Garry's Mod

Garry's Mod

Mingebags (incredibly smart) (still works)
 This topic has been pinned, so it's probably important
Xalalau  [developer] 6 Mar, 2022 @ 12:54pm
Full stats and findings
From 2022/02/06 to 2022/03/13 (stage 2)

After the creation of the sealing ritual, the mingebags started to walk in groups and this raised their energies to the point that they materialized for all players on a server. This means that preventing them from spawning in some places has caused concentrations.

Another important thing is that at this stage the records have been compromised - the numbers below don't represent what's happening. In fact, most of the encounters have multiple minges and many of them die.

Total encounters: 19716
Encounters where minges died: 7443
Encounters per map:
gm_construct_13_beta: 9184
gm_construct: 3631
gm_flatgrass: 2214
gm_bigcity: 915
gm_bigcity_improved: 631
gm_construct_in_flatgrass: 431
gm_genesis: 293
gm_fork: 279
gm_backrooms: 236
gm_construct_redesign: 140
gm_nm_sprint_mesa: 122
gm_christruct: 107
gm_freespace_13: 106
lostcoast: 101
gm_revengebuildings18: 99
gm_hram: 94
gm_ratte_b2: 77
gm_novenka: 72
gm_goldencity_v2_day: 44
gm_megastruct13: 44
gm_flatmas: 36
gm_site19: 33
rp_southside_day: 33
gm_big_riggs: 32
gm_boreas: 29
gm_excess_construct_13: 26
gm_7eleven_v6: 26
dreams_and_nightmares: 22
gm_trainride_v1: 22
gm_construct_build_conquer13: 22
gm_goldencity_v2: 20
rp_unioncity_day: 18
gm_genesis_edit: 17
gm_construct_13_beta_v2: 17
gm_trainride_v1_day: 15
gm_york_remaster: 15
gm_bigcity_improved_lite: 15
fnaf9_pizzaplex: 14
gm_liminal_space: 14
gm_mobenix_v3_final: 14
gm_bigmaze: 13
gm_fourstruct: 13
gm_combinestruct: 13
gm_construct_15: 13
rp_southside: 12
gm_christruct_noice: 12
gm_shambles: 11
gm_highway14800: 10
gm_countrysidedrive: 10
de_school2: 10
gm_combine_onslaught_v2: 9
gm_construct_flatgrass_v6-2: 9
gm_cliffyscape: 9
gm_planeptune: 9
battle_01: 8
gm_construct_haunted: 8
gm_construct_night: 8
gm_bluehills_test3: 7
gm_hhgregg: 7
gm_freespace_09_extended: 7
gm_kitchen: 6
gm_liminal_hotel: 6
gm_york_remaster_night: 6
rp_downtown_v2_haunted: 6
gm_desertbus_deluxe: 6
gmod13_hotels: 5
cs_office: 5
gm_freddypizza-daytime: 5
gm_ragdoll_slaughter_v4: 5
d1_trainstation_02: 5
rp_neverlosehopehospital_v2u: 5
gm_backrooms_v1: 5
gm_bigisland: 5
gm_lonegrass: 4
gm_construct_dawn: 4
phys_dmm_house: 4
gm_flatgrass_cubed: 4
gm_flatbuild_pb_v02: 4
gm_neon_bigcity: 4
gm_russia: 4
rp_aneurism_v2: 4
gm_floatingworlds_3: 4
gm_construct_conspiracy_v1: 3
gm_biglake: 3
gm_evanland_2018: 3
cinema_theatron: 3
gm_growing_darkroom: 3
rp_asheville: 3
gm_vyten: 3
gm_ragdoll_slaughter_v6: 3
gm_destroyable_city_001: 3
gm_bigcity_tall: 3
gm_autumnsale: 3
gm_tornadohighway_final: 3
freddys: 3
gm_cursetruct: 3
gm_thewhere: 2
gm_arctic_dig: 2
rp_downtown_v4c_v2: 2
gm_construct_bay: 2
rp_venator_extensive_v1_4: 2
gm_citadel: 2
rp_unioncity: 2
gm_supersizeroom_v2: 2
gm_stanley_growing_map: 2
gm_constructed: 2
gm_7eleven_night: 2
gm_construct_overtime: 2
gm_raid: 2
gm_bigcity_winter_day: 2
gm_publicindoorswimmingpool: 2
gm_neon_construct: 2
gm_mountainresort: 2
gm_vexten: 2
gm_mallparking: 2
gm_doublestruct: 2
gm_goldencity_day: 2
gm_constuct_extendius: 2
gd_bigcity: 2
the_backrooms_horror: 2
spelunky: 2
gm_monki: 2
gm_backrooms_level_2: 2
gm_freddyspizza_events: 2
rp_downtown_v2: 2
trade_minecraft_realms: 2
gm_flatsand: 2
gm_smog_city: 1
rp_riverden_v1a: 1
gm_construct_beta: 1
gm_tetrac_bunker_assault: 1
gm_flattywood: 1
gm_fork_train: 1
gm_npcarena35: 1
gm_c17_museum_prewar: 1
slender_forest: 1
gm_flatgrass_water_center: 1
d1_trainstation_03: 1
gm_sosnovka: 1
gm_megabombrange_v2: 1
gm_toxicair: 1
gm_flatmaze: 1
gm_camp43: 1
gm_atomic: 1
gm_floodstruct: 1
gm_infinitygrass: 1
gm_lair: 1
sl_lcz_hcz: 1
rp_downtown_tits_v1: 1
liminal_apartments: 1
gm_ravenstruct: 1
gm_grasslab: 1
gm_bloodsunset: 1
rp_radar: 1
pk_bigcity: 1
gm_frame: 1
d1_canals_01: 1
gm_northwest_airfield: 1
fightspace3b: 1
gm_construct_9: 1
cityruins: 1
gm_flatgrass_classic: 1
gm_baldisschoolhouse: 1
gm_medievalsiege: 1
gm_te_windtunnel: 1
shootbang_2: 1
d1_trainstation_05: 1
gm_circledream: 1
gm_memory: 1
gm_rudmerge: 1
gm_takeandhold: 1
gm_wuhu: 1
gm_grottopolis: 1
rp_downpour: 1
gm_bigcity_sh: 1

From 2022/02/20 to 2022/03/06 (stage 1)

Minges are comming alone and only appearing to specific people for some reason. Aggressive, peaceful, observant and troll personalities have been recorded. These ghosts from the past act as if they are stuck in the older first stage of the game, eternally refusing to evolve, living apart from the current playerbase and destroying everything! Their numbers have exploded in an impressive way after I opened a path (not yet revealed to you) in gm_construct 13 beta, but we're killing an unbelievable amount of them! To finish, they're actively blocking my way through the path that they travel themselves.

Total encounters: 72040
Killed minges: 24781
Encounters per map:
gm_construct_13_beta: 40655
gm_construct: 10639
gm_flatgrass: 5280
gm_bigcity: 3165
gm_bigcity_improved: 1598
gm_construct_in_flatgrass: 1082
gm_revengebuildings18: 1023
gm_ratte_b2: 827
gm_fork: 817
gm_genesis: 703
gm_ratte_b1: 351
gm_construct_redesign: 316
gm_freespace_13: 275
gm_trainride_v1: 221
gm_novenka: 203
dreams_and_nightmares: 198
gm_mobenix_v3_final: 195
gm_goldencity_v2: 179
gm_hram: 172
gm_smog_city: 139
gm_backrooms: 126
gm_megastruct13: 117
gm_trainride_v1_day: 111
gm_boreas: 109
gm_combinestruct: 98
gm_construct_13_beta_v2: 92
gm_goldencity_v2_day: 92
gm_freddypizza-daytime: 81
fnaf9_pizzaplex: 72
rp_southside_day: 67
gm_mallparking: 64
rp_southside: 58
gm_construct_haunted: 55
gm_christruct: 54
gm_york_remaster_night: 52
gm_combine_onslaught_v2: 51
gm_construct_build_conquer13: 50
gm_countrysidedrive: 46
gm_7eleven_v6: 46
gm_frame: 40
gm_russia: 40
gm_bigmaze: 40
gm_liminal_hotel: 40
gm_york_remaster: 38
gm_site19: 36
gm_blackmesa_sigma: 35
gm_backrooms_v1: 35
gm_desertbus_deluxe: 32
rp_asheville: 32
gm_liminal_space: 32
gd_bigcity: 32
gm_highway14800: 32
liminal_apartments: 31
gm_freespace_09_extended: 30
gm_fork_train: 29
gm_fourstruct: 29
rp_bangclaw: 28
necrophobia_prequel: 27
gm_excess_construct_13: 23
gm_autumnsale: 23
gm_bigcity_tall: 19
the_lost: 19
cs_office: 18
phys_dmm_house: 18
gm_atomic: 17
gm_rudmerge: 17
the_backrooms_horror: 17
gm_northwest_airfield: 16
necrophobia_part_1: 15
gm_vault: 15
gm_megabombrange_v2: 15
gm_bigcity_improved_lite: 15
gm_tacobell: 15
gm_highway192000: 15
gm_supersizeroom_v2: 14
gm_bigcity_winter_day: 14
dlobby_byrobin_d: 14
rp_unioncity: 13
rp_downtown_v2_haunted: 13
gm_ordnance_v3: 13
gm_construct_minecraft: 13
gm_valley: 13
freddys: 13
gm_constructed: 12
gm_construct_flatgrass_v6-2: 12
gm_christruct_noice: 12
rp_wildwest: 12
def_rusalka: 12
rp_unioncity_day: 12
gm_construct_15: 12
rp_deadcity: 11
gm_sosnovka: 11
gm_7eleven_v5: 11
gm_lonegrass: 11
gm_city25: 11
gm_tmstadium: 11
gm_gleb: 11
gm_flattywood: 11
gm_shambles: 10
gm_mc_grieferhouse: 10
gm_lair: 10
gm_freddyspizza_events: 10
gm_functional_flatgrass3: 10
gm_construct_bay: 10
gm_vyten: 9
gm_npcarena35: 9
de_school2: 9
gm_deserthighway_nocsgo: 9
cinema_construct: 9
realpark_v25_finale: 9
gm_growing_darkroom: 9
gm_goldencity_day: 9
gm_construct_night: 9
gm_7eleven_night: 9
gm_goldencity: 9
gm_wuhu: 9
gm_flatgrass_destroyed: 9
gm_balkans_snow: 9
rp_neverlosehopehospital_v2u: 9
gm_aknevo: 8
gm_forestrally2: 8
gm_construct_16: 8
gm_bigcity_d: 8
gm_bigcity_flooded: 8
gm_hhgregg: 8
fnaf9_teaser_map: 8
gm_mining_town: 7
gm_grottopolis: 7
gm_mother_base: 7
gm_slimedump: 7
travel_airplane: 7
gm_ultimate_custom_night: 7
runaway_911: 7
gm_neon_bigcity: 7
gm_bluehills_test3: 7
sb_new_worlds_2: 7
gm_castle_final: 7
gm_gmall: 7
gm_freddypizzaday_custom: 6
rp_construct_b5: 6
gm_constuct_extendius: 6
gm_geekroom_v2_fix: 6
gm_vexten: 6
gm_eft_customs: 6
gm_fork_night: 6
gm_memory: 6
gm_oasis: 6
gm_necrophobia_forest: 6
rp_aneurism_v2: 6
gm_eliden_hmcd: 6
gm_fuel: 6
rp_woodland_warzone: 5
gm_scarface: 5
d-day: 5
gm_sunsetgulch: 5
gm_functional_flatgrass: 5
gm_freddypizzaday: 5
gm_sfothiv: 5
gm_dissonance: 5
gm_bigcity_winter: 5
gm_flatmas: 5
gm_balkans: 5
gm_freddypizzaday_customv8: 5
ctf_2fort: 5
gm_bigcity_sh: 5
gm_planeptune: 5
gm_shambles_day: 5
gm_freeway: 5
gm_tornadohighway: 5
gm_oceantown: 5
elevator: 5
gm_house5: 4
gm_modern_island_04: 4
gm_ragdoll_slaughter_v6: 4
squidgame2022: 4
mario_kart_reanimated: 4
gm_pineforest: 4
gm_redrock: 4
gm_abstraction_ex-sunset: 4
rp_clazfort: 4
gm_lablabirint: 4
gm_tornadohighway_final: 4
phys_temple: 4
gm_qualitychairs_fnaf1: 4
room_inc: 4
gm_floatingworlds_3: 4
gm_devkonistra: 4
gm_1997: 4
rp_ghoticmedieval_v1: 4
gm_ragdoll_slaughter_v4: 4
gm_new_worlds: 4
gm_underground_iv: 4
gm_ost: 4
rp_freddyspizzatown_v3d: 4
nova_prospekt_v7: 4
koth_harvest_final: 4
gm_hugehill: 4
necrophobia_part_2: 4
gm_arctic_borealis: 4
gm_growing1: 4
gm_drift_region_86: 4
gm_construct_anime: 4
haunted_hotel_b2: 4
gm_rblx_underground_base: 3
zs_kraken_base: 3
gm_construct_biggerflat: 3
gm_trainstation_06cd: 3
gm_sirenmine_v3: 3
gmod13_hotels: 3
sb_omen_v2: 3
atomicmap_v132: 3
rp_pines_crimson: 3
gm_construct_09: 3
cinema_theatron: 3
gm_city_blocks: 3
gm_ddlc_school: 3
gm_bigcity_void: 3
gm_csgoagency: 3
rp_downtown_tits_v2: 3
gm_trippin: 3
gm_flatgrass_sectors: 3
rp_site12: 3
gm_hsd_reallybigmap: 3
gm_flatass: 3
gm_harborside: 3
gm_garages: 3
stage2 [horror]: 3
gm_mountainresort_night: 3
gm_flatwater_bastion: 3
gm_heartland: 3
gm_citylimits_day_v1: 3
cs_suburb_beta15a: 3
gm_tiny_bunny_v4_day: 3
gm_highdeeps: 3
rp_hometown2000: 3
gm_drystate2: 3
gm_research4_pvpzone: 3
gm_lifecenter2: 3
gm_flatwhat: 3
koth_viaduct: 3
gm_arid_valley_v2_day: 3
ph_skyscraper_construct: 3
gm_aftermath_day_v1_0: 3
gm_wireconstruct_bna: 3
rp_jedivssith: 3
gm_oceanwaves: 3
gm_diprip_dam: 3
rp_riverden_v1a: 3
gm_flatgrass_conspiracy: 3
dm_bridge: 3
gm_only_forest: 3
rms_valiant: 3
gm_biglake: 3
quest_postsoviet_yard: 3
gm_outpost_omega: 3
gm_arctic_dig: 3
gm_abstraction_extended: 3
gm_freespace_13_night: 3
d1_town_01: 3
gm_paranormal: 3
gm_abandoned tunnels: 3
cmbinv_survival: 3
gm_dachus: 3
gm_ravenstruct: 3
gm_tetrac_bunker_assault: 3
gm_gulag: 3
rp_fazbears_fright_night: 3
horror_explorer: 3
gm_helicarrier: 3
gm_sm64ds_battlefort: 3
gm_forest_final_2018: 3
gm_offroad: 3
gm_tiny_bunny_v4_night: 3
sims3_android_home_night: 2
gm_forgotten_asylum: 2
gm_gilmancity_v2: 2
gm_grass_island_nb: 2
gm_ragdoll_slaughter_v3: 2
rp_rashkinsk: 2
gm_hl1_lily_flatgrass_13: 2
gm_eddsworld_v2: 2
psx_autumn2001: 2
rp_evocity_v33x: 2
zuhhh: 2
rp_normandie: 2
rp_limansk_cs: 2
gm_in_a_sandbox: 2
gm_lifecenter: 2
bruh: 2
cleithrophobia_1f9w78hr_rus: 2
gm_baldisschoolhouse: 2
rp_fnaf_nations_v3: 2
gm_camp43: 2
gm_backrooms_level_9223372036854775807: 2
zs_abandonedmallhd_v4: 2
ph_alpha1_5: 2
gm_slopes: 2
gm_warmap_v5: 2
gm_race_x17_fix: 2
gm_citylimits_v2: 2
ph_supermarket_redux: 2
rp_neo_eden: 2
ph_elementary_school: 2
gm_flatgrass2017: 2
md_bonneville: 2
gm_a_castles_heart_prt1: 2
gm_blackmesasigma_night: 2
gm_construct_extended: 2
project_sigma_b1: 2
jazz_bar: 2
gm_peachs_castle: 2
gm_hartseer: 2
gm_flatgrass_abs_v3c: 2
mg_smash_party: 2
gm_flatgrass_2021: 2
gm_hornyjail: 2
gm_futurofrost_circuit_v1: 2
gm_ubasev4: 2
gm_office_breakout: 2
de_school: 2
gm_aftermath_night_v1_0: 2
gm_bigplanemap: 2
gm_cessation: 2
gm_ragdoll_slaughter_v5: 2
gm_abyss: 2
rp_construct_v2: 2
hoboxmas_city: 2
gm_ragdoll_slaughter_4: 2
rp_pripyat_shoc: 2
rp_truenorth_v1a: 2
gm_laboratory_2: 2
gm_church: 2
the_guests_multi: 2
gm_thetrainmap_redone: 2
gm_bus_dream: 2
rp_city17transitblock_v4: 2
surf_mesa: 2
gmod13_hotels_classic: 2
gm_wasteland_2_by_mt: 2
gm_krot: 2
gm_apartments: 2
gm_hatshepsut: 2
gm_rblx_baseplate: 2
de_lake: 2
gm_crabhouse: 2
gm_ultramaze: 2
gm_deltarune_card_castle: 2
gm_doomspire_destruct: 2
gm_current_b3: 2
gm_d-day_redux: 2
fnaf_freddypizzaevents2: 2
gm_coast_nlo_prewar_v2: 2
hls01amrl: 2
gm_l4d_hotel: 2
gm_construct_devtexture: 2
rp_unioncity_china_night_v2: 2
freespace_revolution: 2
gm_construct_conspiracy_v1: 2
fnaf_freddypizzaevents: 2
rp_soviet_city: 2
oot3d_hyrule: 2
gm_redox: 2
gm_construct_12: 2
gm_neon_flatgrass: 2
gm_usborder: 2
gm_urbanhell: 2
fnaf2: 2
gm_spoon: 2
backrooms: 2
ttt_tokyodistrict: 2
hr_horrorween_1: 2
gm_phantasmagoria: 2
darkstreets: 2
gm_wangan: 2
de_dust: 2
gm_russian_school: 2
ffps_v3: 2
d1_eli_02: 2
de_school3: 2
gm_vj_cityatwar: 2
gm_postsoviet_yard: 2
rp_stardestroyer_v2_6: 2
rp_city17_build210: 2
shootbang_2: 1
gm_sligwolfs_mini_railwaypark: 1
deathrun_sonic_fix: 1
zs_zombie_village: 1
rp_zombie_town: 1
gm_michaelshouse: 1
ttt_airbus_b3: 1
gm_coolplace_2: 1
zombiesurvival_invasion_v2x: 1
gm_construct_snowy_night: 1
gm_blesmont: 1
gm_freeway_rain: 1
gm_frontline: 1
rp_tricity: 1
escape_02: 1
hr_hellsresort_hd: 1
nextbot_test_map: 1
gm_nebulaconstruct_with_lighting: 1
rp_downpour: 1
rp_paralake_city_v5: 1
gm_flatgrass_classic: 1
gm_deep_pit: 1
psx_autumn2001_sandbox_day: 1
ukrainefeb2022: 1
gm_genesis_edit: 1
rp_caldern_extend: 1
ep2_outland_03: 1
gm_desert: 1
gm_nuts: 1
phys_building test1: 1
gm_ominous_pit: 1
gm_freelands: 1
rp_bangclaw_remake_by_fvjuec: 1
gm_etazhi: 1
gm_destroyable_city_realsize: 1
gm_dddustbowl: 1
gm_gtav_yacht: 1
gm_toilet: 1
gm_flatty5: 1
gm_thebasement: 1
rp_fnaf_pinescity_nations_v9: 1
gm_desertspacev10: 1
gm_bigisland: 1
mvm_coaltown: 1
joyjoyland: 1
gm_neon_construct: 1
rp_amethyst_vietnam: 1
gm_megacity: 1
gm_tornadoflatgrass: 1
d2_coast_05: 1
gm_backrooms_level_2: 1
rp_mysteryshack: 1
gm_buttes2: 1
shootbang_1: 1
de_mirage: 1
de_inferno: 1
rp_downtown_v4c_v2: 1
dm_lockdown: 1
mg_penumbraescape: 1
ph_littlecaesars: 1
gm_mobenix_v3_final_m2: 1
me3_apartments: 1
gm_bigcitysideways: 1
gm_sevenseas: 1
gm_chernobylmeltdown_v1: 1
de_desert_atrocity_v3: 1
gm_luigisflatgrass_2: 1
gm_abandoned: 1
gm_awakeningofaphopis: 1
zs_ruins: 1
grd_atlanta_night: 1
rnl_hill35_a8: 1
pl_badwater: 1
d1_canals_05: 1
boiguhs_restaurant: 1
castle_siege: 1
hls11cmrl: 1
evildead2cab: 1
mara: 1
gm_raid: 1
gm_news_studio: 1
fazbears_fright_map: 1
usl_neoncity: 1
train_test_v3: 1
rp_hometown1999: 1
the_accident: 1
rp_rockford_v2b: 1
hls11amrl: 1
gm_nova_prospekt_prewar_v2: 1
gm_excess_waters: 1
gm_fluidic: 1
gm_new_zombie_survival: 1
ttt_district: 1
gm_mountainresort: 1
backrooms_notrainstation: 1
gm_flatgrass_revolution: 1
gm_flatgrass_advanced: 1
gm_sts: 1
hr_village_3: 1
ttt_mc_skyislands: 1
grozny_siege: 1
gm_york: 1
gm_fightingrounds_2: 1
zs_the_thing_1982_v03: 1
gm_model_city: 1
flood_construct: 1
hr_village_1: 1
gm_construct_overtime: 1
ttt_bunker: 1
bk_coop_simulation_00: 1
gm_theend: 1
gm_crossroads: 1
gm_coldblooded: 1
gm_mountain_drift: 1
the_bunker: 1
hr_death_gear_02: 1
ttt_bikinibottom_v1b: 1
gm_trolltruct: 1
rp_muxosransk_p5: 1
gm_liminal_space_cursed: 1
gm_been_here_before: 1
gm_parallax: 1
gm_csgokowloon: 1
gm_grow_ripoff: 1
gm_construct_temple: 1
feralisobscurum: 1
rp_downtown_kaktusownia: 1
gm_vacant: 1
gm_miichannel: 1
gm_housewithgarden: 1
gm_gtav_mp_apa_06_no_props: 1
gm_kfc: 1
gm_securityzone: 1
ypm_sintracorp: 1
gm_underhighway: 1
ttt_centerpoint: 1
hls06amrl: 1
cs_militia: 1
pl_upward: 1
rp_evocity2_v2p: 1
gm_tornado_village_beta1a: 1
gm_construct_underconstruction: 1
gm_destroyable_city_001: 1
gm_soutland: 1
gm_hide_assembly: 1
gm_warstruct_night_a: 1
rp_apocalypse: 1
gm_simplemetro_map: 1
gm_suakhouse: 1
gm_housewithgarden3: 1
gm_oxxo: 1
gm_justwalls: 1
the_backrooms_sandbox: 1
gm_baik_trenches: 1
gm_highdrop: 1
gm_excess_island_night: 1
sb_new_worlds_2_wc: 1
gm_tornadovillage_final: 1
slender_forest: 1
gm_hideandseek_outland_9: 1
ttt_lakehouse_dark: 1
gm_hl1_lily_blackmesa_redone: 1
rd_asteroid: 1
hr_abandoned_facility: 1
gm_battlemap: 1
gm_vexten_night: 1
rp_arcarea74_v1et: 1
gm_construct_void: 1
greenhill_raceway_v2_n: 1
sb_twinsuns: 1
ph_bikinibottom_sg_edit: 1
ocean_at_rest: 1
gm_backyard: 1
gm_kalishina_bunker: 1
gm_yeetbaby: 1
rp_neverlosehopehospital_rdx: 1
gm_vertigo_full: 1
gm_espa: 1
stage: 1
fnaf3noevents_new: 1
catalyst_blockout: 1
jvs_mtizzteam_v2: 1
hc_chapter3: 1
d1_trainstation_02: 1
gm_backrooms_levels_v3: 1
dro_hopespeak_300621: 1
gm_home: 1
gm_citadel: 1
gm_ddflatgrass: 1
gm_7eleven_v4: 1
de_godzilla: 1
gm_wasteland_by_mt: 1
rp_rizevsk: 1
jb_supermario_v16b: 1
2d_construct: 1
gm_ratgrass: 1
spookyhorrormap2: 1
gm_freecity_air_a6: 1
d2_coast_07: 1
rp_necro_forest_a1: 1
gm_buttes: 1
hls03amrl: 1
d1_canals_08: 1
gm_hazbinhotel: 1
gm_liminal_mall: 1
gm_flatgrass_island: 1
gm_adventurers: 1
aot_capitol_b1a: 1
gm_speedway: 1
gm_shelf: 1
gm_clarinetland: 1
ep1_c17_02b: 1
rp_swbf2_roleplay: 1
ctf_well: 1
ph_lttp_kakariko_b2: 1
gm_contrast_2: 1
gm_liminalstairway: 1
gm_flatbuild_pb_v02: 1
gm_gilmancity_v2_lowspec: 1
shootbang_credits: 1
noamz: 1
yeayuhhh: 1
ttt_island_2022: 1
d1_trainstation_05: 1
rp_city13: 1
gm_floodstruct: 1
rp_downtown_minecraft: 1
hls05amrl: 1
rp_metro2033_oc_v_1: 1
dr_windows_xp_sfw: 1
gm_explore_asylum: 1
dr_dungeon_beta: 1
gm_bombingfacility: 1
fnaf3: 1
gm_mega_monza: 1
zhina_night: 1
gm_cliffjump: 1
rp_spring_offensive_v4: 1
gm_rhine: 1
coop_evac_1: 1
gm_ocean: 1
gm_aboba: 1
gm_tallgrass: 1
gm_tunnels: 1
gm_cheesy_restaurant: 1
gm_kitchen: 1
rp_bakery_beta2: 1
rp_downtown_v2: 1
slash_highschool: 1
hls04amrl: 1
gm_deathhouse: 1
gm_desertbushd: 1
zs_erebus_am: 1
gm_construct_desert: 1
pk_bigcity: 1
gm_flatgrass_ramped: 1
rp_sector_16_v4: 1
gm_liminal: 1
scp-015: 1
rp_pripyat_remaster: 1
gm_dddesertroad: 1
gm_testtrak: 1
fazbears_fright_v2: 1
gm_infinite_ikea: 1
air_odyssey_night: 1
air_twinjet_day: 1
gm_construct_6: 1
gm_fnaf2: 1
hr_nyctophobia_pt1: 1
cmbinv_icereactor: 1
scp-432: 1
gm_tilted_towers_v7: 1
gm_chonstruct: 1
aros_house: 1
gm_auskeld_v1: 1
cp_coldfront: 1
gm_only_desert: 1
gm_doublestruct: 1
gm_mountain_defence: 1
gm_inside_strumka: 1
gm_racetrack: 1
rp_downtown_cat_tits: 1
gm_flatmaze: 1

Before 2022/02/20 (stage 0)

Over the course of about 2 months a single minge went out and back into the dark room. Like most other things, it'd see me and immediately come back inside. "It"? Well... He didn't try to interact, he didn't make contact or try to destroy anything, but I knew what he was. Despite my care, the whole thing went wrong after 1 little mistake: I set up a catapult and a container trap near the garage big door. My blood froze when I looked to the side and the mingebag was inspecting the contraption. What did he do next? He stared at me and disappeared before I had a chance to shoot! The bastard ran off the map!! At this point I've already lost control over two entities, so this could be the third disaster.

Days later I found him at rp_hometown2000 dragging a copy of Quake Arena. This time when the minge saw me there was something new: instead of fleeing, he started jumping, and then he walked away looking back and forth, as if he wanted me to follow him, so I shot him and he exploded. I'm sorry, I was in the war against these things and we won, they threatened the very existence of the game itself! But it got me thinking... I've never seen a mingebag die like that, let alone want to be followed. Further checking was needed.

I went to where he was going, it was a bush, it had a hidden door, then I remembered. In this place a flame burns without fuel since before the time of the minges. Honestly I didn't want to be there, this is a long forgotten, heavy place. Unfortunately there was no option, I'm one of the only survivors online who understand these assets. Upon entering I could not believe what I saw! The message was clear, the minge didn't mind dying. Inside the room was a terrible weapon charged by the properties of this fire in an unholy way. Friends of mine rage quit because of that, they're offline for a decade now. This weapon cannot be crafted, carried, and transported by just 1 minge. I got it. Players were already going crazy with several repressions and I didn't know, the infestation was already happening, I was tricked. We must attack!

Total encounters with me: 12
Total minges I killed: 1
Encounters per map:
gm_construct_13_beta: 12
rp_hometown2000: 1
Last edited by Xalalau; 13 Mar, 2022 @ 10:55pm
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Showing 1-15 of 62 comments
BenL4D2 6 Mar, 2022 @ 1:32pm 
Lots of mingebags to hunt eh?
Queef Squirt 6 Mar, 2022 @ 4:18pm 
Never found any in gm_haus
RunnerGameZYTXD 6 Mar, 2022 @ 7:41pm 
how do you know how much encounters there were in gmod?
Xalalau  [developer] 6 Mar, 2022 @ 8:19pm 
I'm the dev
Rat Lord 6 Mar, 2022 @ 11:21pm 
Once, I saw three-four mingebags in a single map after inviting the Zeta Players over!
Queef Squirt 6 Mar, 2022 @ 11:34pm 
Yeah Mingebags seem to be a little more observant and friendly when there's Zeta players around. Would be cool if they interacted with each other.
Runeza 7 Mar, 2022 @ 9:59am 
i encountered one in gm_rattte
Mr.2434nn 7 Mar, 2022 @ 10:03am 
Originally posted by SleepyDino:
Yeah Mingebags seem to be a little more observant and friendly when there's Zeta players around. Would be cool if they interacted with each other.
wait waht
Queef Squirt 7 Mar, 2022 @ 4:23pm 
Originally posted by Mr.2434nn:
Originally posted by SleepyDino:
Yeah Mingebags seem to be a little more observant and friendly when there's Zeta players around. Would be cool if they interacted with each other.
wait waht
When I was playing on gm_construct 13 beta I saw several Mingebags on top of the building next to the water near the edge looking over at the zeta bots and me.
Last edited by Queef Squirt; 7 Mar, 2022 @ 4:23pm
Mr.2434nn 7 Mar, 2022 @ 5:59pm 
Originally posted by SleepyDino:
Originally posted by Mr.2434nn:
wait waht
When I was playing on gm_construct 13 beta I saw several Mingebags on top of the building next to the water near the edge looking over at the zeta bots and me.
for some reason im thinking that they can see the zeta bots
which wouldnt make much sense
Queef Squirt 7 Mar, 2022 @ 6:02pm 
I wanna believe that this mingebag addon is just some kind of AI that learns from what it sees and that's what this is cause I remember seeing one literally drawing an among us character. So I think it learns from what other players do.
Originally posted by Mr.2434nn:
Originally posted by SleepyDino:
When I was playing on gm_construct 13 beta I saw several Mingebags on top of the building next to the water near the edge looking over at the zeta bots and me.
for some reason im thinking that they can see the zeta bots
which wouldnt make much sense
All you all Dence? They are Players!!! They cant see your Zeta's!
Queef Squirt 9 Mar, 2022 @ 2:28pm 
Originally posted by TheFourPointedStar:
Originally posted by Mr.2434nn:
for some reason im thinking that they can see the zeta bots
which wouldnt make much sense
All you all Dence? They are Players!!! They cant see your Zeta's!
I learned that yesterday. You don't have to blatantly insult people just cause they don't know something someone figured out one day and shared it to the public, let some people have fun instead of ruining it because you think EVERYONE needs to know. Also Its dense*
Originally posted by SleepyDino:
Originally posted by TheFourPointedStar:
All you all Dence? They are Players!!! They cant see your Zeta's!
I learned that yesterday. You don't have to blatantly insult people just cause they don't know something someone figured out one day and shared it to the public, let some people have fun instead of ruining it because you think EVERYONE needs to know. Also Its dense*
Yeah, Sorry-- I didnt mean to Insult them. Thank you.
z̕͢oin̵k 10 Mar, 2022 @ 12:15pm 
ive been gradually seeing more of them on gm_construct in the past few days, theyve even started appearing in groups occasionally. i dont know how much longer i can hold them off
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