Company of Heroes 2

Company of Heroes 2

8p A couple bridges too far
DeadKennys  [developer] 26 Jun, 2014 @ 10:39pm
SCAR file
posting scar file for reference
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DeadKennys  [developer] 27 Jun, 2014 @ 8:28am 
function OnInitID()
--Population cap override value
g_popCapOverRide = 250

for i = 1, World_GetPlayerCount() do
local player = World_GetPlayerAt(i)
Player_SetPopCapOverride(player, g_popCapOverRide)
end

--Set starting BASE resources for all players
function OnInitPower()
for i = 1, World_GetPlayerCount() do
local player = World_GetPlayerAt(i)
Player_SetResource(player, RT_Manpower, 2000)
Player_SetResource(player, RT_Munition, 2000)
Player_SetResource(player, RT_Fuel, 2000)
Player_SetResource(player, RT_Action, 1000)
end
end

Scar_AddInit(OnInitPower)

-- [[ Markers ]]

-- [[ Squad Groups ]]

-- [[ Entity Groups ]]

end
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