Garry's Mod

Garry's Mod

NPC Knockout
Marty  [developer] 5 Apr, 2022 @ 9:27pm
Update: April 5th
Changes:
  1. New options! Pickup distance, up-time, and most of all, force effects on clients.
  2. KO'd npcs now drop their weapons. If it's still close enough (pickup distance) they will try to pick it back up.
  3. Compatibility with maps, making knocking out npcs not break stealth maps.

Feel free to discuss any issues, comments, and such below.
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Showing 1-6 of 6 comments
brunoski 9 Apr, 2022 @ 6:52am 
can you do a list of npcs/snpcs that cant be knockout'd?
Marty  [developer] 9 Apr, 2022 @ 11:00am 
Anything that doesn't have eyes can't be knocked out.
Aperture Science 9 Jun, 2022 @ 7:44pm 
Make this mod compatible with Fedhoria!!
Please.
Aperture Science 9 Jun, 2022 @ 7:45pm 
I mean integrate knockouts with Fedhoria.
HighConstrast 4 Jul, 2023 @ 1:43am 
NPCs spawning with randomized bodygroups seems to be broken with this, they can be knocked out, and when they regain consciousness they have a different random skin/outfit. dont know how to fix
add a chance of hostile npcs shooting/ hurting at a knocked out corpse that is getting up. u can do the same for the opposite sides
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Showing 1-6 of 6 comments
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