tModLoader

tModLoader

Mech Bosses Rework
Capper576 18 Jul, 2024 @ 4:04am
This mod does not work
This mod had changed a recipe which causes it to be invalid; the item has a stack of 0 or less.
In short: the suspicious looking box, crafted with the hardmode anvil
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Showing 1-6 of 6 comments
Capper576 18 Jul, 2024 @ 4:14am 
Log file in question:
[18:00:54.951] [.NET TP Worker/WARN] [tML]: Silently Caught Exception:
System.Exception: Mod "PrimeRework" added or modified a recipe to be in an invalid state.
Reason: An ingredient had a stack size of zero or less.
Problem Recipe: Suspicious Looking Box (1) @ MythrilAnvil
at MagicStorage.Edits.RecipeCheckingILEdit.CheckRecipes(Mod mod) in MagicStorage\Edits\RecipeCheckingILEdit.cs:line 72
at DMD<System.Void Terraria.ModLoader.RecipeLoader:AddRecipes()>()
at SyncProxy<System.Void Terraria.ModLoader.RecipeLoader:AddRecipes()>()
at Terraria.Recipe.SetupRecipes()
at Terraria.ModLoader.ModContent.SetupRecipes(CancellationToken token)
at Terraria.ModLoader.ModContent.Load(CancellationToken token)
at Terraria.ModLoader.ModLoader.Load(CancellationToken token)
at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.<BeginLoad>b__0()
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Doctor Toxin 21 Jul, 2024 @ 9:31pm 
Yeah, I'm having the same issue with the mod. Unfortunately I can't seem to fix it on my end, seems someone has to update it for the latest version of tModLoader
Monosaccharide 7 Aug, 2024 @ 3:46am 
From what I've seen, this is actually a conflict with magic storage and removing a content toggle (E.g: terminator boss). The fix I've found is to just play either without magic storage, or to not disable any of the bosses.
Bri'ish Cabbage 9 Aug, 2024 @ 7:09am 
Originally posted by 🍀:
From what I've seen, this is actually a conflict with magic storage and removing a content toggle (E.g: terminator boss). The fix I've found is to just play either without magic storage, or to not disable any of the bosses.
Oh, this was actually helpful. nice.
Abdyman 15 Sep, 2024 @ 3:16pm 
i didnt disable any of the bosses and still wont load
Last edited by Abdyman; 15 Sep, 2024 @ 3:16pm
N0t_UNowen  [developer] 17 Nov, 2024 @ 9:57pm 
This is fixed now btw
Sorry for late ass response
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