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just VERY hard
Garrysmod redone entire HL2's engine, almost from scratch. It'll be easier to create a new Gmod, based on HL2:VR, than making Gmod compatible with HL2:VR's quirks.
https://github.com/doitsujin/dxvk/releases
There is a possibility we can just transplant the vulkan support ontop of the game, instead of trying to make it native to the game itself.
I must say OpenGL version has a better performance, too bad for Windows users that they can't experience it.
Maybe I will change my opinion later on, but for now I gonna be experimenting with OpenGL.