Europa Universalis IV

Europa Universalis IV

Westeros Universalis: A Game of Thrones
Vawser  [developer] 20 Jan, 2016 @ 12:20am
2016-01-20 Update
Update:
- Fixed the Trade Goods events
- Fixed the Roberts Rebellion event firing in Shattered World
- Fixed the Dothraki events firing for everyone.
- Changed the prices for several Trade Goods
- Added Summer Islands as a formable
- Added Ghiscari Empire as a formable
- Added Patrimony of Hyrkoon as a formable
- Added New Valyria as a formable
- Added K'Dath
- Added City of the Winged Men
- Added Bonetown
- Added Carcosa
- Added three provinces to the Grey Waste area
- Corrected the gameplay terrain across the map
- Added K'Dath NIs
- Added Winged Men NIs
- Added Bonetown NIs
- Added Carcosa NIs
- Added Valyrian NIs
- Added Lengii NIs
- Added Lhazareen NIs
- Added Valyrian Remenant NIs
- Added Omber NIs
- Added Sarnor NIs
- Added Qohor NIs
- Added Norvosi NIs
- Changed Northern Essosian NIs to Lorathi NIs
- Added Night's Watch NIs
- Adjusted the Religious decisions/events to be applicable to multiple different religious mechanics
- Added the Kingdom of Sarnor as a formable
- Updated the Natives for the current setup (allows for proper uprisings)
- Made Valyria a colonisable area. The natives here have +200% uprising chance due to the danger they present to any colonists
- Changed one of the Stepstones NI traditions to -0.1 inflation
- Balanced several modifiers in NIs and other places.
- Added policies
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Showing 1-2 of 2 comments
Socni Enis 20 Jan, 2016 @ 2:15am 
is it save compatible?
Dr Jeans 23 Jan, 2016 @ 10:29am 
Were the White Walkers removed? They're not showing up for me, though I don't have all the DLCs yet. Also, only the Robert's Rebellion & Shattered World situations are showing up for me, but I'm guessing the others are being revised.
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Showing 1-2 of 2 comments
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