XCOM 2
DeadGuy's Class Pack [LWOTC]
DeadGuy  [developer] 24 Feb, 2022 @ 1:57pm
Bugs and Issues
If you find any problems with the mod, I'd really appreciate it if you could comment on them here, and I'll get them fixed as soon as I can.
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Showing 1-15 of 25 comments
Deathraven13 27 Feb, 2022 @ 10:51am 
Skill cost 0 on promotion and by that I mean all the 3 skills in a row when you can select multiple skills (wich the second skill would cost AP)
DeadGuy  [developer] 28 Feb, 2022 @ 3:05am 
I'm not sure what you mean. Is this if you have the Second Wave option that allows picking multiple perks at the same level? Because I'm testing that now and the additional skills do seem to still cost AP.
Deathraven13 28 Feb, 2022 @ 3:24am 
Originally posted by DeadGuy:
I'm not sure what you mean. Is this if you have the Second Wave option that allows picking multiple perks at the same level? Because I'm testing that now and the additional skills do seem to still cost AP.

Nevermind I've resolved the problem, I believe it was the mod "Mod jam" wich was obsolete and had a new version for LWOTC, with my problem I couldn't see skills too (locked skills), so this wasn't due to your mod, I do have some other issues: the skill "trap grenade" and "Lightning something something" (the class with a sniper rifle and Rover) are not working, it's not that huge of a deal and maybe I'm missing something even if I did download all the requiered mods so if you don't know that's not a problem. Thank you.
DeadGuy  [developer] 28 Feb, 2022 @ 3:34am 
I'm glad you were able to solve the previous problem. There's no skill called "trap grenade" anywhere in my mod, so I'm not sure what that's about. For the other perk, do you mean Lightning Reflexes, Lightning Hands, Lightning Knife, or Chain Lightning?
Deathraven13 28 Feb, 2022 @ 3:39am 
Originally posted by DeadGuy:
I'm glad you were able to solve the previous problem. There's no skill called "trap grenade" anywhere in my mod, so I'm not sure what that's about. For the other perk, do you mean Lightning Reflexes, Lightning Hands, Lightning Knife, or Chain Lightning?

Oh yes it's called chain lightning. Well trap grenade is a skill I've never seen before and I do believe that I can see it in the skill tree, I'll upload some screenshots to show you.
DeadGuy  [developer] 28 Feb, 2022 @ 4:01am 
I just tested the Chain Lightning ability, and it does seem to be acting a bit oddly (particularly with the stunned animations for enemy units), though I doubt that has anything to do with this mod. This mod just uses perks from other places, so if there are issues with the perks themselves there's nothing I can do. If the other perk is Mitzruti's Grenade Trap perk, I don't know why that would be showing up in any of my classes, as it's nowhere in the perk tree or AWC deck for any of them.
Deathraven13 28 Feb, 2022 @ 4:19am 
Originally posted by DeadGuy:
I just tested the Chain Lightning ability, and it does seem to be acting a bit oddly (particularly with the stunned animations for enemy units), though I doubt that has anything to do with this mod. This mod just uses perks from other places, so if there are issues with the perks themselves there's nothing I can do. If the other perk is Mitzruti's Grenade Trap perk, I don't know why that would be showing up in any of my classes, as it's nowhere in the perk tree or AWC deck for any of them.

Trap grenade can be seen once the soldier is out of moves, so I believed that there was some error just like how I could not use chain lightning so the trap grenade is not an issue I suppose, I can't use chain lightning tho but I'll keep playing and see how it goes, I don't have any other mod that add perks but if chain lightning not working is the only problem I have then it's fine, better than having most perk cost 0 AP lol.
DeadGuy  [developer] 28 Feb, 2022 @ 4:57am 
That seem to be on the Infantry class from the Shadow Ops Class Pack, which has nothing at all to do with this mod.
Deathraven13 28 Feb, 2022 @ 5:03am 
Originally posted by DeadGuy:
That seem to be on the Infantry class from the Shadow Ops Class Pack, which has nothing at all to do with this mod.

Wait a second, does that mean that I should have only your eight units ? Because I have your units and the one from that one mod you mentionned with is requiered for your mod. Well I guess the trap grenade issue as been resolved as in I'll have to ask the other person, thanks.
DeadGuy  [developer] 28 Feb, 2022 @ 5:09am 
No, you should have the eight LW2 classes, the eight Shadow Ops classes (the classes are bundled with the perks, and my classes need the perks), and then my eight classes. But yeah, you most likely need to take up that issue with Mitzruti, because they're the one who made the Grenade Trap perk.
admiral04 26 May, 2022 @ 5:30pm 
I have a stupid question for the great and wise DeadGuy, any idea why the original LWOTC classes might disappear from the character pool listing when I use this mod? I also use a mod to keep my classes so it's relevant to my interests
DeadGuy  [developer] 27 May, 2022 @ 3:24am 
Sorry, I've looked through all the parts of this mod and its dependencies that add or remove available classes, and I can't see anything that would remove the LWOTC classes. I also haven't been able tor eproduce the issue myself.
admiral04 27 May, 2022 @ 4:01pm 
Interesting, thank you. I wonder what I managed to break
mcslave198 23 Jun, 2022 @ 2:42am 
Hi, I picked Combatives on a Rioter but it didn't seem to work properly. I put the Rioter next to a zombie (risen sorcerer body) and she didn't parry the zombie's melee attack. She didn't have any dodge debuffs, and her base dodge is 10, so the melee attack had over 100% chance to be dodged and then countered. Is this a bug or am I just missing something?
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