Call of Duty: Black Ops III

Call of Duty: Black Ops III

MORI REBIRTH
Ideas, Suggestions, and Additions.
Mori Rebirth is a feature rich map, but I think there a certainly some cool additions and changes that could be made.




I've compiles a list here, but feel free to comment you're own, or give feedback on mine.

I've no expectation for any of these to happen, but I'll share them anyways:

1. Puke Gun + Pack a Punch - The "Vomit Rocket".

A proposal for a Packed variant of the Puke Gun, but what does it do though?

The "Vomit Rocket" has only one shot before needing to reload, this one shot upon hitting a zombie has a similar effect to the Wave Gun, the affected Zombie begins to fill with Vomit, visibly inflating before bursting into a noxious cloud, the cloud caused zombies that come into contact to undergo the same effect as the standard Puke Ray.




2. Actual Banana-Colada, but...

It's no secret the Banana-Colada is a fan favourite custom perk, and it homage paid in Mori is cute and functional, but what if it were only a step in a large quest?

What it, you could brew the actual perk and gain it's full effects?

Upon completion and collection of the "Slippery Banana" quest, there could be addtion steps to take those bananas, and combine it into the Banana-Colada perk.

Perhaps there could be an area, I like the idea of the Tranzit Power Switch room beneath the power station being made accessible as part of this quest, inside is the Widows Wine Machine from Zetusbo No Shima, though with the Banana-Colada logo instead.

The player could go find newly spawned parts to fix the machine, then bring one of each water type to fill it up, and finally add the bananas, and then the machine turns on, giving out 1 free can of Banana-Colada on it's first use, and then costing point thereafter.




3. Tombstone?

On the topic of perk accessible via quest, why not add one for Tombstone Soda?
The perk is teased on the map in the form of Tombstone Perk Cans near where tho Original machine could be found in the Tranzit Power Station.

I'm thinking that this quest would need to be separate in nature and process to the Banana-Colada one, but it should start with acquiring the Perk Can, but picking it up would be too easy...

The player would have to knife the can, knocking it down and making it roll, shooting and knifing the can more would continue to move it around, where, why to an actual tombstone of course.

From there the player must plan a seed on top of the grave, and water it for 3 rounds with zombies blood, done by killing zombies over it, the progress of if the plant has been watered sufficiently is indicated by the blue glowy ring... which now glows red, cuz blood, ye.

Once the flower grows it will produce a flower that slowly drip fills the empty Tombstone Can over the course of a round.

The filled can, can then be taken to the spot where the machine should be, and placed, the player must then use the "Broken Shrink Ray" to enlarge the can.

The Broken Shrink Ray can be acquired by taking a normal shrink ray, and hitting it with a hammer that has spawned near the entrance to the farm, the player then has limited time to run to the perk can and shoot it before the Shrink Ray fixes it's self.

Once the can is enlarged, one final thing is needs, a spigot, how else would you get the liquid out, return to the farm and retrieve a spigot from the farm house by shooting it off an exterior wall, the return to the enlarge Tombstone Can, shoot it once, then interact to attach the spigot, and then claim one free can of Tombstone.




Those were just three of my ideas. I have a few more, like indicators for PhD Sliders Effects so you know when it can be used, and few other neat changes.

Hope you enjoyed reading this, and hope to hear you're ideas too.