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Yeah guys, you heard him! I'll be trying to add some more features to the game some time after initial release. You may or may not see them added, but this won't last long; after some time I'll stop adding to this gamemode :P
- Right clicking the grenade throws a flashbang instead
- Ability to turn off jail, essentially turning the game into Freeze Tag (console command)
- Support for multiple Wardens; multiple jails. Random jail teleported to (console command)
- More jail sizes. Either selected by the Warden or through the console
- A Warden command system; place pointers like "Defend Here" to take leadership over your team
The biggest problem to avoid in this gamemode is the over empowerment of the jail: a jail can be easily defended, if there is a bunch of cops near the jail, it would be very difficult to free your friends. I think that cops camping in front of the jail would a be a problem too but I guess we'll see later how it turns out !
I like that idea.
Watcha' think Zet0r ? ;)
Also it might break maps, any jump that's higher than the normal has potential to break maps. So I wouldn't add parkour into the gamemode itself, but I'll highly recommend getting a dedicated parkour mod for the server, similar to what we did with Hide and Seek with Parkour ;)
I like the idea of rewarding well-playing players, but this would be too similar to a pointshop. I want to keep this gamemode simple and clean, only adding small features, or adding support for game-changing mechanics, or new gadgets to the Armed Runners.
However if I get a wide selection of new gadgets, I might use this system to 'buy' these and then they activate the instant you do that. Would simplify the weapon selection so I don't have to add support for a row of like 20 weapons xD