Player Id: 1 - and CivilizationType: CIVILIZATION_MONGOLIA Map Script: 0000: 10 100 Map Script: 1111: 12.5 2.5 Map Script: ----------------------------- Map Script: - - - Player Id: 0 - and CivilizationType: CIVILIZATION_MACEDON Map Script: 0000: 110 100 Map Script: 1111: 112.5 2.5 Map Script: Player with Id: 0 and Civ: CIVILIZATION_MACEDON , has Value: 112.5 Map Script: Player with Id: 3 and Civ: CIVILIZATION_EGYPT , has Value: 35.1 Map Script: Player with Id: 6 and Civ: CIVILIZATION_HUNGARY , has Value: 32.166666666667 Map Script: Player with Id: 2 and Civ: CIVILIZATION_RUSSIA , has Value: 31 Map Script: Player with Id: 10 and Civ: CIVILIZATION_GERMANY , has Value: 28.833333333333 Map Script: Player with Id: 11 and Civ: CIVILIZATION_GEORGIA , has Value: 21.833333333333 Map Script: Player with Id: 9 and Civ: CIVILIZATION_SUK_SWAHILI , has Value: 21.5 Map Script: Player with Id: 8 and Civ: CIVILIZATION_OTTOMAN , has Value: 19.833333333333 Map Script: Player with Id: 4 and Civ: CIVILIZATION_SPAIN , has Value: 19.833333333333 Map Script: Player with Id: 7 and Civ: CIVILIZATION_INDIA , has Value: 17.5 Map Script: Player with Id: 5 and Civ: CIVILIZATION_SUK_BURMA , has Value: 15.833333333333 Map Script: Player with Id: 1 and Civ: CIVILIZATION_MONGOLIA , has Value: 12.5 Map Script: No Plot found for Player with ID: 0 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 3 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 6 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 2 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 10 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 11 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 9 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 8 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 4 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 7 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 5 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 1 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 0 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 3 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 6 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 2 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 10 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 11 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 9 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 8 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 4 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 7 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 5 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 1 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 0 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 3 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 6 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 2 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 10 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 11 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 9 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 8 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 4 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 7 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 5 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 1 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 0 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 3 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 6 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 2 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 10 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 11 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 9 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 8 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 4 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 7 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 5 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 1 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 0 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 3 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 6 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 2 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 10 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 11 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 9 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 8 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 4 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 7 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 5 . Player will get assigned a random Plot. Map Script: No Plot found for Player with ID: 1 . Player will get assigned a random Plot. Map Script: Minor Player: 12 Minor Start X: 10 Minor Start Y: 30 Map Script: Minor Player: 13 Minor Start X: 13 Minor Start Y: 24 Map Script: Minor Player: 14 Minor Start X: 36 Minor Start Y: 35 Map Script: Minor Player: 15 Minor Start X: 61 Minor Start Y: 26 Map Script: Minor Player: 16 Minor Start X: 54 Minor Start Y: 12 Map Script: Minor Player: 17 Minor Start X: 59 Minor Start Y: 20 Map Script: Minor Player: 18 Minor Start X: 23 Minor Start Y: 8 Map Script: Minor Player: 19 Minor Start X: 28 Minor Start Y: 13 Map Script: Minor Player: 20 Minor Start X: 57 Minor Start Y: 27 Map Script: Minor Player: 21 Minor Start X: 17 Minor Start Y: 21 Map Script: Minor Player: 22 Minor Start X: 44 Minor Start Y: 4 Map Script: Minor Player: 23 Minor Start X: 56 Minor Start Y: 38 Map Script: Minor Player: 24 Minor Start X: 12 Minor Start Y: 20 Map Script: Minor Player: 25 Minor Start X: 61 Minor Start Y: 33 Map Script: Minor Player: 26 Minor Start X: 53 Minor Start Y: 8 Map Script: Minor Player: 27 Minor Start X: 54 Minor Start Y: 5 Map Script: Minor Player: 28 Minor Start X: 16 Minor Start Y: 26 Map Script: Minor Player: 29 Minor Start X: 61 Minor Start Y: 2 Map Script: ------------------------------- Map Script: Map Generation - Adding Goodies Map Script: ------------------------------- LoadScreen: OnLoadGameViewStateDone Mods: Failed to create mods browser search context! Test: Test.LUA loaded! JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
Zegangani  [developer] 22 Mar, 2022 @ 3:34pm 
Originally posted by Nim:
I seem to have a hard time starting a game on Tilted Axis with this script. I get a LUA error on startup. Admittedly I have a few other mods running, but I hope this can help.
...
Thanks for the Report. Will see if I can replicate the Bug and fix it durring the week.
Soothsayer98 30 Sep, 2023 @ 7:15pm 
After thorough testing with literal dozens of mods enabled, I finally found out that it is specifically this one that prevents me from playing on the "Tilted Axis" maps. Could you fix that, please?
Zegangani  [developer] 1 Oct, 2023 @ 8:08am 
Originally posted by Soothsayer98:
After thorough testing with literal dozens of mods enabled, I finally found out that it is specifically this one that prevents me from playing on the "Tilted Axis" maps. Could you fix that, please?
Yeah, that's a known bug, which I didn't manage to fix until very recently. The Fix will come with the next Update of the Mod which I'm currently working on. Can't say when it will be ready, but it won't take long.
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