Garry's Mod

Garry's Mod

The Ratte [DESTRUCTIBLE]
suggestions
there should be a third mode of controlling the tank: homing mode: where it automatically turns and aims at players (could be fun trying to destroy the tank without getting killed)

i got nothing right now :/ -bye!
< >
Zobrazeno 115 z 25 komentářů
make the parts of the tank a little bit harder to destroy
Midlou  [vývojář] 27. úno. 2022 v 18.40 
Engineer Christian původně napsal:
there should be a third mode of controlling the tank: homing mode: where it automatically turns and aims at players (could be fun trying to destroy the tank without getting killed)

i got nothing right now :/ -bye!

Well I guess it's possible. Unfortunately, the turret cannot rotate by itself (Controlled by an NPC). That means it can only shoot what's in sight.

Kurt Kublam původně napsal:
make the parts of the tank a little bit harder to destroy

I'll think about that.
Really would like for a destructible battleship! Keep up the good job!
How about a variant where you have to load and work it like a proper tank turret. You use some of the extra space for a magazine of shells and add a lift to the turret. You then have to insert the shells into the breach to load the gun. It would give it a more multiplayer team game mode vibe and would just be really cool.
you should make a map where their are 100 tanks or rattles
if possible make the cannons shrink/compress when firing.
In the room below, maybe add a button to make it move; you k'now, fake moving,
currently walking on things and into things makes a very obnoxious sound with a 50/50 chance, if there's anyway to fix it please do, I think the wheels should be invincible. When all of the wheels break you have a tank somehow held up my the treads. I think it's kinda goofy, also maybe, just a thought, make the turrets have an option to be destructible in the area underground.
:missing::missing::missing::missing::missing::missing::missing::missing::missing::missing::missing:
Midlou  [vývojář] 2. bře. 2022 v 3.31 
Сперминатор původně napsal:
Really would like for a destructible battleship! Keep up the good job!

I'll keep that in mind. Thanks!

How about a variant where you have to load and work it like a proper tank turret. You use some of the extra space for a magazine of shells and add a lift to the turret. You then have to insert the shells into the breach to load the gun. It would give it a more multiplayer team game mode vibe and would just be really cool.

I thought a lot about this idea. In the end I concluded that it is better to have a minimal internal structure so that people have more space to put their own things. Ratte is already CPU-intensive with a lot of destructible parts, so I'll probably keep things simple for now.

Maybe in the non-destructible version...

Mr. enderman 22 původně napsal:
you should make a map where their are 100 tanks or rattles

Maybe on S&Box if Source 2 handles that with more than 5 FPS.

WooptyDoo původně napsal:
if possible make the cannons shrink/compress when firing.

I was thinking of a way to do this. Maybe in a future update.

WooptyDoo původně napsal:
In the room below, maybe add a button to make it move; you k'now, fake moving

Again, maybe in a future update. I really want to do this since before publishing the map.

WooptyDoo původně napsal:
currently walking on things and into things makes a very obnoxious sound with a 50/50 chance, if there's anyway to fix it please do

I have no idea how to fix this, sorry. I'll keep that in mind in any case I find a solution.

WooptyDoo původně napsal:
I think the wheels should be invincible. When all of the wheels break you have a tank somehow held up my the treads. I think it's kinda goofy

Well lol I mean I want everything to be destructible, I don't care if the turret just floats around like a Minecraft tree. What's holding me back from doing this is the performance of the map.

WooptyDoo původně napsal:
also maybe, just a thought, make the turrets have an option to be destructible in the area underground

I didn't understand this suggestion.
maybe add a version of the map with the ratte stuck in mud or something surrounded by trenches and stuff that it was crossing like a swamp like enviorment with some holes and flooded part of the tank and the cannon still working but not destructable and its decorated or somehow make the tank move there was a map with a car that had suspension and it was like a map prop and it worked maybe look at the maps code for the car it was some race map it also had tunnels in an area with a bullldozer
a map with another ratte
cause ratte 1v1 with friend i guess idk
maybe add an option in the admin room to manually load the tank turrets
like you'd have to use gbombs tank shells and propellant to fire
Add a new type of ammo that explodes larger and if possible make the tank drivable
tank V tank map when? also is it possible to make it drivable?
@Midlou This is a phenomenal map, I have a few suggestions if you still update it.

Simulated movement toggleable in the admin room. (like on Desertbus, Terrortrain and the multiple highway car maps)

More NPC emplacements at the front armor of the tank, where those glass viewports are and along the sides in the rooms above the tracks.

Gunship and hunter chopper nodes.

Jump nodes so NPCs can board/exit the tank.

A massive, single door at the back in place of the solid wall that's there.

If possible, airboat gun emplacements in place of the combine ones on top of the tank.

Either way, thank you for creating this masterpiece.
WooptyDoo původně napsal:
also maybe, just a thought, make the turrets have an option to be destructible in the area underground

you can break the tank turrets as a option in the room, if possible in source, probably not lmao.

Also I sorta know the limits of the source engine, but it's probably do able with a bit of trickery
Naposledy upravil California; 8. dub. 2022 v 1.51
make an destructable plane that crashes after enough damage
< >
Zobrazeno 115 z 25 komentářů
Na stránku: 1530 50