Tabletop Simulator

Tabletop Simulator

It's a Wonderful World - Corruption & Ascension
Scripting Collaboration
Hi Spiderweak,

Thank you for posting this mod.

I happened to start working on a revised version of the scripts used in the mods by Anubus and Asmkv on the same day you posted this. Pretty happy to see someone uploaded the expansion (though it's in French) and provided a link to a git repository, too. :steamdance:

However, I realised your repository is on a privately hosted gitlab so I don't think I can send pull request etc. Tried to reach you about this, but I can't seem to find any contact details anywhere.

My script is currently on a stable version with several fixes and some additional features added in; so I think it might be a good idea if you incorporate these diffs first rather than redoing similar revisions. If you are planning to work on the scripting, that is.

P.S. I have also created a translation table from your card names to the English names based on the Multi-language overview spreadsheet[boardgamegeek.com].

Please contact me if you are interested in collaborating. :steamhappy:
Last edited by Larrie Corvell; 10 Feb, 2022 @ 6:47am
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Spiderweak  [developer] 11 Feb, 2022 @ 11:56am 
Hi,

Thanks for reaching out.

The gitlab I'm using is managed by my friends and I, I tend to host my projects there but no problem with hosting the files on a github to open for more contributions (not sure if accounts are open to our gitlab).

The project is really messy for now, we wanted to have something that work to play with the expansion cards more than having a complete project. I was working on a README to add these details and precise things such as data structure for the cards as well as a bit of documentation on the functions.

I just added the scripts to my github account (https://github.com/spiderweak/iaww_tts). The expansion is available in a separate branch, don't hesitate to send your contributions there. And we'll be happy to work with you on improving the scripts.

We are thinking about doing a bit of refactoring on the source code, it will be necessary either way if we want to add more players to the game but I'm still not sure about how I'll rework it to fit 7 players and to have an interesting table structure for solo play.

I've accepted your steam friend request, you should have no trouble contacting me there.
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