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function: onFillContainer -- file: PI_PonyDistribution.lua line # 19 | MOD: Pomp's Items
ERROR: General , 1692976210339> 100,738,054> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in onFillContainer at KahluaUtil.fail line:82.
ERROR: General , 1692976210340> 100,738,054> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in onFillContainer
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:173)
at zombie.vehicles.BaseVehicle.randomizeContainers(BaseVehicle.java:9478)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:821)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8458)
at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:3268)
at zombie.network.ServerMap$ServerCell.RecalcAll2(ServerMap.java:304)
at zombie.network.ServerMap$ServerCell.Load2(ServerMap.java:162)
at zombie.network.ServerMap.preupdate(ServerMap.java:812)
at zombie.network.GameServer.main(GameServer.java:876)
LOG : General , 1692976210341> 100,738,056> -----------------------------------------
mode in use
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2952279163
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920358373
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2915880095
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3006556662
get the same error even if I remove Lines 36-39 script.
not sure if it's a mod conflict, but it's happening since the last update.
if possible, could you upload the mod before the update? i want to test if a similar error occurs as before
I don't keep the old mod files, but you can find archived versions on my Nexus Page[www.nexusmods.com].
(By the way, to the best friendly for translation, when need to add new things, please just put the new things from bottom of last files, if insert random the whole file, this will made each time update translation need to check from top to bottom again and again, that's so hurt brain...)
If you do want to rummage through the files to see if you can pinpoint the issue, feel free. I'd be happy to credit you for the work if you find a solution. I've, to my knowledge, only added new items to the lists and such - and so I'm unsure of what will fix it. Perhaps you could try using the 'Just the Ponies' mod too to see if that causes errors, since the file is shared between the two?
Did it end up working for you?
I'll mess around when I find some time perhaps
Because the mod map needs tiles, I didn't expect that the tiles mod would cause such a serious problem. This tiles mod caused fridges nothing can spawns and other containers spawns almost no items. And make all mods with "distributions" function's '.Lua' under this path lua\server\Items, all of them have the same error.
The conclusion is that Pomp's Items is actually haven't a problem at all, everything is just caused by this tiles mod. When removing only this tiles mod (754 - 1), everything is back on track.
It's Really Incredible!
(However, my 'idea' can also be referred to, because 'adding' is better than 'overriding'.)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2951745183
That's intentional since his outfit features a weapon. You can use a stone knife or a butter knife when crafting him if you want to cherish your more useful knives!
Are you using Noir's or AuthenticZ? I'll have to test that out