Cities: Skylines

Cities: Skylines

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Syd Bat 2 Dec, 2022 @ 1:34pm
Feature Request
As I answered in the other discussion here (https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2741726428/3187988461094823583/), I find that the only conflict Real Time and this mod have is with how the sun/nighttime move. For example, if I want to pause the game for some reason, as soon as it starts again the sun resets its position. Therefore, the Real Time time mod has the sun at the correct position for the time of day, but in combo with this mod the sun moves faster. Especially noticeable during sunrise and sunset. Ultimate Eyecandy (which seems to be irreparably broken with the latest game updates) has a built in shutoff for time scaling when it detects Real Time.

This would be a good thing to implement with this mod to correct the issue I mentioned above.
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Silk Boxer Wedgie 12 Feb, 2023 @ 11:15am 
YES Please. I second this suggestion, or at least a way to input the same game speed as Real Time so to achieve the same effect.
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