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It even happens with the default turrets, not at all something i can solve.
For example when shooting hunters and antlion guards they will shoot between their feet, then for manhacks and zombie torsos they shoot slightly above them.
[NPC Manned Emplacement] lua/entities/npc_manned_emplacement.lua:183: Calling net.Start with unpooled message name! (Did you forget to call util.AddNetworkString serverside?)
1. Start - [C]:-1
2. PlyEnterEmplacement - lua/entities/npc_manned_emplacement.lua:183
3. unknown - lua/entities/npc_manned_emplacement.lua:278