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Base Stats
HP: 685
Stamina: 500
Torpidity: 700
Oxygen: 400
Food: 2600
Weight: 360
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Spawns
- Snow
- Tundra
- Biolum Chamber
- GEN1 Snow Biome (X-Variant, once added)
- GEN2 Rockwell’s Proliferation (R-Variant, once added)
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Tameable - Knockout
- In order to knock out a Galvarex, you need to deal torpor to it after it tires from its ability. It will be visibly exhaling and sluggish during this time. You will likely need to use a tame with a decent HP pool, or a durable shield, as the only way to proc its ability is for it to deal damage to another creature.
- Carnivore, Favorite Kibble is Superior
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Moves:
Left Click - Bite: 43 dmg
Right Click - Claw Swipe: 47 dmg
C - Sweeping Kick: 68 dmg, hits behind
Left Ctrl - Activates 'Galvanize' at 100 excitement, allows you to use Special Moves
Special Moves:
Left Click - Frenzy Bite: 59 dmg, hits 3 times
Right Click - Frenzy Claw Swipe: 70 dmg, applies ticking Electric DOT
C - Frenzy Stomp: 68 dmg, deals knockback
X - Frenzy Tantrum: 31+31+93 dmg, refreshes excitement meter if it hits (can only be used once per excitement)
Super Jump - Hold down 'Space' while Galvanized, then release to jump!
O - Taunt
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Ability Breakdown
- ‘Excitement’ Mechanic:
Fighting enemies will gradually fill the excitement meter which, once full, allows your Galvarex to amp itself with bioelectricity and become Galvanized!
- Galvanizing gives a 25% increase to speed, a 4% damage bonus, and a 20% attack speed increase to all regular attacks
- While Galvanized, you are able to use special moves by hitting their usual inputs
- The excitement meter cannot be added while Galvanize is active (unless you hit a successful tantrum attack) and it gradually drains back down to zero. Upon hitting zero you will become exhausted for 20 seconds, taking more damage, becoming unable to run, and being susceptible to torpor.
- Immune to Electrocution and Radiation
- Takes half damage from electric-based attacks
Color Regions:
0 - Main body
1 - Large Scales
2 - Crest Accents
3 - Eyes, Throat, and Emissives
4 - Frills and Quills
5 - Back Accents
X-Variant
0 - Stomach
1 - Large Scales
2 - Body Accents
3 - Frill and Quills
4 - Emissives
5 - Main Body
R-Variant
0 - Stomach
1 - Emissives
2 - Back
3 - Big Scales
4 - Frill and Quills
5 - Body Accents
Base Stats
HP: 2750
Stamina: 550
Torpidity: 1000
Oxygen: N/A
Food: 3000
Weight: 908
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Spawns:
- Swamp
- Jungle
- AB Fertile Chamber
- EXT Sunken Forest
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Tameable - Passive
- In order to tame a Nox, a survivor needs to find one in its juvenile stage, and give it the gift of food. Once you have its attention, you’ll be able to give it one of 3 actions - Cuddle, Hide, and Challenge. Cuddling is your primary way of adding affinity, but is also a surefire way to gain the ire of an irritated relative. When met with this situation, either tell your Nox to hide and face it yourself, or send it to challenge the aggressor with a chance of gaining either taming progress or a massive scar.
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Moves:
Left Click - Bite: 65 dmg
HOLD Left Click - Smash: 80 dmg, can damage stone
Right Click - Noxious Shot: 2 x 50 (+ 20 splash) dmg, leaves behind a gas AOE (7 dmg/tick)
HOLD Right Click - Noxious Rain: ??? x 50 (+ 20 splash) dmg, leaves behind many gas AOE's (7 dmg/tick)
C - Tail Spin: 78 dmg, knocks back targets
HOLD Left Ctrl - Noxious Cloud: Creates a cloud of gas that gradually increases in size and damage (min 7, max 35 dmg/tick)
Space - Burrow
Burrowing allows you to travel longer distances than running, at the cost of the inability to attack!
O - Taunt
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Ability Breakdown
- Immune to Poison and Thornmail
- Takes reduced projectile damage on tail and hand
Color Regions:
0 - Upper Scales
1 - Fins
2 - Armor + Hand
3 - Spots
4 - Eyes, Claws, and Accents
5 - Underbelly Scales