RimWorld

RimWorld

The Saiyans
issues with the tail
https://gist.github.com/HugsLibRecordKeeper/363abb420ce5951cdab100aa303ea05e


Exception drawing Keir: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C4E4AFE2]
at SaiyanMod.PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch+SaiyanTailGraphic.Draw (UnityEngine.Vector3 rootLoc, System.Single angle, Verse.Rot4 pawnRotation, Verse.PawnRenderFlags flags) [0x0007a] in <5cf63b1df4f645adad1c6b77bdb33284>:0
at SaiyanMod.PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch.Postfix (Verse.Pawn pawn, UnityEngine.Vector3 drawPos, Verse.Rot4 facing, Verse.PawnRenderFlags flags) [0x00089] in <5cf63b1df4f645adad1c6b77bdb33284>:0
at Verse.PawnRenderUtility.DrawEquipmentAndApparelExtras (Verse.Pawn pawn, UnityEngine.Vector3 drawPos, Verse.Rot4 facing, Verse.PawnRenderFlags flags) [0x00343] in <9b17790b066e46d08be4026d65926375>:0
- PREFIX OskarPotocki.VFEMedieval: Boolean VFEMedieval.VFEMedieval_PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch:Prefix(Pawn pawn, Vector3 drawPos, Rot4 facing, PawnRenderFlags flags)
- POSTFIX SaiyanMod.Mod: Void SaiyanMod.PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch:Postfix(Pawn pawn, Vector3 drawPos, Rot4 facing, PawnRenderFlags flags)
- POSTFIX legodude17.mvcf: Void MVCF.PatchSets.PatchSet_Drawing:DrawVerbExtras(Pawn pawn, Vector3 drawPos, Rot4 facing, PawnRenderFlags flags)
at Verse.PawnRenderNodeWorker_Carried.PostDraw (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, UnityEngine.Mesh mesh, UnityEngine.Matrix4x4 matrix) [0x00051] in <9b17790b066e46d08be4026d65926375>:0
at Verse.PawnRenderTree.Draw (Verse.PawnDrawParms parms) [0x0010d] in <9b17790b066e46d08be4026d65926375>:0
at Verse.PawnRenderer.RenderPawnInternal (Verse.PawnDrawParms parms) [0x00000] in <9b17790b066e46d08be4026d65926375>:0
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x001e2] in <9b17790b066e46d08be4026d65926375>:0
- PREFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Prefix(Pawn ___pawn)
- PREFIX Orion.Therapy: Void Therapy.Patches.PawnRenderer_Patch+RenderPawnAt:Prefix(Pawn& ___pawn, Vector3& drawLoc)
- PREFIX NarutoMod: Boolean NarutoMod.PawnRenderer_RenderPawnAt_Patch:Prefix(PawnRenderer __instance)
- POSTFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Postfix(Pawn ___pawn)
at Verse.PawnRenderer.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0001d] in <9b17790b066e46d08be4026d65926375>:0
at Verse.Pawn.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000f] in <9b17790b066e46d08be4026d65926375>:0
at Verse.Thing.DynamicDrawPhase (Verse.DrawPhase phase) [0x00017] in <9b17790b066e46d08be4026d65926375>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000ec] in <9b17790b066e46d08be4026d65926375>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch3 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()