Total War: WARHAMMER III

Total War: WARHAMMER III

Daniel the Godslayer (Daemon Prince Buff)
 This topic has been pinned, so it's probably important
Raven Frostborn  [developer] 7 Apr, 2022 @ 8:28pm
Future Updates and Balancing Changes
Summary

This post will contain any ideas I have for future additions or fixes to the mod, in order of priority. These changes will take time for me to implement, but I intend to do quite a bit of modding so these changes will come eventually; I genuinely care about the quality of my mods and will do my best to give you all the greatest experience that I possibly can. All of these updates will be focused on improving what's already provided, the mod's focus isn't going to change substantially.

I've decided that the changes to the unit roster, glory and the balance will be uploaded as separate mods instead of as updates to this one; I don't want to cause any unnecessary bloat or add any unwanted features for my subscribers, so I'll be doing a "Godslayer" series of mods instead. This thread will be updated with the appropriate links and information as I progress with my work!

Future Changes By Priority
1. Cheat Wings Fix, FINISHED
Finding the correct armoury item to edit when adding abilities is a very trial and error based process and in my haste to post the mod I failed to notice that two of the Cheat Wings are only available upon dedication to a Mono Chaos God, this was unintentional and will be changed to an early unlock; the other wings will also be moved to earlier unlocks for ease of access. Expect this fix within a week.
2. Better Spells, FINISHED
For some odd reason, Daniel is only able to overcast one or two of his available spells even though almost all of them have stronger versions available. This fix will change all of these basic spells into their stronger variant, in addition to adding spells to a few items. This change will also buff some Undivided items by adding Kislevite magic to them, making it a bit more unique than simply being the heavy armour or fire resistance set. Cheat Wings may also get some additional spells added, such as the Nurgle set giving some Death Lores instead of only Nurgle Lores, the Slaanesh set getting some Shadow Lores, etc.
3. Full Chaos Unit Roster, FINISHED
I've released this update as a new mod, since it causes some bloat in the recruitment tab that some people might not like. Here's a link! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2864364674
Currently Daniel doesn't have access to many of the Chaos units, including ones that make a ton of sense for him to have like Undivided Chosen and Aspiring Champions. I would like to unlock every single Chaos troop in the game for his faction in order to make playing the Legion of Chaos a true sandbox experience, he already has one of the largest rosters in all of Total War but I want to expand it even more. Heroes and non-Legendary Lords will be included If I can figure out how to add them.
4. Instant Maximum Glory, FINISHED
I've released this update as a new mod, just in case anyone prefers the normal progression. Here's a link! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2864364337
This is a tough one as I've scarcely got any idea of where to start, so far I've only seen two people change either of these things and while you can definitely do it there are limitations. Maximum glory is possible but I don't know if you can start with it maxed out, it seems that you have to earn the glory through battles, sieges, buildings or quests in order to get anything; adding it with cheats doesn't work at all so it's likely directly tied to those things. Unlocking all Dedication Items is possible but it has some unfortunate visual side effects in the UI screen which I would prefer to avoid if possible.
5. Balancing, IN PROGRESS
While this mod is intended to be incredibly overpowered, I posted it shortly after the workshop released in a very much playable but still "unfinished" state in order to get a fix for Daniel out as fast as possible; as a consequence of this I was fairly basic in my changes to item values, mostly just buffing numbers up and adding a few things here or there. I would like to put more time and effort into this to refine the experience, to allow for numerous different playstyles while retaining the same power levels and level of freedom in regards to the customisation. This would be done by assigning "types" of effects to different armours based not just on the alignment of the item but also on it's appearance, for instance a heavy Nurgle armour would give HP/Armour/Weapon Strength while a light Nurgle armour would give HP/Armour/Speed; this would allow each alignment to retain their current feel while also adding legitimate variation to the available playstyles. This is the change that I'm most excited about, although it will take a great deal of work and will likely take the longest out of any changes listed here.
EDIT: This process has taken much longer than I expected it to, as I'll have to change a minimum of 1485 lines of code and ensure that the balance makes sense. Unfortunately I wasn't able to get this done before Immortal Empires released because I wasn't happy with how the changes felt. Regardless, this will be finished eventually! Any feedback on the balancing changes is welcome and encouraged.
6. Mod Variants
People seem to have different preferences on aspects of the mod such as abilities or spells being added, Cheat Wings, etc; however this mod was originally a personal project back when we had to use movie files to load mods, so I intend to keep it aligned with my own preferences in regards to the major changes. To remedy this difference of opinion, I'll be releasing more versions of this mod that change certain parts of it so that everyone can have a stronger Daniel without having to make concessions. I'll be making versions with no Cheat Wings, no major Balancing changes, and no spells/abilities to address everyone's idea of a perfect Prince.

These are my primary concerns for the foreseeable future, I'll be adding any future ideas for updates in the main thread. If you have any suggestions, feel free to leave them here! I can't promise that I'll add them but if I like your idea I'll try to get it implemented at some point. Thank you for taking an interest in my mod, I really appreciate all the support that it's received so far!
Last edited by Raven Frostborn; 17 Sep, 2022 @ 5:16pm
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Raven Frostborn  [developer] 11 Apr, 2022 @ 7:19pm 
The Cheat Wing update is now live, all the wings have been moved to the very first unlock to allow for easier access and the Undivided Cheat Wings set now gives Kislev and Demonic magic to fit with his theme.
Raven Frostborn  [developer] 17 Sep, 2022 @ 5:38pm 
The Roster and Glory updates are now live! I've decided to release them both as separate mods because they have aspects that some people may not like. The links to the new mods are posted above!
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