Arma 3
Arresting Wires
TeTeTe3  [developer] 7 Mar, 2022 @ 2:35am
Bug Reports
Submit your problems with the mod here.
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Showing 1-9 of 9 comments
TeTeTe3  [developer] 7 Mar, 2022 @ 4:00am 
Currently the mod brakes the airplane, but the ropes are a bit over the place. Working on it.
outwardpanicjoe 26 May, 2022 @ 10:00pm 
so they kinda act funny on the dedicated sever flashing as bit but on local shows up fine
TeTeTe3  [developer] 3 Apr, 2023 @ 10:54pm 
I think they are fixed on dedicated server now
Thomas - ASOT 8 Sep, 2024 @ 7:35pm 
Hey mate,
Not sure on the progress/development of this mod at this stage, but thought I'd still report it.
The cables are working relatively well except for that when a pilot decides to bail on an approach, if they fly over the cable with their tail hook down at even say....10-15m high, the cable grabs them and slams them into the flight deck.
Is this something that could be fixed? :)
TeTeTe3  [developer] 9 Sep, 2024 @ 4:35pm 
I've kind of stopped working on Arma 3 mods, but I believe I fixed the snatch from thin air problem on one of the carriers. I'll check the code and see what can be done.
TeTeTe3  [developer] 9 Sep, 2024 @ 5:35pm 
Hey Thomas,

I attempted a fix in https://tetet.de/arma/arma3/stuff/@Arresting%20Wires.zip The code now uses
modelToWorldVisual and getPosATLVisual - not sure if this now still works on the sea, but on land it seems to be nicer. Vertical distance is set to 2 meter.
Thomas - ASOT 10 Sep, 2024 @ 5:23pm 
That fix seems to be working so much better. Pilots have reported far less slamming into the flight deck.
Would you be able to update the mod with the changes before the weekend please?
Otherwise are you happy if I create a temporary version for our mission is 3 days?
Thomas - ASOT 12 Sep, 2024 @ 11:32pm 
Absolute legend. Thanks a million. Will report back any other concerns or findings.
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