Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Heroes
HazardHawk 21 Apr, 2023 @ 11:19am
Considering updating and perhaps expanding this mod.
Inquiry...

Yay? Nay? Suggestions? Complaints?

Thinking maybe mission and dilemma issued set up? Assign as recruitable to a building?

I was considering seeing if I could add agents to RoR ranks.

I do have this running for me. Sort of! It is not very balanced anymore, and they are missing features yet.

I am NOT an artist at all, so for new characters I need someone submitting art.

If one or both of the original modders come back here, come find me to at least give me accurate credit information I can share or perhaps join me in maintaining through collaboration.
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Showing 1-8 of 8 comments
Rockstar 26 Apr, 2023 @ 6:46am 
I think just an update would be great. I love the mod, don't have any ideas for expansion at the moment.
HazardHawk 26 Apr, 2023 @ 7:36am 
Mostly, I am posting to see if the owner comes back as I dont want to steal their mod and also someone else may have already been doing what I have been in getting it working in different ways and I dont want to step on them either.

As for expansion, I have lots of ideas and thoughts, however, it is better to be polite and wait to see if owner pops up.
ThatJungleGaren 4 May, 2023 @ 10:17am 
I'd loooove to use this. But agree with your concerns. If you were to expand, I suppose you could always release the new additions as a different mod, and I personally wouldnt be upset if someone did some housekeeping on my mod... I mean, people do it for the love of the game mostly, right? Also, do warriors of chaos get access to the demony heroes? And does this work at all at the moment?
HazardHawk 4 May, 2023 @ 2:10pm 
For now, especially as we await the next announced DLC and update, just being fair and posting notice. There are several other additional hero mods popping up along with additional skills and skill crossover mods. This one doesnt need much to update, but what got me interested in the first place was laying out a design compatibility for all to be available in MCT to pick who we want where available in the game we are setting up to play.

I do play some short campaigns to see which way mods will lead the game, but when I settle in to play, my goal is world domination. My general play style is stay out of my way and leave me alone or I will pause and wipe you out of my way before continuing. Heroes are my nightmare enemies interfering with my plans. I like the unexpected wild card participants so I want them all getting in my way making sure I dont get bored! LOL
Originally posted by HazardHawk:
For now, especially as we await the next announced DLC and update, just being fair and posting notice. There are several other additional hero mods popping up along with additional skills and skill crossover mods. This one doesnt need much to update, but what got me interested in the first place was laying out a design compatibility for all to be available in MCT to pick who we want where available in the game we are setting up to play.

I do play some short campaigns to see which way mods will lead the game, but when I settle in to play, my goal is world domination. My general play style is stay out of my way and leave me alone or I will pause and wipe you out of my way before continuing. Heroes are my nightmare enemies interfering with my plans. I like the unexpected wild card participants so I want them all getting in my way making sure I dont get bored! LOL



at this point its almost been two years, I say copy the mod, give credit and maybe add some content yourself to at least make some of it yours
HazardHawk 25 Oct, 2023 @ 1:15pm 
Whoever gave the reward, thanks, but you could have asked update! LOL

I have the tables updated and corrected, but lost the connection to skills and attributes. The Polish sub Mod only includes the translation and the change in the main game files changed how these were connected meaning I have to do this from scratch. Not difficult, just time tedious.

I suppose I could put them up as a WIP, but for the moment, they appear beautifully in the game, earn experience, no place to spend the experience, no actions they can do including cannot merge into an army at the moment. They only run around the map, allowing detail viewing of wherever they are, like mobile old-fashioned Rome TW Watchtowers!

Then life got in the way. Have not had the brain energy to do the tedious steps of organizing skill trees other than mirroring another hero type. There are so many heroes available to be added, it also doesnt seem to need to be hurried.

Anyone interested in laying out attributes and skills and digging out their preexisting connections if they already exist? We will be using RPFM to create the text map.

If you have a hero you wish to add or make yourself participating to learn, I am NOT an artist, so you need your own models and such!
Thewildyam 23 Jan, 2024 @ 6:33pm 
I know this is dead but please update
Maybe this is dead as Khorne's Hell, but I'm actually trying to work on a Rework on this mod. There are various things that are off in the Pack.file. I have a little understanding about how the tables work, but practically I'm a beginner in modding. Anyone with better skills modding this game is very welcome to send me a DM, and collaborate
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