The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Zach [10+ Unlocks]
 This topic has been pinned, so it's probably important
tv  [developer] 27 Mar, 2022 @ 9:07am
Bugs & Suggestions
If ya find any bugs with the mod, lemme know what's going on here and I'll fix it up for ya!

Bare in mind there's always the possibility of mods not playing nice together, so make sure ya include the mods yr using if you suspect that's the case.

Currently known bugs:
  • Need to fix up some more jankiness with T.Zach's laser hurting the player. It's really difficult to do with the way that the API handles lasers with a non-player parent.
Last edited by tv; 24 Apr, 2022 @ 5:21pm
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Showing 1-15 of 50 comments
Evanio 27 Mar, 2022 @ 10:21pm 
zach does not get chips upon clearing rooms in my game
Leafdoll 28 Mar, 2022 @ 3:38am 
An...frankly obvious synergy should go with the Golden Collection.

If Zach would get a Poker Chip from that mod, it would offer the opposite as it's respective poker chip count (Say, if Zach grabs a green GC Poker Chip and gets 15 coins, he'll lose 15 chips and vice versa)
tv  [developer] 28 Mar, 2022 @ 3:42am 
Originally posted by Evanio:
zach does not get chips upon clearing rooms in my game

I see, perhaps try uninstalling and reinstalling the mod. If that doesn't work there's likely a mod conflict going on, lemme know what mods yr using and I'll see if I can find the source of the problem!

Originally posted by Leafdoll:
An...frankly obvious synergy should go with the Golden Collection.

If Zach would get a Poker Chip from that mod, it would offer the opposite as it's respective poker chip count (Say, if Zach grabs a green GC Poker Chip and gets 15 coins, he'll lose 15 chips and vice versa)

That's a super fun idea, I'll definitely put a synergy together for that item :)
Mozzarella 29 Mar, 2022 @ 1:15am 
I found an issue with the mod. There seems to be a problem that turns pedestals into cards and it only affects 3 items (from what I've noticed), I made sure to turn off every other mod to make sure it wasn't another mods effect or that there is collision between them and restarted the game multiple times to try and successfully recreate the problem.

As I don't usually use steam I don't know how to attach pictures to comments like this but here's picture proof of the issue aswell as a breakdown of what i found: https://imgur.com/a/7DgaLyR

If more details are needed I'll be glad to provide
Last edited by Mozzarella; 29 Mar, 2022 @ 1:30am
tv  [developer] 29 Mar, 2022 @ 5:51am 
Originally posted by Mozzarella:
I found an issue with the mod. There seems to be a problem that turns pedestals into cards and it only affects 3 items (from what I've noticed), I made sure to turn off every other mod to make sure it wasn't another mods effect or that there is collision between them and restarted the game multiple times to try and successfully recreate the problem.

As I don't usually use steam I don't know how to attach pictures to comments like this but here's picture proof of the issue aswell as a breakdown of what i found: https://imgur.com/a/7DgaLyR

If more details are needed I'll be glad to provide

Thank you for the report, I'm pretty sure I know what's causing that and I'll have a fix out for it tonight! So sorry if it hurt one of your runs :<

Edit: Fixed, thank you!!!
Last edited by tv; 29 Mar, 2022 @ 6:39am
MNS 30 Mar, 2022 @ 1:13pm 
Idea: A playable roulette that can double your chips or take away all the chips you have.
GrenadeSniper46 30 Mar, 2022 @ 4:46pm 
an idea for an item: Gambler's Fallacy, a random stat Buff every 15 cents used on slot machines
beanut putter 31 Mar, 2022 @ 10:06am 
just saw the slayxc2 showcase of this character on youtube. it looks great, and i'm having a lot of fun with it so far. as far as suggestions go, i was just wondering - do you think it would be fair to give two poker chips instead of just one for double-sized rooms, like active item charges? and possibly also chips for boss rush/challenge rooms if that's not already planned?
Last edited by beanut putter; 31 Mar, 2022 @ 10:09am
So, idk why but on my first run with T Zach, I found Habeas Corpus, but the only thing I did before was killing ??? with Zach

Also, it looks like if you have C section on Tainted Zach, you can take damage from your own light if an ennemy spawn while you're shooting (It happened 3 times in Challenge rooms, and once against Great Gideon, but it happened only once cause I tried not to shoot between rounds, so I guess shooting while the ennemy spawn is the issue)

There was already some bugs with C Section that makes you it yourself in Isaac vanilla so I think this is kind of the same bug
Chuckles 31 Mar, 2022 @ 9:23pm 
So I've played both Zach and Tainted Zach quite a bit, and I think I've played enough to give some good feedback. Also I have 2 dead god save files and have been playing a loong time if that makes you feel any better.

Right off the bat, all of the mechanics and items present are cool and interesting, good stuff. But, my main gripe comes from the main addition of the mod, Zach. Zach has a cool concept, but after playing him, I realized I don't think he's fun, especially after trying to do boss rush/hush with him. I think the biggest problem with him is he starts out underpowered, which is fine when you have a mechanic to compensate, which is something all underpowered vanilla characters have. But, Snake Eye's is a utility/gamble item, NOT a mechanic meant to compensate for lack of dps, and has a very high chance to LOWER it even more. Plus, even worse, he starts off with bad speed, which makes using a utility item not fun because you just end up backtracking. But I feel like his mechanic still very flawed ignoring his horrible stats, getting stat downs isn't fun, there's a reason pills are specific, optional, and not used as a center mechanic for any character. Tainted Zach is flawed in a slightly different way, he isn't bad, but he is lacking in something that really makes him feel like a tainted character. Plus, I'm not sure how I feel about the "forget to press spacebar button and instantly die" mechanic, I never died but I'm also extremely paranoid, I think that should probably be changed. But anyways, I think with some minor tweaking both Zach's as well as his actives can be extremely fun.

So, here's some suggestions:
1. Remove all stat change rolls and replace them with rolls that damage/heal you. I assure you literally everyone would rather be damaged, even if it's 2 hearts, rather than get a stat down.

2. Bump Zach's speed and damage back to normal, unless you plan on keeping all stat upgrade rolls and only removing the downgrades, which I think would be interesting because it'd give more of a drive to use Snake Eye's. Otherwise make the stat changes you see fit.

3. Add some more interesting rolls to Zach.
Examples: Decent stat upgrades/downgrades that deplete over time, all pills replace cards for the run, all cards replace pills for the rest of the run, spawn a friendly enemy, use the d7 on the current room, use the d12 on the current room, give a mapping effect, etc etc. I could put more but you get the picture.

4. Give T. Zach a little something extra.

5. bingus

So those are all my suggestions, I hope that you read it and respond! :resmile: (P.S. Sorry if any of it's hard to read, it was a lot to write, but the main 5 suggestions hopefully got my point across)
DangerLVLWalnut 31 Mar, 2022 @ 11:20pm 
Just a heads up, while I was playing in co-op through remote play; if one player is tainted Zach and the other player chooses regular Zach, the tainted Zach becomes invulnerable. player or co-op player doesn't seem to matter, so long as they both are in game. could be a weird interaction though, i have quite a lot of mods.
tv  [developer] 1 Apr, 2022 @ 6:21pm 
Taking a look into everything mentioned here tomorrow, stay tuned!
Stillogical 1 Apr, 2022 @ 11:01pm 
i found a bug. when i get 20 chips, and i roll, i got fragile dice. i get that he is supposed to risk vs reward, but when the reward is a occasional speed upgrade, and the risk is a dmg down, even if i have 20 chips, then i cant really get behind it. i think that there should be some ways to guarantee positive rolls, such as 20 chips. the best active items are like 6-12 rooms of charges, and snake eyes is 20 chips to fully max out chance for a positive effect but i still get bad trip or a damage down? imo is just isaac with worse speed, damage and higher luck.
no idea if this is fixable, but you can find items from this mod that arent unlocked with eden's birthright
Harvester 4 Apr, 2022 @ 8:28pm 
it need to be changed controls like roll with Q and item with spacebar
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