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Guns 'N Ammo 1.2 (should work now?)
a few bugs that i found
1. guns do seem to work when pasted and opened via saved, they just go invisible. adding a new mag tends to fix this but it reverts upon firing
2. the M1 garand has this really weird bug where if you save (or copy) it and then paste it, it has a much higher capacity than normal (for reference, normal max is 8 shots, i was able to get it up to about 30), i was able to get this to work with the shotgun, revolver, pistol and sniper as well.
i have no clue what causes these because i have absolutely zero knowledge about ppg modding but i was able to get these to work several times. weird stuff
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Originally posted by untitled gaming channel:
1. guns do seem to work when pasted and opened via saved, they just go invisible. adding a new mag tends to fix this but it reverts upon firing
2. the M1 garand has this really weird bug where if you save (or copy) it and then paste it, it has a much higher capacity than normal (for reference, normal max is 8 shots, i was able to get it up to about 30), i was able to get this to work with the shotgun, revolver, pistol and sniper as well.
i have no clue what causes these because i have absolutely zero knowledge about ppg modding but i was able to get these to work several times. weird stuff
1, read the description
2, you're not supposed to save the guns
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Showing 1-1 of 1 comments
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