Project Zomboid

Project Zomboid

More Lock - key and lock management system
Compatibility
While playing with a big mod list I found out that your mod it's not really compatible with " Superb Survivors! ".
What I'm trying to say is that survivors will open my gate even if I changed the lock, added anti-lock and anti-force systems to my gate.
Idk if will also not work with " Lingering Reflexes... "

For those who want or have compatibility issues I will leave this as a discussion. Try and be professional (or like you have been raised properly) and thankful. Modders take from their free time to make mods for use to use for free.
< >
Showing 1-11 of 11 comments
{playername(-1)} 11 Apr, 2023 @ 10:25am 
I have errors in console but idk if the afect the gameplay:

ERROR: General , 1681233366268> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_TakeLockFromPadLock" in recipe "Recuperar la cerradura del candado"
ERROR: General , 1681233366268> LuaManager.getFunctionObject> no such function "Create_AddBlankLockOnDoorKnobFromPrintTool"
ERROR: General , 1681233366269> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_AddBlankLockOnDoorKnobFromPrintTool" in recipe "Convertir la cerradura en blanco usando la huella de la herramienta"
ERROR: General , 1681233366269> LuaManager.getFunctionObject> no such function "Create_AddBlankLockOnNeimanFromPrintTool"
ERROR: General , 1681233366269> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_AddBlankLockOnNeimanFromPrintTool" in recipe "Convertir la cerradura en blanco usando la herramienta de impresión y agragarlo al Neiman"
ERROR: General , 1681233366269> LuaManager.getFunctionObject> no such function "Create_BlankHouseKey"
ERROR: General , 1681233366269> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_BlankHouseKey" in recipe "Crear una llave de casa en blanco"
ERROR: General , 1681233366269> LuaManager.getFunctionObject> no such function "Create_BlankCarKey"
ERROR: General , 1681233366270> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_BlankCarKey" in recipe "Crear una llave de coche en blanco"
ERROR: General , 1681233366270> LuaManager.getFunctionObject> no such function "Create_BlankPadlockKey"
ERROR: General , 1681233366270> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_BlankPadlockKey" in recipe "Crear una llave de candado en blanco"
ERROR: General , 1681233366270> LuaManager.getFunctionObject> no such function "Create_MoreLock_info"
ERROR: General , 1681233366270> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_MoreLock_info" in recipe "Info sobre la profesión de Cerrajero"
ERROR: General , 1681233366270> LuaManager.getFunctionObject> no such function "Create_RemoveLockOnDoorKnob"
ERROR: General , 1681233366270> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_RemoveLockOnDoorKnob" in recipe "Destruir la cerradura del mango."
ERROR: General , 1681233366271> LuaManager.getFunctionObject> no such function "Create_RemoveLockOnDoorKnob_WithKey"
ERROR: General , 1681233366271> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_RemoveLockOnDoorKnob_WithKey" in recipe "Retirar la cerradura del mango con su llave."
ERROR: General , 1681233366271> LuaManager.getFunctionObject> no such function "Create_matchTooltoDoorknob"
ERROR: General , 1681233366271> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_matchTooltoDoorknob" in recipe "Tomar la huella del mango"
ERROR: General , 1681233366271> LuaManager.getFunctionObject> no such function "Create_matchToolto"
ERROR: General , 1681233366271> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_matchToolto" in recipe "Tomar la huella del Neiman"
ERROR: General , 1681233366271> LuaManager.getFunctionObject> no such function "Create_matchToolto"
ERROR: General , 1681233366272> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_matchToolto" in recipe "Toma la huella dactilar de la cerradura"
ERROR: General , 1681233366272> LuaManager.getFunctionObject> no such function "Create_GeneratePrintTool"
ERROR: General , 1681233366272> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_GeneratePrintTool" in recipe "Generar una huella digital aleatoria"
ERROR: General , 1681233366272> LuaManager.getFunctionObject> no such function "Create_GeneratePrintTool"
ERROR: General , 1681233366272> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_GeneratePrintTool" in recipe "Generar una huella digital aleatoria"
ERROR: General , 1681233366272> LuaManager.getFunctionObject> no such function "Create_Reinit_PrintTool"
ERROR: General , 1681233366272> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_Reinit_PrintTool" in recipe "Reiniciar herramienta"
ERROR: General , 1681233366272> LuaManager.getFunctionObject> no such function "Create_SetDoorknobWithKitLock"
ERROR: General , 1681233366273> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_SetDoorknobWithKitLock" in recipe "Añadir una cerradura a la manija de la puerta"
ERROR: General , 1681233366273> LuaManager.getFunctionObject> no such function "Create_Note_ID"
ERROR: General , 1681233366273> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_Note_ID" in recipe "Tenga en cuenta la ID del objeto"
ERROR: General , 1681233366273> LuaManager.getFunctionObject> no such function "Create_Check_ID_Object"
ERROR: General , 1681233366273> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_Check_ID_Object" in recipe "Verificar la huella dactilar de la llave"
ERROR: General , 1681233366273> LuaManager.getFunctionObject> no such function "Create_Check_ID_Object"
ERROR: General , 1681233366273> RecipeManager.LoadedAfterLua> no such function LuaCreate = "Create_Check_ID_Object" in recipe "Verificar la impresión del mango"
AuD  [developer] 11 Apr, 2023 @ 10:46am 
error translate is spanish ...
{playername(-1)} 11 Apr, 2023 @ 10:52am 
k, thanks.
AuD  [developer] 11 Apr, 2023 @ 10:53am 
i will check, in game, you have the stange text?
{playername(-1)} 11 Apr, 2023 @ 10:55am 
No, it looks like everything is fine, I have most of your betterlock compatible mods installed. (not standalone)
AuD  [developer] 11 Apr, 2023 @ 12:35pm 
ok ok, ty for your feed back ;)
{playername(-1)} 11 Apr, 2023 @ 1:42pm 
To you for the great work, I want to say that apparently there are no bugs in the game even in multiplayer, but I haven't made any keys yet.
@AuD update, Superb Survivor works with True Lockable Interior, I will give further updates when find something else
Last edited by ᛚᚢᚲᛟᚨᚾ; 25 May, 2023 @ 7:45am
AuD  [developer] 24 May, 2023 @ 9:29pm 
yes ok ;)
JennsyVonnar 20 Sep, 2024 @ 2:06am 
I don't think your mod is compatible with Inventory Tetris.
< >
Showing 1-11 of 11 comments
Per page: 1530 50