Garry's Mod

Garry's Mod

ChloeImpact - Impact Effects
Ho▴AI 9 Feb, 2022 @ 4:27pm
Bug Report
Maybe it's not from this addon, I'm not sure, but when I turned it on and used it a little, the ragdolls began to fall into the ground...
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Showing 1-15 of 17 comments
Sanford 9 Feb, 2022 @ 6:08pm 
it absolutely is same ♥♥♥♥ happened to me and i hate it
error when i shoot a NMRIH prop (models/props/army/heli_supplycrate.mdl)

[ChloeImpact - Impact Effects] lua/effects/chloeimpact_groundcrack.lua:342: attempt to index field 'Surface' (a nil value)
1. unknown - lua/effects/chloeimpact_groundcrack.lua:342
Last edited by NextKurome76TheSoldier; 11 Feb, 2022 @ 7:38am
Pact Commander 11 Feb, 2022 @ 3:53pm 
The debris that appear when landing on metal (landed on a car prop) have missing textures on them. Am I missing any content pack or mounted games?
Ratt man 11 Feb, 2022 @ 8:41pm 
theres a bug with a different mod called the BSmod Punch SWEP = Kick and killmoves where every time you punch a massive line of rubble spawns in front of you
which is pretty cool but its a bug
Lensilver 12 Feb, 2022 @ 5:45am 
simfphys vehicles does not work with this addon
76561199102086004 23 Feb, 2022 @ 12:23am 
if i move rag dolls and playermodel starts rag mod fps drop and i cant see anything
Gromble 8 May, 2022 @ 8:09pm 
metal fragments have missing textures
Offender 24 Jul, 2022 @ 6:56pm 
it explodes error's for me ;-;
Alexine 24 Oct, 2022 @ 11:01am 
Material-less surfaces create lua errors whenever the material you just hit has no properly assigned material (cough cough goldencity).

The velocity impact slider makes 0 changes in the actually needed velocity, 0.01 and infinitely high all having the same effect as 1, with the only one that makes a change being 0, which disables impact damage entirely. This is a problem because the default sprint speed is enough to do 75-200 damage on impact simply from trying to go up a soda can tall stair. It also means any dash addon that has high acceleration but a low speed dash will also do like, over 500 damage consistently.

Wall impacts vanish you entirely inside the wall instead of showing you pinned in the crater. Breaks third person stuff entirely due to this.

Wall pass-throughs often just end up with you stuck inside the wall you were trying to go through. They also activate even with noclip on on occasion, disabling your noclip and throwing you through the wall as usual.

Debris amounts and scales break if set to extremes until the addon is completely reinstalled. This causes, but is not limited to:
- debris craters just no longer appearing
- debris chunks just no longer coming out of impacts
- debris being unreasonably large on unreasonably small regardless of slider position
- debris being permanently either only one or two blocks or tens to hundreds regardless of slider position
- debris existing even when entirely disabled
Advexa 14 Oct, 2023 @ 3:46am 
For some reason craters and chunks don't appear
Minty 1 Nov, 2023 @ 4:06pm 
Originally posted by NextKuromeThe76Soldier:
error when i shoot a NMRIH prop (models/props/army/heli_supplycrate.mdl)

[ChloeImpact - Impact Effects] lua/effects/chloeimpact_groundcrack.lua:342: attempt to index field 'Surface' (a nil value)
1. unknown - lua/effects/chloeimpact_groundcrack.lua:342
YEP
Sela 14 Dec, 2023 @ 12:20pm 
Originally posted by Walter White:
For some reason craters and chunks don't appear
i have the exact same problem
Sela 14 Dec, 2023 @ 12:29pm 
nevermind it was fixed by resetting the options and modifers to default
reboundination 5 May, 2024 @ 10:28am 
[ChloeImpact - Impact Effects] lua/autorun/chloeimpact_autorun.lua:253: Tried to use a NULL physics object!
1. __eq - [C]:-1
2. unknown - lua/autorun/chloeimpact_autorun.lua:253
DimTheEnderman 28 Jun, 2024 @ 12:16am 
It crashes the game every time I hit something
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