Left 4 Dead 2

Left 4 Dead 2

L4D1M: Dead Air - Scriptless Edition (Co-Op + Versus)
Roon 27 Feb, 2022 @ 4:10am
My review and criticism about Dead Air Modified
Okay, here is my review (And also criticism) of this campaign after playing this campaign.

Pros
  • Amazing map layout - The layout of the map is good. Less changes compared with other Dead Air remakes.

Cons

  • Too much unnecessary changes compared with other community campaigns - Before Dead Air Modified, there was 3 modified maps: No Mercy Modified, Crash Course Modified and Death Toll Modified. 3 of them were fine (Because they only improved and changed the original campaigns), But starting from this campaign there is so much bloats that is NOT necessary, such as custom infected(Common/Uncommon/Tank) sounds, unnecessary balance/mechanic changes. These features can be actually added by player manually by using Steam Workshop. The author made really unnecessary features that does not allow user's choice to keep L4D1 features. There is mutation which already does the same, and I don't understand why you are now changing direction that is NOT really necessary.
  • Too spammy infected population compared with original campaign - There is reason why Valve did not make infected placement to be crowded, and it is because of difficulty issue. And you totally made this campaign much worse by spamming the (un)common infected which makes the game more difficult.

For me, this is the worst campaign from Left 4 Dead Modified, and it explains why unnecessary changes makes the campaign much worse. My overall rating is 2/5.
Last edited by Roon; 27 Feb, 2022 @ 4:12am
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Showing 1-3 of 3 comments
ankou  [developer] 27 Feb, 2022 @ 8:23am 
Thanks for the review, the feedback is appreciated.

Fortunately now with the easier mapping and faster compiling of Hammer++ I decided that later on after the modified campaigns are finished there will be alternate versions of them all.

Based on feedback previously from the other campaigns the alternate versions will not include script modifications or custom sounds, and will just use the standard game scripts/settings, for those who prefer.

The reason I raised the common limit by 20 was to create more of a challenge as most custom campaigns don't really modify anything with the infected spawns, though I understand why people prefer them not to be touched for those balancing issues.

Most custom sounds included for the infected are not added with L4D2 game files, so I could not link directly to them, though a select few are in the files already, so I just linked the scripts to read those to save resources. Meaning a handful of the sounds can be replaced by other add-ons.
solaris 29 Apr, 2022 @ 5:35pm 
misselanius
76561198999874910 4 Dec, 2023 @ 11:25pm 
I know that Roon ルーン🔷, and any other player can do a review and/or criticism of this map and the other three maps from your L4D Modified pack, that´s the point of view from all and each one of them who speak about the pros and cons of the maps, and it is respected.

For me it's a weird but incredible sensation in this map the way you used scripts to change some events/features because it's the first map i play from your L4D Modified pack; and the first time i play a map with scripts, for example the one who can choose between the normal or the metal version of the music that play when the tank appears, or the cars alarms that can be activated even if you're close to them.

I'm like many other players who play this game that didn't even know that scripts existed to change events or features on maps, survivors, common and special infected, etc. That's why the scripts make many players feel a different feeling when playing on this map. At least I don't use scripts.

The mere fact that the airport control tower can be seen from the construction site level makes the campaign perfect and at the same time realistic. Those are the details that are appreciated, and it should be considered in other maps (especially the custom maps).

If I put my comment here it is because I couldn't comment in the other section (where you published the campaign), i know that, like any other person, you have a job, a life purpose and a family to have fun with; don't bother to create the map if you don't have the time, don't feel pressured, it's just a suggestion; but it would be great and an achievement if you, with or without the help of another developer, or mapper, make a version of "Blood Harvest" campaign because it is the only campaign (which I don't remember badly) that is missing from Left 4 Dead(excepting The Last Stand and maybe Dam It, if it's an official campaign and not a custom campaign).

Regardless, from a guy who plays in normal, sometimes advanced difficulty, the overall is 9/10(Sorry, don't have much skills to survive with bots in expert).
Last edited by Remy; 4 Dec, 2023 @ 11:28pm
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