RimWorld
Napoleonic Rim
[33rd]King_George  [dezvoltator] 19 mart. 2022 la 15:18
BUGS
If you find any bugs related to the mod, let me know here!
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Se afișează 1-13 din 13 comentarii
hi. whenever i load the game with this mod it brings up the unity crash thingy and closes it. it is definitely this mod because I've narrowed it down, i also cant seem to get the hugslib logs but i might just be an idiot
Ranger Rick  [dezvoltator] 21 mart. 2022 la 1:16 
Have you tried unsubbing and resubbing, or verifying game files and dependencies? I cant seem to recreate the fail.
I've tried that now. Im using rimpy if that means anything
hey so when i make a new world and chose to have the new factions spawn but they dont even if they are the only ones selected
[33rd]King_George  [dezvoltator] 9 apr. 2022 la 13:14 
@[1stBdC] Papa Chow
Seems like a wierd bug. I just run my Rimworld and I had them spawn. Did you try unsubscribing, deleting the mod directory and subscribing again?

Also, maybe it might be some kind of a mod conflict?
Postat inițial de 33rdKing_George 👑:
@[1stBdC] Papa Chow
Seems like a wierd bug. I just run my Rimworld and I had them spawn. Did you try unsubscribing, deleting the mod directory and subscribing again?

Also, maybe it might be some kind of a mod conflict?

So i did as you recomended and it worked but then I noted something else when i try and use Vanilla Factions Expanded - Medieval storyteller it does not spawn the factions
[33rd]King_George  [dezvoltator] 11 apr. 2022 la 9:44 
Postat inițial de 1stBdC Papa Chow:
Postat inițial de 33rdKing_George 👑:
@[1stBdC] Papa Chow
Seems like a wierd bug. I just run my Rimworld and I had them spawn. Did you try unsubscribing, deleting the mod directory and subscribing again?

Also, maybe it might be some kind of a mod conflict?

So i did as you recomended and it worked but then I noted something else when i try and use Vanilla Factions Expanded - Medieval storyteller it does not spawn the factions
My factions is set to industrial period and I'm pretty sure the Medieval storyteller limits the tech to the Medieval period.

If you want a story teller that should incorporate my mod as well, use this one then https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2455898522
BOT_001 9 ian. 2023 la 12:11 
For some reason the weapons arent working
If im trying to shoot someone/something they refuse to shoot and if im trying to use melee they just stand still not even trying to fight back
So I started to research the equipment and I finished the basic french equipment research, but no more research came after it after I finished. It says that it would lead to other research for cavalry and cannons and stuff, but nothing comes up. Do I have to finish all of them or is it a special research table or something?
[33rd]King_George  [dezvoltator] 4 febr. 2023 la 12:50 
Postat inițial de salazarfamily0905:
So I started to research the equipment and I finished the basic french equipment research, but no more research came after it after I finished. It says that it would lead to other research for cavalry and cannons and stuff, but nothing comes up. Do I have to finish all of them or is it a special research table or something?

Unfortunately, that is not yet implemented :(

Cannons don't currently work since the person who was in charge of that isn't answering, and cavalry should work, but for some work it doesn't with Giddy up.

Tho you still get all the gear from the early techs (including the cavalry sets that are in now, so hussars, cuirassiers and so on)
OK thanks good to know :)
napoleon storyteller isn't showing up, is there a known mod conflict that causes it to not work?
When i try to use the mod with all the things needed it comes up with the 'Mods not compatible' error message i've tried things like removing the biotech expansion from the activated mod list which doesn't work i just want to play the mod but the mod just keeps saying nuh uh
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