Project Zomboid

Project Zomboid

Working Masks
 This topic has been pinned, so it's probably important
evoc  [developer] 25 Sep, 2022 @ 11:50am
Supported Masks
-- Vanilla ["Base.Hat_DustMask"] = 0.5, -- Dust Mask ["Base.Hat_GasMask"] = 1.0, -- Gas Mask ["Base.Hat_NBCmask"] = 1.0, -- Nuclear Biochemical Mask ["Base.Hat_SurgicalMask_Blue"] = 0.5, -- Medical Mask ["Base.Hat_SurgicalMask_Green"] = 0.5, -- Medical Mask ["Base.Hat_BandanaMaskTINT"] = 0.25, -- Bandana (Face) ["Base.Hat_BandanaMask"] = 0.25, -- Bandana (Face) -- Authentic Z ["AuthenticZClothing.Hat_BandanaMaskDesert"] = 0.25, -- Desert Bandana (Face) ["AuthenticZClothing.Hat_BandanaMaskRed"] = 0.25, -- Red Bandana (Face), ["AuthenticZClothing.Hat_GasMask"] = 1.0, -- Gas Mask ["AuthenticZClothing.CEDAHazmatSuit"] = 1.0, -- Green CEDA Hazmat Suit ["AuthenticZClothing.CEDAHazmatSuitBlack"] = 1.0, -- Black CEDA Hazmat Suit ["AuthenticZClothing.CEDAHazmatSuitBlue"] = 1.0, -- Blue CEDA Hazmat Suit ["AuthenticZClothing.CEDAHazmatSuitRed"] = 1.0, -- Red CEDA Hazmat Suit ["AuthenticZClothing.HazmatSuit2"] = 1.0, -- Hazmat Suit ["AuthenticZBackpacks+.Hat_GasMask"] = 1.0, -- Gas Mask -- Shark and Peach's Military Uniform Improvements ["SMUIClothing.Hat_M17"] = 1.0, -- M17 Gas Mask ["SMUIClothing.Hat_M40"] = 1.0, -- M40 Gas Mask ["SMUIClothing.Hat_Shemagh"] = 0.25, -- Shemagh ["SMUIClothing.Hat_ShemaghWoodland"] = 0.25, -- Woodland Pattern Shemagh ["SMUIClothing.Hat_ShemaghDesert"] = 0.25, -- Desert Pattern Shemagh ["SMUIClothing.Hat_M17Doff"] = 1.0, -- M17 w/ Doff Hood ["SMUIClothing.Hat_M40Doff"] = 1.0, -- M40 w/ Doff Hood ["SMUIClothing.Hat_MarkIV"] = 1.0, -- Mark IV Gas Mask, ["SMUIClothing.Hat_M9"] = 1.0, -- M9 Gas Mask ["SMUIClothing.Mask_ExtremeColdWeather"] = 0.25, -- Extreme Cold Weather Mask -- Shark's Law Enforcement Overhaul ["SLEOClothing.Hat_PoliceBalaclava"] = 0.25, -- Police Balaclava ["SLEOClothing.Hat_PoliceM17"] = 1.0, -- M17 Gas Mask -- Britas Armor ["Base.Hat_MCU_GasMask"] = 1.0, -- MCU 2/P Gas Mask ["Base.Hat_M45_GasMask"] = 1.0, -- M45 Gas Mask ["Base.Hat_M50"] = 1.0, -- Avon Protection M50 Gas Mask ["Base.Hat_FM53"] = 1.0, -- Avon Protection FM53 Gas Mask ["Base.Hat_MSA_Gas_Mask"] = 1.0, -- MSA Millennium Gas Mask ["Base.Hat_MSA_Gas_Mask_AMP"] = 1.0, -- MSA Millennium Gas Mask w/ VPU ["Base.Bag_Shemagh_Half"] = 0.25, -- Half Balaclava Mask ["Base.K1_Gasmask"] = 1.0, ["Base.K1_Half"] = 1.0, ["Base.K1_Hood"] = 1.0, ["Base.PMK1_Gasmask"] = 1.0, ["Base.PMK1_Half"] = 1.0, ["Base.PMK2_Gasmask"] = 1.0, ["Base.PMK2_Half"] = 1.0, ["Base.S10_Gasmask"] = 1.0, ["Base.S10_Gasmask_Set"] = 1.0, ["Base.GP4U_Gasmask"] = 1.0, ["Base.MM1_Gasmask"] = 1.0, ["Base.SHMS_Gasmask"] = 1.0, ["Base.SHMS_Gasmask_Set"] = 1.0, ["Base.GP5M_Gasmask"] = 1.0, ["Base.PMG_Gasmask"] = 1.0, ["Base.GM15_Gasmask"] = 1.0, ["Base.GM17_Gasmask"] = 1.0, -- Swatpack ["Base.Hat_SwatGasMask"] = 1.0, -- Swat Gas Mask ["Base.Hat_Balaclava_Swat"] = 0.25, -- Balaclava Swat -- ADVANCED GEAR ["Base.SniperVeil"] = 0.25, -- SniperVeil -- Paw Low Loot ["Base.HECU Gas Mask"] = 1.0, -- HECU Gas Mask ["Base.BalaTight"] = 0.25, -- Tight Balaclava ["Base.BalaTight2"] = 0.25, -- Tight Balaclava (Open) ["Base.RogueMask"] = 1.0, -- Rogue Gas Mask -- Undead Survivor ["UndeadSurvivor.StalkerMask"] = 1.0, -- Stalker Mask ["UndeadSurvivor.PrepperMask"] = 1.0, -- Prepper Gasmask ["UndeadSurvivor.NomadMask"] = 0.25, -- Nomad Mask ["UndeadSurvivor.OminousNomadMask"] = 0.25, -- Ominous Nomad Mask ["UndeadSurvivor.HeadhunterGasmask"] = 1.0, -- Headhunter Gasmask ["UndeadSurvivor.DeadlyHeadhunterGasmask"] = 1.0, -- DeadlyHeadhunterGasmask -- Scrap Armor ["Base.Hat_Rebreather"] = 1.0, -- Rebreather -- They Knew ["TheyKnew.MysteriousHazmat"] = 1.0, -- Mysterious NBC Suit -- Toxic Fog ["Base.Hat_GasMask_Improvised"] = 1.0, -- Improvised Gas Mask -- Stalker Armor Pack ["Base.GP5GasMask"] = 1.0, ["Base.M40GasMask"] = 1.0, ["Base.PPM88"] = 1.0, ["Base.GP10Z"] = 1.0, ["Base.SovietPMG"] = 1.0, ["Base.CS2aGasMask"] = 1.0, ["Base.PBF1"] = 1.0, ["Base.PBF1CS"] = 1.0, ["Base.PBF1Duty"] = 1.0, ["Base.PBF1Freedom"] = 1.0, ["Base.PBF2"] = 1.0, ["Base.PBF2CS"] = 1.0, ["Base.PBF2Duty"] = 1.0, ["Base.PBF2Freedom"] = 1.0, ["Base.RespiratorGold"] = 1.0, ["Base.RespiratorSilver"] = 1.0, ["Base.RespiratorCS"] = 1.0, ["Base.RespiratorFreedom"] = 1.0, ["Base.RespiratorDuty"] = 1.0, ["Base.RespiratorMonolith"] = 1.0, -- Asura Chi ["AsuraChi.chiGasMask"] = 1.0, -- slyy's Spicy Attire ["slyyAttire.slyyHat_PlagueDocMask"] = 0.25, -- Insurgent - Black Ops Profession ["Insurgent.Hat_GasMaskInsurgent"] = 1.0,
Last edited by evoc; 7 Jan, 2023 @ 2:45am
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Showing 1-11 of 11 comments
evoc  [developer] 21 Nov, 2022 @ 1:55pm 
updated
Viper 8 Jul, 2023 @ 3:07pm 
some of the Monmouth stuff is really cool. It would be great if the mask from there was supported:

-- Monmouth Country
["BZMClothing.Hat_GasMask"] = 1.0,
What?NoWay/ 18 Dec, 2023 @ 3:56am 
Brittas?
O'shovah 8 Jan, 2024 @ 2:08pm 
how do i add functionality to the KP armor set?

Update: i figured it out
-- KP Amor Pack
["Base.FullHelmet_01-Black"] = 1.0,
Last edited by O'shovah; 8 Jan, 2024 @ 2:31pm
Brak's DAD 13 Jan, 2024 @ 6:05am 
Is this mod really Compatible with the Better Masks mod
>) 24 Jan, 2024 @ 5:28am 
May I suggest clothesbox redux and swat & riot pack? The former kinda counts as authentic z's cousin in a way and the latter simply adds some nice lore-friendly equipments of law enforcement.
dubius 2 Feb, 2024 @ 5:36am 
For some reason the Monmouth County map adds gas masks in zombie loot. Same ones Authentic Peach adds in authentic z but these ones don't seem to be supported. Any chance of?
Originally posted by BeeBro:
Support for KATTAJ1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3079948242&searchtext=kattaj1
would be nice :)
I second this!
Rhazim 30 Oct, 2024 @ 11:54am 
Originally posted by Blast (AKA LostAmI):
Originally posted by BeeBro:
Support for KATTAJ1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3079948242&searchtext=kattaj1
would be nice :)
I second this!
Me too! Those look great, would be a great addition!
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Showing 1-11 of 11 comments
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