XCOM 2
[WOTC] Stukov's War - Ammunition Pack (old)
Stukov81-T.TV  [developer] 8 Mar, 2022 @ 2:28pm
Generic Ammunition
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; Medishot Rounds
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Special Ammunition that heals the Target. Linked to carried Medikits
Requirements: Faceless Autopsy, 20 Engineering Score, Infirmiry
Costs: Core, Faceless Corpses, Nanomedikit, Alloys, Intel, Elerium Dust

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; Reaper Pack
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Experimental ballistics have led to this specialized weapon load. It can cause substantial extra damage to affected targets.
Requirements: Archon Autopsy, 20 Engineering Score, Workshop
Costs: Core, Archon Corpses, Alloys, Elerium Dust

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; Hollow Point Rounds
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Hollow-point rounds deal additional damage to biological targets
Requirements: Sectoid Autopsy, 20 Engineering Score, Laboratory
Costs: Core, Sectoid Corpses, Alloys, Elerium Dust

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; Depleted Elerium Rounds
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Depleted Elerium rounds combine high density with explosive power, capable of shredding even the heaviest armor
Requirements: Elerium Technology, 20 Engineering Score, Laboratory, Workshop
Costs: Core, Alloys, Elerium Dust

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; Alloy Jacketed Rounds
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Covering our shaped-charge ammunition with Alien Alloys has resulted in superior Armor Piercing capabilities
Requirements: Hybrid Materials, 25 Engineering Score, Workshop
Costs: Core, Alloys, Elerium Dust